1212121
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@@ -32,9 +32,10 @@ public interface IGameEquService
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bool isAddAttr = false);
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Task<List<unit_user_equ>> GetUserOnEqu(string userId);
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Task<UserAttrModel> GetUserEquAttrModel(string userId);
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Task<bool> EquOnOrDown(unit_user_equ data, int state);
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Task<List<UserEquSuit>> GetUserEquSuit(string userId);
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Task<List<AttrItem>> GetUserEquSuitAttrInfo(string userId);
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#endregion
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#region 觉醒相关
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@@ -28,8 +28,4 @@ public interface IGameGoodsService
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#endregion
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#region 船只
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Task<game_ship> GetShipInfo(int shipId);
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#endregion
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}
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@@ -4,7 +4,7 @@ public interface IUnitUserAttrService
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{
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#region 个人属性
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Task<UserAttrModel> GetUserAttrModel(string userId);
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Task<UserAttrModel> GetUserAttrModel(string userId, string scene = "Default");
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Task<unit_user_attr> GetUserAttr(string userId);
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Task<int> GetUserLev(string userId);
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#endregion
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@@ -51,5 +51,15 @@ public interface IUnitUserAttrService
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Task<unit_user_drug> GetUserDrug(string userId);
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Task<bool> UpdateUserDrug(unit_user_drug data);
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#endregion
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#region 状态
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Task<List<unit_user_state>> GetUserStateData(string userId, string scene = "Default");
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Task<bool> AddUserState(string userId, string groupId, string name, string scene, string tips,
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List<AttrItem> attr, int time, int count = 1);
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#endregion
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}
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@@ -19,7 +19,7 @@ public interface IUnitUserWeight
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Task<bool> UpdateUserShipOnWeight(string userId, int op, int weight);
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Task<bool> CheakUserShipWeight(string userId, int useWeight);
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Task<bool> DeleteUserShip(string usId, string userId);
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Task<bool> AddUserShip(string userId, string name, int goodsId, int speed, int weight);
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Task<bool> AddUserShip(string userId, string name, int goodsId, int speed, int weight,int copper,long sale,string remark);
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#endregion
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