This commit is contained in:
Putoo
2026-05-22 18:47:25 +08:00
parent 0016ef7e83
commit 7d263d2b96
16 changed files with 527 additions and 40 deletions

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@@ -0,0 +1,81 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Resource")]
public class game_goods
{
/// <summary>
/// goodsId
/// </summary>
[SugarColumn(IsPrimaryKey = true)]
public int goodsId { get; set; }
/// <summary>
/// goodsName
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? goodsName { get; set; }
/// <summary>
/// lev
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lev { get; set; }
/// <summary>
/// code
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? code { get; set; }
/// <summary>
/// img
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? img { get; set; }
/// <summary>
/// tips
/// </summary>
[SugarColumn(IsNullable = true)]
public string? tips { get; set; }
/// <summary>
/// source
/// </summary>
[SugarColumn(IsNullable = true)]
public string? source { get; set; }
/// <summary>
/// weight
/// </summary>
[SugarColumn(IsNullable = true)]
public int? weight { get; set; }
/// <summary>
/// sysPrice
/// </summary>
[SugarColumn(Length = 18, IsNullable = true)]
public decimal? sysPrice { get; set; }
/// <summary>
/// content
/// </summary>
[SugarColumn(IsNullable = true)]
public string? content { get; set; }
/// <summary>
/// 0不可交易1可交易
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isDeal { get; set; }
/// <summary>
/// 0不可赠送 1可赠送
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isGive { get; set; }
}
}

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@@ -0,0 +1,10 @@
namespace Application.Domain;
public class GameEnum
{
public enum LogCode
{
,
}
}

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@@ -0,0 +1,6 @@
namespace Application.Domain;
public interface IGameEquService
{
}

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@@ -0,0 +1,24 @@
namespace Application.Domain;
public interface IGameGoodsService
{
#region
Task<game_goods> GetGoodsInfo(int goodsId);
Task<string> GetGoodsContent(int goodsId);
#endregion
#region
Task<unit_user_goods> GetUserGoodsInfo(string ugId);
Task<unit_user_goods> GetUserGoodsInfo(string userId, int goodsId);
Task<int> GetUserGoodsCount(string userId, int goodsId);
Task<List<unit_user_goods>> GetUserGoodsData(string userId, List<string> code, string search, int page,
int limit, RefAsync<int> total);
Task<bool> UpdateUserGoods(string userId, int op, int goodsId, int count, string remark = "");
#endregion
}

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@@ -6,6 +6,7 @@ public interface IGameMapService
Task<game_city> GetCityInfo(int cityId);
Task<game_city_map> GetMapInfo(string mapId);
Task<List<game_city_map>> GetMapCity(int cityId);
Task<int> GetMapCityByMapId(string mapId);
Task<List<game_city_npc>> GetMapNpc(string mapId);
Task<game_city_npc> GetNpcInfo(int npcId);

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@@ -0,0 +1,5 @@
namespace Application.Domain;
public class GameEquService(ISqlSugarClient DbClient, IRedisCache redis) : IGameEquService, ITransient
{
}

