1212121
This commit is contained in:
@@ -7,6 +7,10 @@ export class PageExtend {
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navigateTo(route, { replace: true })
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}
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public static GetPath(): string {
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const route = useRoute()
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return route.fullPath;
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}
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public static QueryString(params: string): string {
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const route = useRoute()
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const value = route.query[params]
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@@ -23,6 +23,12 @@
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<div class="common" v-if="useState == 1">
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<Abutton @click="showUseNumView = true">使用物品</Abutton>
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</div>
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<div class="common" v-if="useState == 2">
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<Abutton @click="showUse">使用物品</Abutton>
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</div>
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<div class="common" v-if="useState == 3">
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<Abutton @click="btnChoice">使用物品</Abutton>
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</div>
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</div>
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@@ -41,7 +47,7 @@
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</GamePopup>
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<GamePopup v-model:show="showUseNumView" title="使用物品">
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<!-- 自定义内容 -->
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<div class="common">
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<div class="common" style="margin-top: 10px;">
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物品名称:{{ data.goodsName }}<br>
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物品数量:{{ count }}<br>
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</div>
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@@ -50,6 +56,28 @@
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<button class="ipt-btn" name="serch" @click="UseGoods" style="margin-top: 15px;">确认</button>
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</div>
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</GamePopup>
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<GamePopup v-model:show="showUseView" title="使用物品">
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<!-- 自定义内容 -->
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<div class="common" style="margin-top: 10px;">
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物品名称:{{ data.goodsName }}<br>
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物品数量:{{ count }}<br>
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</div>
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<div class="common" style="text-align: center;">
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<button class="ipt-btn" name="serch" @click="UseGoods" style="margin-top: 15px;">确认</button>
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</div>
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</GamePopup>
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<GamePopup v-model:show="showChoiceView" title="选择物品" style="min-width: 60%;">
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<!-- 自定义内容 -->
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<div class="common" style="margin-top: 15px;">
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<div class="item border-btm" v-for="item in choiceData">
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<div>
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{{ item.id }}.{{ item.name }}
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<Abutton @click="btnChoiceOk(item.id)">选择</Abutton>
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</div>
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<div v-html="GameTool.GetPropHtml(item.award, 1, 2)"></div>
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</div>
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</div>
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</GamePopup>
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</template>
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<script setup lang="ts">
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@@ -78,8 +106,7 @@ const BindData = async (): Promise<void> => {
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if (result.code == 0) {
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data.value = result.data.goods;
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count.value = result.data.count;
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useState.value = result.data.use;
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console.log(result);
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useState.value = result.data.use;
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}
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else {
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MessageExtend.ShowDialog("提示", result.msg);
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@@ -110,17 +137,46 @@ const AddDrugBar = async () => {
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MessageExtend.ShowDialog("提示", result.msg);
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}
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}
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const showUseView = ref(false);
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const showUse = () => {
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useCount.value = 1;
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showUseView.value = true;
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}
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const showUseNumView = ref(false);
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const UseGoods = async () => {
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MessageExtend.LoadingToast("使用中...");
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let result = await GoodsService.UseGoods(Number(goodsId),useCount.value);
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let result = await GoodsService.UseGoods(Number(goodsId), useCount.value);
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MessageExtend.LoadingClose();
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if (result.code == 0) {
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showUseNumView.value = false;
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if (result.code == 0) {
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showUseNumView.value = false;
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showUseView.value = false;
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await BindData();
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MessageExtend.Notify(result.msg, "success",5000);
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MessageExtend.Notify(result.msg, "success", 5000);
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}
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else {
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MessageExtend.ShowDialog("提示", result.msg);
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}
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}
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const showChoiceView = ref(false);
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const choiceData = ref<Array<any>>([]);
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const btnChoice = () => {
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choiceData.value = JSON.parse(data.value.content);
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console.log(choiceData.value);
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showChoiceView.value = true;
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}
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const btnChoiceOk = async (id: number) => {
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MessageExtend.LoadingToast("使用中...");
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let result = await GoodsService.UseChoiceGoods(Number(goodsId), id);
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MessageExtend.LoadingClose();
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if (result.code == 0) {
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showChoiceView.value = false;
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await BindData();
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MessageExtend.Notify(result.msg, "success", 5000);
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}
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else {
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MessageExtend.ShowDialog("提示", result.msg);
