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@@ -15,7 +15,7 @@ public interface IGameFightService
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string scene, string mapId,
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string userId, long exp = 0, long copper = 0, long petExp = 0, string award = "", string pars = "");
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Task<bool> SetFightWin(game_fight_data fightData, string winUser);
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Task<bool> SetFightWin(game_fight_data fightData, string winUser,bool setDefMap=true);
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#endregion
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@@ -24,6 +24,10 @@ public interface IGameFightService
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Task<int> GetUserFightHarm(string userId);
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Task SetUserFightHarm(string userId, int harm);
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Task HandleFight(game_fight_data eventData);
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Task<List<game_map_goods>> GetMapFightGoods(string mapId);
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Task<game_map_goods> GetFightGoodsInfo(string mapId, string mgId);
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Task RemoveFightGoods(string mapId, string mgId);
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Task AutoUseDrug(UserAttrModel user, game_fight_data fight);
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#endregion
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}
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