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@@ -8,4 +8,10 @@ public static class UserStateTool
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var myFight = await fightService.GetUserFight(userId);
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return myFight.Count > 0;
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}
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public static async Task SetUserMapDefault(string userId)
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{
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var mapService = App.GetService<IGameMapService>();
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await mapService.SetUserMapDefault(userId);
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}
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}
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