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@@ -0,0 +1,156 @@
using System.Reflection.Metadata;
namespace Application.Domain;
public class GameGoodsService(ISqlSugarClient DbClient, IRedisCache redis) : IGameEquService, ITransient
{
#region
public async Task<game_goods> GetGoodsInfo(int goodsId)
{
string key = string.Format(BaseCache.BaseCacheKey, "GoodsData");
var data = await redis.GetHashAsync<game_goods>(key, goodsId.ToString());
if (data == null)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<game_goods>();
data = await db.Queryable<game_goods>().Where(it => it.goodsId == goodsId).SingleAsync();
await redis.AddHashAsync(key, goodsId.ToString(), data);
}
return data;
}
public async Task<string> GetGoodsContent(int goodsId)
{
var goodsInfo = await GetGoodsInfo(goodsId);
if (goodsInfo == null)
{
return "";
}
else
{
return goodsInfo.content;
}
}
#endregion
#region
public async Task<unit_user_goods> GetUserGoodsInfo(string ugId)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_goods>();
return await db.Queryable<unit_user_goods>().Where(it => it.ugId == ugId).SingleAsync();
}
public async Task<unit_user_goods> GetUserGoodsInfo(string userId, int goodsId)
{
string ugId = GetUserGoodsKey(userId, goodsId);
return await GetUserGoodsInfo(ugId);
}
public async Task<int> GetUserGoodsCount(string userId, int goodsId)
{
var info = await GetUserGoodsInfo(userId, goodsId);
return info == null ? 0 : (int)info.count;
}
public async Task<List<unit_user_goods>> GetUserGoodsData(string userId, List<string> code, string search, int page,
int limit, RefAsync<int> total)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_goods>();
return await db.Queryable<unit_user_goods>().Where(it => it.userId == userId && it.count > 0)
.WhereIF(code.Count > 0, it => code.Contains(it.code))
.WhereIF(!string.IsNullOrEmpty(search), it => it.goodsName.Contains(search))
.OrderBy(it => it.lev, OrderByType.Desc)
.OrderBy(it => it.count, OrderByType.Desc)
.ToPageListAsync(page, limit, total);
}
public async Task<bool> UpdateUserGoods(string userId, int op, int goodsId, int count, string remark = "")
{
bool isOk = false;
unit_user_goods UserGoods = new unit_user_goods();
string ugId = GetUserGoodsKey(userId, goodsId);
try
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_goods>();
UserGoods = await db.Queryable<unit_user_goods>().Where(it => it.ugId == ugId).SingleAsync();
await DbClient.AsTenant().BeginTranAsync();
if (op == 1) //增加
{
if (UserGoods == null)
{
var goodsInfo = await GetGoodsInfo(goodsId);
UserGoods = new unit_user_goods();
UserGoods.ugId = ugId;
UserGoods.userId = userId;
UserGoods.goodsId = goodsId;
UserGoods.count = count;
UserGoods.lev = goodsInfo.lev;
UserGoods.code = goodsInfo.code;
UserGoods.goodsName = goodsInfo.goodsName;
UserGoods.weight = goodsInfo.weight;
UserGoods.sysPrice = goodsInfo.sysPrice;
UserGoods.isDeal = goodsInfo.isDeal;
UserGoods.isGive = goodsInfo.isGive;
isOk = await db.Insertable(UserGoods).ExecuteCommandAsync() > 0;
}
else
{
isOk = await db.Updateable<unit_user_goods>().SetColumns(it => it.count == it.count + count)
.Where(it => it.ugId == ugId).ExecuteCommandAsync() > 0;
}
}
else
{
isOk = await db.Updateable<unit_user_goods>().SetColumns(it => it.count == it.count - count)
.Where(it => it.ugId == ugId).ExecuteCommandAsync() > 0;
}
await DbClient.AsTenant().CommitTranAsync();
}
catch
{
await DbClient.AsTenant().RollbackTranAsync();
isOk = false;
}
if (isOk)
{
//更新负重
//添加日志
await AddGoodsLog(userId, goodsId, op, count, remark);
}
return isOk;
}
private async Task<bool> AddGoodsLog(string userId, int goodsId, int code, int count, string remark)
{
unit_user_goods_log bagLog = new unit_user_goods_log();
bagLog.logId = StringAssist.NewGuid;
bagLog.userId = userId;
bagLog.goodsId = goodsId;
bagLog.code = code == 0 ? bagLog.code = nameof(GameEnum.LogCode.) : bagLog.code = nameof(GameEnum.LogCode.);
bagLog.count = count;
bagLog.addTime = DateTime.Now;
bagLog.remark = remark;
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_goods_log>();
return await db.Insertable(bagLog).SplitTable().ExecuteCommandAsync() > 0;
}
#endregion
#region
private string GetUserGoodsKey(string userId, int goodsId)
{
return $"{userId}_{goodsId}";
}
#endregion
}

