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@@ -65,7 +65,11 @@ public interface IGameMapService
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#region 地图资源
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Task<game_city_map_res> GetMapResInfo(string resId);
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Task<List<game_city_map_res>> GetMapRes(string mapId);
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Task<List<MapResModel>> GetMapResData(string mapId, int area);
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Task<long> GetMapResLockTime(string resId, int area);
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Task SetMapResLockTime(string resId, int area, int lockTime);
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#endregion
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}
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@@ -0,0 +1,11 @@
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namespace Application.Domain;
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public interface IGameSkillService
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{
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Task<game_skill> GetGameSkillInfo(int skillId);
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Task<unit_user_skill> GetUserSkillInfo(string userId, string code);
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Task<List<AttrItem>> GetUserSkillAttr(string userId);
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Task<List<unit_user_skill>> GetUserSkill(string userId);
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Task<bool> UpdateUserSkill(string userId, int skillId);
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}
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