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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Resource")]
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public class game_city_npc
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{
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/// <summary>
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/// npcId
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/// </summary>
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[SugarColumn(IsPrimaryKey = true)]
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public int npcId { get; set; }
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/// <summary>
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/// areaId
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/// </summary>
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[SugarColumn(Length = 255, IsNullable = true)]
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public string? areaId { get; set; }
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/// <summary>
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/// mapId
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/// </summary>
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[SugarColumn(Length = 20, IsNullable = true)]
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public string? mapId { get; set; }
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/// <summary>
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/// npcName
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? npcName { get; set; }
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/// <summary>
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/// tips
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? tips { get; set; }
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/// <summary>
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/// code
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? code { get; set; }
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/// <summary>
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/// story
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public string? story { get; set; }
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/// <summary>
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/// status
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? status { get; set; }
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/// <summary>
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/// bus
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public string? bus { get; set; }
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}
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}
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