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69
Service/Application.Domain.Entity/game/game/game_chat.cs
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69
Service/Application.Domain.Entity/game/game/game_chat.cs
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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Game")]
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public class game_chat
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{
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/// <summary>
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/// chatId
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/// </summary>
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[SugarColumn(IsPrimaryKey = true, Length = 50)]
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public string chatId { get; set; }
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/// <summary>
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/// code
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? code { get; set; }
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/// <summary>
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/// areaId
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? areaId { get; set; }
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/// <summary>
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/// userId
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? userId { get; set; }
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/// <summary>
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/// par
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? par { get; set; }
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/// <summary>
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/// sign
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/// </summary>
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[SugarColumn(Length = 255, IsNullable = true)]
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public string? sign { get; set; }
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/// <summary>
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/// addTime
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public DateTime? addTime { get; set; }
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/// <summary>
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/// sort
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public long? sort { get; set; }
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/// <summary>
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/// delTime
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public long? delTime { get; set; }
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/// <summary>
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/// state
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? state { get; set; }
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}
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}
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