This commit is contained in:
Putoo
2026-05-20 18:32:54 +08:00
parent 2c85872abd
commit 784bc66ef6
51 changed files with 1818 additions and 106 deletions

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namespace Application.Domain.Entity;
public class MapNear
{
public string mapId { get; set; }
public string Name { get; set; }
public string positition { get; set; }
}

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@@ -1,4 +1,4 @@
using SqlSugar;
using SqlSugar;
using System;
namespace Application.Domain.Entity

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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Resource")]
public class game_city
{
/// <summary>
/// cityId
/// </summary>
[SugarColumn(IsPrimaryKey = true)]
public int cityId { get; set; }
/// <summary>
/// cityName
/// </summary>
[SugarColumn(Length = 20, IsNullable = true)]
public string? cityName { get; set; }
/// <summary>
/// parent
/// </summary>
[SugarColumn(IsNullable = true)]
public int? parent { get; set; }
/// <summary>
/// type
/// </summary>
[SugarColumn(Length = 20, IsNullable = true)]
public string? type { get; set; }
/// <summary>
/// toMap
/// </summary>
[SugarColumn(Length = 20, IsNullable = true)]
public string? toMap { get; set; }
/// <summary>
/// 城市范围x起始坐标
/// </summary>
[SugarColumn(IsNullable = true)]
public int? x_s { get; set; }
/// <summary>
/// 城市范围x结束坐标
/// </summary>
[SugarColumn(IsNullable = true)]
public int? x_e { get; set; }
/// <summary>
/// 城市范围y起始坐标
/// </summary>
[SugarColumn(IsNullable = true)]
public int? y_s { get; set; }
/// <summary>
/// 城市范围y结束坐标
/// </summary>
[SugarColumn(IsNullable = true)]
public int? y_e { get; set; }
/// <summary>
/// sort
/// </summary>
[SugarColumn(IsNullable = true)]
public int? sort { get; set; }
}
}

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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Resource")]
public class game_city_map
{
/// <summary>
/// mapId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 20)]
public string mapId { get; set; }
/// <summary>
/// mapName
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? mapName { get; set; }
/// <summary>
/// x
/// </summary>
[SugarColumn(IsNullable = true)]
public int? x { get; set; }
/// <summary>
/// y
/// </summary>
[SugarColumn(IsNullable = true)]
public int? y { get; set; }
/// <summary>
/// code
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? code { get; set; }
/// <summary>
/// cityId
/// </summary>
[SugarColumn(IsNullable = true)]
public int? cityId { get; set; }
/// <summary>
/// isPk
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isPk { get; set; }
/// <summary>
/// show
/// </summary>
[SugarColumn(IsNullable = true)]
public int? show { get; set; }
/// <summary>
/// isHome
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isHome { get; set; }
/// <summary>
/// 是否可采集 0不可采集 2可采集
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isRes { get; set; }
/// <summary>
/// isBus
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isBus { get; set; }
/// <summary>
/// retMap
/// </summary>
[SugarColumn(Length = 20, IsNullable = true)]
public string? retMap { get; set; }
/// <summary>
/// near
/// </summary>
[SugarColumn(IsNullable = true,IsJson = true)]
public List<MapNear> near { get; set; }
/// <summary>
/// tips
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? tips { get; set; }
/// <summary>
/// 是否查看附近的人0不显示 1显示
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lookUser { get; set; }
/// <summary>
/// 附近人显示方式0不限制1当前区
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lookArea { get; set; }
/// <summary>
/// 进入权限0不限制1验证
/// </summary>
[SugarColumn(IsNullable = true)]
public int? inRole { get; set; }
/// <summary>
/// 锁定时间
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lockTime { get; set; }
}
}

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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Resource")]
public class game_city_map_res
{
/// <summary>
/// 资源id
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string resId { get; set; }
/// <summary>
/// 地图id
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? mapId { get; set; }
/// <summary>
/// 资源名称
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? resName { get; set; }
/// <summary>
/// 对应物品ID
/// </summary>
[SugarColumn(IsNullable = true)]
public int? goodsId { get; set; }
/// <summary>
/// 获取资源数量
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? count { get; set; }
/// <summary>
/// 采集需要数量
/// </summary>
[SugarColumn(IsNullable = true)]
public int? needVigour { get; set; }
/// <summary>
/// 成功率
/// </summary>
[SugarColumn(Length = 18, IsNullable = true)]
public decimal? okRadio { get; set; }
/// <summary>
/// 采集锁定时间
/// </summary>
[SugarColumn(IsNullable = true)]
public int? gatherTime { get; set; }
}
}

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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Resource")]
public class game_city_npc
{
/// <summary>
/// npcId
/// </summary>
[SugarColumn(IsPrimaryKey = true)]
public int npcId { get; set; }
/// <summary>
/// areaId
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? areaId { get; set; }
/// <summary>
/// mapId
/// </summary>
[SugarColumn(Length = 20, IsNullable = true)]
public string? mapId { get; set; }
/// <summary>
/// npcName
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? npcName { get; set; }
/// <summary>
/// tips
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? tips { get; set; }
/// <summary>
/// code
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? code { get; set; }
/// <summary>
/// story
/// </summary>
[SugarColumn(IsNullable = true)]
public string? story { get; set; }
/// <summary>
/// status
/// </summary>
[SugarColumn(IsNullable = true)]
public int? status { get; set; }
/// <summary>
/// bus
/// </summary>
[SugarColumn(IsNullable = true)]
public string? bus { get; set; }
}
}

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@@ -1,4 +1,4 @@
using SqlSugar;
using SqlSugar;
using System;
namespace Application.Domain.Entity