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79
Web/src/pages/user/book.vue
Normal file
79
Web/src/pages/user/book.vue
Normal file
@@ -0,0 +1,79 @@
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<template>
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<div class="content">
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【我的书签】
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</div>
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<div class="content">
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当前书签地址:<Abutton @click="handleCopy">复制</Abutton>
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<div>
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{{ url }}
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</div>
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</div>
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<div class="content" style="font-size: 14px;;">
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说明:保存书签的方式有两种:<br>
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1.保存本页面为书签<br>
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2.复制上方地址,进行保存。<br>
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</div>
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</template>
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<script setup lang="ts">
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definePageMeta({
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layout: layout.default,
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middleware: 'page-loading'
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})
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const url = ref('');
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onMounted(async () => {
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try {
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url.value = window.location.href;
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await BindData();
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}
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finally {
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PageLoading.Close();
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}
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})
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const BindData = async () => {
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let refToken = PageExtend.QueryString("sid");
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let result = await LoginService.RefreshTokenByBook(refToken, "");
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if (result.code == 0) {
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StateHelper.SetToken(result.data.userId, result.data.token, result.data.refToken);
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}
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else {
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MessageExtend.ShowDialogEvent("提示", result.msg, () => {
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PageExtend.RedirectTo("/");
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});
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}
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}
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// 复制方法
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const handleCopy = async () => {
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try {
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await copy(url.value)
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MessageExtend.ShowToast("复制成功!", "success");
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} catch (e) {
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MessageExtend.ShowToast("复制失败!", "fail")
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}
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}
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// 兼容全浏览器复制方法
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const copy = async (text: string) => {
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// 1. 优先现代剪贴板API
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if (navigator.clipboard && window.isSecureContext) {
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try {
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await navigator.clipboard.writeText(text)
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return true
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} catch (err) {
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console.log('clipboard复制失败,启用降级方案', err)
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}
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}
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// 2. 降级创建隐藏输入框复制
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const input = document.createElement('input')
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input.value = text
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// 移出可视区域
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input.style.cssText = 'position:absolute;left:-9999px;top:-9999px;'
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document.body.appendChild(input)
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input.select()
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document.execCommand('copy')
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document.body.removeChild(input)
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return true
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}
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</script>
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@@ -25,6 +25,14 @@
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活力:{{ vitality }}<br>
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罪恶值:0<br>
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帮派:无<br>
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<div v-if="buff.length > 0">
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---◈BUFF状态◈---<br>
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<div v-for="item in buff">
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✧{{item.name}}:{{item.tips}}(剩余{{ item.endTime - TimeExtend.GetSecondStamp() }}秒)
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</div>
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</div>
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<!-- ---◈药品状态◈---<br>
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◆体力宝+24370<br>
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◆耐久包+0<br> -->
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@@ -58,6 +66,7 @@ const vitality = ref(0);
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const expData = ref<any>({});
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const attrData = ref<any>({});
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const accData = ref<any>({});
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const buff = ref<any>([]);
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onMounted(async () => {
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try {
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@@ -78,6 +87,7 @@ const BindData = async (): Promise<void> => {
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expData.value = result.data.exp;
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attrData.value = result.data.attr;
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accData.value = result.data.acc;
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buff.value = result.data.buff;
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console.log(result);
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}
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else {
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@@ -21,6 +21,9 @@
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<div class="item border-btm ">
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➣<Abutton @click="RefreshSetting(1)">刷新图标</Abutton><span style="font-size: 14px;;">(*更新图标数据)</span>
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</div>
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<div class="item border-btm ">
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➣<Abar :href='"/user/book?sid="+StateHelper.refToken'>我的书签</Abar>
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</div>
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</div>
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</template>
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@@ -1,10 +1,10 @@
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<template>
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<div class="content">【我的船队】</div>
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<div class="content">现负重/总负重({{weight.onWeight}}/{{weight.maxWeight}}):</div>
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<div class="content">现负重/总负重({{weight}}/{{maxShip}}):</div>
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<div class="content">
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<div class="item" v-for="(item,index) in data" :key="index">
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{{index+1}}.<Abutton @click="showView(item)">{{item.name}}</Abutton>
