增加称号跟徽章接口
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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Resource")]
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public class game_badge
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{
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/// <summary>
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/// badgeId
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/// </summary>
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[SugarColumn(IsPrimaryKey = true, Length = 50)]
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public string badgeId { get; set; }
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/// <summary>
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/// name
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string name { get; set; }
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/// <summary>
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/// remark
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public string remark { get; set; }
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/// <summary>
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/// img
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string img { get; set; }
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}
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}
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@@ -0,0 +1,39 @@
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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Resource")]
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public class game_maxname
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{
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/// <summary>
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/// mnId
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/// </summary>
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[SugarColumn(IsPrimaryKey = true, Length = 50)]
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public string mnId { get; set; }
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/// <summary>
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/// name
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string name { get; set; }
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/// <summary>
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/// img
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string img { get; set; }
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/// <summary>
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/// attr
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/// </summary>
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[SugarColumn(Length = 1000, IsNullable = true)]
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public string attr { get; set; }
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/// <summary>
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/// remark
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public string remark { get; set; }
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}
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}
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