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@@ -2,5 +2,22 @@
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public interface IGameEquService
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{
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#region 装备资源
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Task<game_equ> GetEquInfo(int equId);
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#endregion
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#region 用户装备
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Task<List<unit_user_equ>> GetUserEquData(string userId, int type, string equName, int PageIndex, int PageSize,
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RefAsync<int> Total);
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Task<List<unit_user_equ>> GetUserEquData(string userId, int equId);
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Task<bool> AddUserEqu(string userId, int equId, int count, string remark);
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Task<bool> DeductUserEqu(string userId, List<unit_user_equ> equData, string remark);
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Task<bool> DeductUserEqu(string userId, int equId, int count, string remark);
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#endregion
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}
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