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@@ -1,27 +1,18 @@
namespace Application.Domain;
public class GameMapService : IGameMapService, ITransient
public class GameMapService (ISqlSugarClient DbClient, IRedisCache redis): IGameMapService, ITransient
{
private readonly ISqlSugarClient _dbClient;
private readonly IRedisCache _redisClient;
public GameMapService(ISqlSugarClient dbClient, IRedisCache redisClient)
{
_dbClient = dbClient;
_redisClient = redisClient;
}
#region
public async Task<game_city> GetCityInfo(int cityId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MapCityData", "CityData");
var data = await _redisClient.GetHashAsync<game_city>(key, cityId.ToString());
var data = await redis.GetHashAsync<game_city>(key, cityId.ToString());
if (data == null)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_city>();
var db = DbClient.AsTenant().GetConnectionWithAttr<game_city>();
data = await db.Queryable<game_city>().Where(it => it.cityId == cityId).SingleAsync();
await _redisClient.AddHashAsync(key, cityId.ToString(), data);
await redis.AddHashAsync(key, cityId.ToString(), data);
}
return data;
@@ -30,17 +21,28 @@ public class GameMapService : IGameMapService, ITransient
public async Task<game_city_map> GetMapInfo(string mapId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MapCityData", "MapData");
var data = await _redisClient.GetHashAsync<game_city_map>(key, mapId);
var data = await redis.GetHashAsync<game_city_map>(key, mapId);
if (data == null)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_city_map>();
var db = DbClient.AsTenant().GetConnectionWithAttr<game_city_map>();
data = await db.Queryable<game_city_map>().Where(it => it.mapId == mapId).SingleAsync();
await _redisClient.AddHashAsync(key, mapId, data);
await redis.AddHashAsync(key, mapId, data);
}
return data;
}
public async Task<List<game_city_map>> GetMapCity(int cityId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MapCityData", "CityShowMap");
var data = await redis.GetHashAsync<List<game_city_map>>(key, cityId.ToString());
if (data == null)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<game_city_map>();
data = await db.Queryable<game_city_map>().Where(it => it.cityId == cityId && it.show == 1).ToListAsync();
await redis.AddHashAsync(key, cityId.ToString(), data);
}
return data;
}
public async Task<int> GetMapCityByMapId(string mapId)
{
var data = await GetMapInfo(mapId);
@@ -57,12 +59,12 @@ public class GameMapService : IGameMapService, ITransient
public async Task<List<game_city_npc>> GetMapNpc(string mapId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MapCityData", "NpcData");
var data = await _redisClient.GetHashAsync<List<game_city_npc>>(key, mapId);
var data = await redis.GetHashAsync<List<game_city_npc>>(key, mapId);
if (data == null)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_city_npc>();
var db = DbClient.AsTenant().GetConnectionWithAttr<game_city_npc>();
data = await db.Queryable<game_city_npc>().Where(it => it.mapId == mapId && it.status == 1).ToListAsync();
await _redisClient.AddHashAsync(key, mapId, data);
await redis.AddHashAsync(key, mapId, data);
}
return data;
@@ -70,12 +72,12 @@ public class GameMapService : IGameMapService, ITransient
public async Task<game_city_npc> GetNpcInfo(int npcId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MapCityData", "NpcInfo");
var data = await _redisClient.GetHashAsync<game_city_npc>(key, npcId.ToString());
var data = await redis.GetHashAsync<game_city_npc>(key, npcId.ToString());
if (data == null)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_city_npc>();
var db = DbClient.AsTenant().GetConnectionWithAttr<game_city_npc>();
data = await db.Queryable<game_city_npc>().Where(it => it.npcId == npcId).SingleAsync();
await _redisClient.AddHashAsync(key, npcId.ToString(),data);
await redis.AddHashAsync(key, npcId.ToString(),data);
}
return data;
}
@@ -98,14 +100,14 @@ public class GameMapService : IGameMapService, ITransient
public async Task<unit_user_online> GetUserOnMap(string userId)
{
string key = string.Format(UserCache.BaseCacheKey, "UserOnline");
if (await _redisClient.HExistsHashAsync(key, userId))
if (await redis.HExistsHashAsync(key, userId))
{
return await _redisClient.GetHashAsync<unit_user_online>(key, userId);
return await redis.GetHashAsync<unit_user_online>(key, userId);
}
var db = _dbClient.AsTenant().GetConnectionWithAttr<unit_user_online>();
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_online>();
var data = await db.Queryable<unit_user_online>().Where(it => it.userId == userId).SingleAsync();
await _redisClient.AddHashAsync(key, userId, data);
await redis.AddHashAsync(key, userId, data);
return data;
}
@@ -117,9 +119,9 @@ public class GameMapService : IGameMapService, ITransient
onLine.ip = ip;
onLine.upTime = TimeAssist.GetTimeStampNum;
string key = string.Format(UserCache.BaseCacheKey, "UserOnline");
if (await _redisClient.AddHashAsync(key, userId, onLine))
if (await redis.AddHashAsync(key, userId, onLine))
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<unit_user_online>();
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_online>();
await db.Updateable<unit_user_online>(onLine).ExecuteCommandAsync();
}
}

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@@ -53,7 +53,7 @@ public class MapController : ControllerBase
npcData = npcData.FindAll(it => GameTool.AreaVerify(StateHelper.areaId, it.areaId));
//城市信息
var cityInfo = await _mapService.GetCityInfo((int)mapInfo.cityId);
var cityShow = await _mapService.GetMapCity(cityInfo.cityId);
#region 线
string ip = ComHelper.GetClientUserIp(HttpContext);
@@ -61,7 +61,7 @@ public class MapController : ControllerBase
#endregion
object ret = new { mapInfo, cityInfo, npcData, chatData };
object ret = new { mapInfo, cityInfo, npcData, chatData,cityShow };
return PoAction.Ok(ret);
}