1212121
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@@ -0,0 +1,10 @@
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namespace Application.Domain;
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public interface IGameAutoJobService
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{
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Task<List<game_job>> GetJobData();
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Task<game_job> GetJobInfo(string jobId);
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Task StartJob();
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Task StopJob(string jobId);
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Task HandleJob(game_job data);
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}
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@@ -0,0 +1,12 @@
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namespace Application.Domain;
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public interface IOnHookService
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{
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Task<game_onhook> GetUserOnHook(string userId);
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Task<bool> StartOnHook(string userId,string scene, long copper, long exp, string name, string award, decimal score,
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int time, int onHookTime);
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Task<bool> StopOnHook(string userId);
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Task HandleHook();
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}
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@@ -57,7 +57,7 @@ public interface IUnitUserAttrService
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#region BUFF状态
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Task<List<unit_user_state>> GetUserStateData(string userId, string scene = "Default");
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Task<decimal> GetUserStateDataTotal(string userId, string scene = "Default");
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Task<bool> AddUserState(string userId, string groupId, string name, string scene, string tips,
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List<AttrItem> attr, int time, int count = 1);
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