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@@ -2,9 +2,19 @@
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public interface IGameMaxNameService
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{
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#region 资源
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Task<game_maxname> GetMaxNameInfo(string mnId);
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#endregion
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#region unit_user_maxname
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Task<bool> AddMaxName(string userId, string mnId, int addCount);
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Task<bool> UpdateUserMaxname(unit_user_maxname name);
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Task<unit_user_maxname> GetUserMaxnameInfo(string umnId);
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Task<List<unit_user_maxname>> GetUserMaxnameList(string userId, int page, int limit, RefAsync<int> total);
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Task<List<unit_user_maxname>> GetUserMaxNameData(string userId);
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#endregion
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}
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