This commit is contained in:
Putoo
2026-06-27 16:32:11 +08:00
parent aefd94ccd6
commit 438027de21
9 changed files with 144 additions and 19 deletions

View File

@@ -14,5 +14,8 @@ public static class GoodsEnum
Card,//附魔卡片
Mark,//圣痕
Pack,//宝箱
Weight,//负重
Exp,//经验
State,//状态物品
}
}

View File

@@ -200,9 +200,6 @@ public class UnitUserAttrService(ISqlSugarClient DbClient, IRedisCache redis) :
if (result && IsUpUserAttr)
{
//增加负重
var wightService = App.GetService<IUnitUserWeight>();
await wightService.UpdateUserMaxWeight(userId, 1, GameConfig.UpLevAddWeight, 1, 0, "升级增加负重");
await ClearUserAttrCache(userId);
}

View File

@@ -268,9 +268,7 @@ public class UnitUserService(ISqlSugarClient DbClient, IRedisCache redis) : IUni
if (result)//注册各项后处理
{
//赠送初始负重
var weightService = App.GetService<IUnitUserWeight>();
await weightService.UpdateUserMaxWeight(userId, 1, 100, 1, 0, "初始负重");
}
return result;

View File

@@ -19,8 +19,12 @@ public class UnitUserWeight(ISqlSugarClient DbClient, IRedisCache redis) : IUnit
private async Task<int> GetUserMaxWeight(unit_user_weight data)
{
int result = (int)data.maxWeight;
int result = 100 + (int)data.maxWeight;
var attrService = App.GetService<IUnitUserAttrService>();
int myLev = await attrService.GetUserLev(data.userId);
result += myLev * GameConfig.UpLevAddWeight;
//其他属性加层
return result;
}
@@ -41,7 +45,7 @@ public class UnitUserWeight(ISqlSugarClient DbClient, IRedisCache redis) : IUnit
return result;
}
public async Task<bool> UpdateUserWeight(string userId, int op, int weight)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_weight>();
@@ -119,6 +123,7 @@ public class UnitUserWeight(ISqlSugarClient DbClient, IRedisCache redis) : IUnit
}
#region
public async Task<unit_user_ship> GetUserShipInfo(string usId)
{
string key = string.Format(UserCache.BaseCacheKeys, "UserShip", "Info");
@@ -132,6 +137,7 @@ public class UnitUserWeight(ISqlSugarClient DbClient, IRedisCache redis) : IUnit
return data;
}
public async Task<List<unit_user_ship>> GetUserShip(string userId)
{
string key = string.Format(UserCache.BaseCacheKeys, "WeightData", "Ship");

View File

@@ -1,4 +1,5 @@
using Microsoft.AspNetCore.Mvc;
using Newtonsoft.Json;
namespace Application.Web.Controllers.Pub;
@@ -11,10 +12,17 @@ namespace Application.Web.Controllers.Pub;
public class GoodsController : ControllerBase
{
private readonly IGameGoodsService _goodsService;
private readonly IUnitUserAttrService _attrService;
private readonly IMessageService _messageService;
private readonly IUnitUserWeight _weightService;
public GoodsController(IGameGoodsService goodsService)
public GoodsController(IGameGoodsService goodsService, IUnitUserAttrService attrService,
IMessageService messageService, IUnitUserWeight weightService)
{
_goodsService = goodsService;
_attrService = attrService;
_messageService = messageService;
_weightService = weightService;
}
/// <summary>
@@ -37,11 +45,87 @@ public class GoodsController : ControllerBase
switch (goodsInfo.code)
{
case "Pack":
UseState = 1;
UseState = 1;
break;
case "Weight":
UseState = 1;
break;
}
return PoAction.Ok(new { goods = goodsInfo, count, use = UseState });
}
/// <summary>
/// 使用物品
/// </summary>
/// <param name="goodsId"></param>
/// <param name="count"></param>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> UseGoods(int goodsId, int count)
{
count = count < 1 ? 1 : count;
string userId = StateHelper.userId;
var goodsInfo = await _goodsService.GetGoodsInfo(goodsId);
if (goodsInfo == null)
{
return PoAction.Message("物品不存在!");
}
var MyGoods = await _goodsService.GetUserGoodsCount(userId, goodsId);
if (MyGoods < count)
{
return PoAction.Message("物品不足!");
}
var myLev = await _attrService.GetUserLev(userId);
if (myLev < (int)goodsInfo.lev)
{
return PoAction.Message($"该物品{goodsInfo.lev}级才可使用!");
}
if (await _goodsService.UpdateUserGoods(userId, 0, goodsId, count, "使用物品"))
{
string message = "";
if (goodsInfo.code == nameof(GoodsEnum.Code.Pack)) //使用礼包
{
var park = JsonConvert.DeserializeObject<RandomModel>(goodsInfo.content);
var award = GameBus.GetRandomGoods(park, count);
if (award.Count > 0)
{
message = $"打开[{goodsInfo.goodsName}]×{count},获得:";
foreach (var item in award)
{
message += $"{item.name}+{item.count},";
}
message = message.TrimEnd(',');
await GameBus.UpdateBag(userId, 1, award, $"打开礼包:{goodsInfo.goodsName}×{count}获得");
await _messageService.SendBroadcast(userId, nameof(MessageEnum.BroadcastCode.Award), message);
}
else
{
message = "空空如也,什么也没有得到!";
}
}
else if (goodsInfo.code == nameof(GoodsEnum.Code.Weight))
{
int unitWeight = Convert.ToInt32(goodsInfo.content);
await _weightService.UpdateUserMaxWeight(userId, 1, unitWeight, count, goodsInfo.goodsId,
goodsInfo.goodsName);
message = $"使用[{goodsInfo.goodsName}]×{count},负重+{unitWeight * count}";
}
else if (goodsInfo.code == nameof(GoodsEnum.Code.State))
{
}
return PoAction.Ok(true, message);
}
else
{
return PoAction.Message("使用失败,请稍后尝试!");
}
}
}