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This commit is contained in:
30
Service/Application.Domain.Entity/model/CheckTowerNeed.cs
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30
Service/Application.Domain.Entity/model/CheckTowerNeed.cs
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namespace Application.Domain.Entity;
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public class CheckTowerNeed
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{
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private bool _result;
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public bool result
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{ get { return this._result; } set { this._result = value; } }
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private System.Int32 _isDeal;
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/// <summary>
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/// 0不可交易1可交易
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/// </summary>
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public System.Int32 isDeal
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{ get { return this._isDeal; } set { this._isDeal = value; } }
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private System.Int32 _isGive;
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/// <summary>
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/// 0不可交易1可交易
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/// </summary>
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public System.Int32 isGive
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{ get { return this._isGive; } set { this._isGive = value; } }
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private List<TowerNeed> _Needs;
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public List<TowerNeed> Needs
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{ get { return this._Needs; } set { this._Needs = value; } }
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}
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9
Service/Application.Domain.Entity/model/MapEventData.cs
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9
Service/Application.Domain.Entity/model/MapEventData.cs
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namespace Application.Domain.Entity;
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public class MapEventData
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{
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public int minCount { get; set; }
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public int maxCount { get; set;}
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public string tips { get; set; }
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public string offSetTips { get; set; }
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}
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60
Service/Application.Domain.Entity/model/TowerNeed.cs
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60
Service/Application.Domain.Entity/model/TowerNeed.cs
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namespace Application.Domain.Entity;
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public class TowerNeed
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{
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private System.String _code;
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/// <summary>
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///
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/// </summary>
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public System.String code
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{ get { return this._code; } set { this._code = value; } }
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private System.String _name;
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/// <summary>
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///
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/// </summary>
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public System.String name
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{ get { return this._name; } set { this._name = value; } }
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private System.String _parameter;
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/// <summary>
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///
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/// </summary>
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public System.String parameter
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{ get { return this._parameter; } set { this._parameter = value; } }
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private System.Int32 _count;
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/// <summary>
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///
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/// </summary>
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public System.Int32 count
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{ get { return this._count; } set { this._count = value; } }
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private System.Int32 _retCount;
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/// <summary>
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///
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/// </summary>
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public System.Int32 retCount
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{ get { return this._retCount; } set { this._retCount = value; } }
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private System.Int32 _isOp;
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/// <summary>
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///
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/// </summary>
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public System.Int32 isOp
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{ get { return this._isOp; } set { this._isOp = value; } }
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private System.Int32 _isAsk;
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/// <summary>
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///
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/// </summary>
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public System.Int32 isAsk
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{ get { return this._isAsk; } set { this._isAsk = value; } }
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}
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