This commit is contained in:
Putoo
2026-06-03 18:21:22 +08:00
parent 8550d85659
commit 8b8eb732ae
11 changed files with 653 additions and 4 deletions

View File

@@ -46,6 +46,15 @@ public class MapController : ControllerBase
int area = StateHelper.areaId;
game_city_map mapInfo = new game_city_map();
#region
var userRunInfo = await _mapService.GetUserRun(userId);
if (userRunInfo.status != 0)
{
return PoAction.Message("正在航行状态", 103);
}
#endregion
#region
bool isSelfMap = false;
@@ -97,7 +106,18 @@ public class MapController : ControllerBase
#endregion
object ret = new { mapInfo, cityInfo, npcData, chatData, cityShow, nearUser, noReadMsg = noReadMsg[3] };
object ret = new
{
mapInfo,
cityInfo,
npcData,
chatData,
cityShow,
nearUser,
noReadMsg = noReadMsg[3]
};
return PoAction.Ok(ret);
}
@@ -298,7 +318,7 @@ public class MapController : ControllerBase
}
var MySeaMap = await _mapService.GetUserCityMapData(userId);
if (MySeaMap.Any(it => it.cityId == cityId)==false)
if (MySeaMap.Any(it => it.cityId == cityId) == false)
{
return PoAction.Message("您暂未获取该城市海图!");
}
@@ -345,6 +365,210 @@ public class MapController : ControllerBase
}
}
/// <summary>
/// 用户航海接口
/// </summary>
/// <param name="npcId"></param>
/// <param name="cityId"></param>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> UserRunMap(int npcId, int cityId)
{
string userId = StateHelper.userId;
#region NPC验证
var npcInfo = await _mapService.GetNpcInfo(npcId);
if (npcInfo == null)
{
return PoAction.Message("Npc不存在!");
}
if (npcInfo.status != 1)
{
return PoAction.Message("Npc不存在!");
}
if (!npcInfo.bus.Any(it => it.code == nameof(GameEnum.NpcBusCode.MapTo)))
{
return PoAction.Message("业务不可用!");
}
var onMap = await _mapService.GetUserOnMap(userId);
if (npcInfo.mapId != onMap.mapId)
{
return PoAction.Message("Npc不存在!");
}
#endregion
var cityInfo = await _mapService.GetCityInfo(cityId);
if (cityInfo == null)
{
return PoAction.Message("城市不存在!");
}
var onMapInfo = await _mapService.GetMapInfo(onMap.mapId);
if (onMapInfo.cityId == cityId)
{
return PoAction.Message("您已在当前城市,无需航行!");
}
var MySeaMap = await _mapService.GetUserCityMapData(userId);
if (MySeaMap.Any(it => it.cityId == cityId) == false)
{
return PoAction.Message("您暂未获取该城市海图!");
}
var userShip = await _weightService.GetUserShip(userId);
if (userShip.Count == 0)
{
return PoAction.Message("购买船只后才可以航行哦!");
}
var runInfo = await _mapService.GetUserRun(userId);
if (runInfo.status != 0)
{
return PoAction.Message("您已经在航线上啦!");
}
bool isCanTo = false;
var MyLev = await _attrService.GetUserLev(userId);
if (MyLev < 80)
{
isCanTo = true;
}
int need = 0;
if (isCanTo == false) //判断费用
{
var myAcc = await _accService.GetUserAccInfo(userId, nameof(AccEnum.AccType.copper));
int jl = GameTool.ComputeMile(onMap.mapId, cityInfo.toMap);
need = userShip.Max(it => (int)it.copper) * jl;
if (myAcc < need)
{
return PoAction.Message("铜贝不足!");
}
isCanTo = true;
}
if (isCanTo)
{
if (await _mapService.SaveUserRunInfo(userId, StateHelper.areaId, onMap.mapId, cityInfo.toMap))
{
if (need > 0)
{
await _accService.UpdateUserCopper(userId, 0, need, $"传送到【{cityInfo.cityName}】费用");
}
return PoAction.Ok(true);
}
else
{
return PoAction.Message("传送失败,请稍后尝试!");
}
}
else
{
return PoAction.Message("传送失败,请稍后尝试!");
}
}
/// <summary>
/// 获取用户航行状态
/// </summary>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> GetUserRun()
{
var userId = StateHelper.userId;
var runInfo = await _mapService.GetUserRun(userId);
if (runInfo.status != 1)
{
return PoAction.Message("不在航行状态", 100);
}
var onCity = await _mapService.GetCityInfoByMapId(runInfo.onMap);
var toCity = await _mapService.GetCityInfoByMapId(runInfo.toMap);
int isShip = 0;
int safety = 0;
return PoAction.Ok(new
{
onCity = onCity.cityName,
toCity = toCity.cityName,
distance = runInfo.distance,
position = runInfo.position,
isShip = isShip,
safety = safety
});
}
/// <summary>
/// 取消航行
/// </summary>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> StopUserRun()
{
var userId = StateHelper.userId;
var runInfo = await _mapService.GetUserRun(userId);
if (runInfo.status != 1)
{
return PoAction.Message("不在航行状态", 100);
}
if (await _mapService.StopUserRun(userId))
{
return PoAction.Ok(true);
}
else
{
return PoAction.Message("取消失败,请稍后尝试!");
}
}
[HttpGet]
public async Task<IPoAction> UserMapRuning()
{
var userId = StateHelper.userId;
var runInfo = await _mapService.GetUserRun(userId);
if (runInfo.status != 1)
{
return PoAction.Message("不在航行状态", 100);
}
var userShip = await _weightService.GetUserShip(userId);
if (userShip.Count == 0)
{
return PoAction.Message("购买船只后才可以航行哦!");
}
int spend = userShip.Sum(it => (int)it.speed) / userShip.Count;
if ((runInfo.position + spend) >= runInfo.distance)
{
await _mapService.StopUserRun(userId);
var onMap = await _mapService.GetUserOnMap(userId);
await _mapService.UpdateUserOnMap(onMap, runInfo.toMap);
return PoAction.Message("航行完成!", 100);
}
else
{
runInfo.position += spend;
runInfo.upTime = TimeExtend.GetTimeStampSeconds;
if (await _mapService.UpdateUserRunInfo(runInfo))
{
return PoAction.Ok(true);
}
else
{
return PoAction.Message("航行错误,请重试!");
}
}
}
#endregion
#region npc相关