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<Abutton @click="buyShip(item)">【卖出】</Abutton>
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<Abutton @click="saleShip(item)">【卖出】</Abutton>
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</div>
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<span v-if="data.length==0">暂无船只,请通过Npc购买!</span>
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</div>
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@@ -14,14 +14,15 @@
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<GamePopup v-model:show="showInfo" title="【船只说明】" style="width: 50%;">
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<!-- 自定义内容 -->
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<div class="content">
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名称:{{shipInfo.shipName}}<br>
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介绍:{{shipInfo.remark}}<br>
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载重:{{shipInfo.weight}}<br>
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卖出价格:{{shipInfo.salePrice}}{{ GameTool.GetCurrencyName(shipInfo.payType) }}<br>
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时速:{{shipInfo.speed}}节<br>
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消耗:{{shipInfo.neeGold}}铜贝//百海里<br>
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名称:{{onShow.name}}<br>
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介绍:{{onShow.remark}}<br>
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载重:{{onShow.weight}}<br>
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卖出价格:{{GameTool.FormatCopper(onShow.sale) }}<br>
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时速:{{onShow.speed}}节<br>
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消耗:{{onShow.copper}}铜贝//百海里<br>
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</div>
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</GamePopup>
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</template>
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<script setup lang="ts">
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definePageMeta({
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@@ -30,10 +31,10 @@
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})
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const data = ref<Array<any>>([]);
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const weight = ref<any>({});
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const weight = ref(0);
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const showInfo = ref(false);
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const onShow = ref<any>({});
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const shipInfo = ref<any>({});
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const maxShip = ref(0);
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onMounted(async () => {
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try {
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@@ -45,36 +46,26 @@
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})
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const BindData = async () => {
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let result = await ShipService.GetShipData();
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let result = await ShipService.GetUserShip();
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if (result.code == 0) {
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data.value = result.data.data;
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weight.value = result.data.weightInfo;
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weight.value = result.data.onShip;
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maxShip.value = result.data.maxShip;
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console.log(weight.value);
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}
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else {
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MessageExtend.ShowDialog("船队", result.msg);
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}
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}
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}
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const GetShipInfo = async (shipId : string) => {
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let result = await ShipService.GetShipInfo(shipId);
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if (result.code == 0) {
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shipInfo.value = result.data.data;
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console.log(shipInfo.value)
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}
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else {
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MessageExtend.ShowDialog("船只详情", result.msg);
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}
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}
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const showView = (data : any) => {
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GetShipInfo(data.goodsId)
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showInfo.value = true;
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const showView = (data : any) => {
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showInfo.value = true;
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onShow.value = data;
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}
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const buyShip = async (data : any) => {
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const saleShip = async (data : any) => {
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MessageExtend.ShowConfirmDialogAsyc("船只操作", `您确定要出售船只吗?`, async () => {
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let result = await ShipService.BuyShip(data.usId);
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let result = await ShipService.SaleShip(data.usId);
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if (result.code == 0) {
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MessageExtend.Notify("出售成功,获得" + data.copper + "铜贝", "success");
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await BindData();
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@@ -28,28 +28,78 @@
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<div class="content">
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{{ attrData.lev }}级{{ userData.sex }}性({{ onMap }})
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</div>
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<div class="content">
|
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手持: <br>
|
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副手:<br>
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头戴:<br>
|
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身穿: <br>
|
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腰带: <br>
|
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脚穿: <br>
|
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佩戴: <br>
|
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时装:<br>
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羽翼: <br>
|
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装饰: <br>
|
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套装: <br>
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帮会: <br>
|
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<div v-if="team.state == 1">
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队伍:<Abar :href='"/user/team/info?id=" + team.team.teamId'>{{ team.team.name }}</Abar>
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<div>
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<div class="content">
|
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手持:
|
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<span class="item" v-for="item in Hold">
|
||||
<GameEqu :equ-data="item" :show-url="true" :show-lev="1"></GameEqu>
|
||||
</span>
|
||||
</div>
|
||||
<div class="content">
|
||||
副手:
|
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<span class="item" v-for="item in Vice">
|
||||
<GameEqu :equ-data="item" :show-url="true" :show-lev="1"></GameEqu>
|
||||
</span>
|
||||
</div>
|
||||
<div class="content">
|
||||
头戴:
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||||
<span class="item" v-for="item in Head">
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||||
<GameEqu :equ-data="item" :show-url="true" :show-lev="1"></GameEqu>
|
||||
</span>
|
||||
</div>
|
||||
<div class="content">
|
||||
身穿:
|
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<span class="item" v-for="item in Wear">
|
||||
<GameEqu :equ-data="item" :show-url="true" :show-lev="1"></GameEqu>
|
||||
</span>
|
||||
</div>
|
||||
<div class="content">
|
||||
腰带:
|
||||
<span class="item" v-for="item in Waist">
|
||||
<GameEqu :equ-data="item" :show-url="true" :show-lev="1"></GameEqu>
|
||||
</span>
|
||||
</div>
|
||||
<div class="content">
|
||||
脚穿:
|
||||
<span class="item" v-for="item in Foot">
|
||||
<GameEqu :equ-data="item" :show-url="true" :show-lev="1"></GameEqu>
|
||||
</span>
|
||||
</div>
|
||||
<div class="content">
|
||||
佩戴:
|
||||
<span class="item" v-for="item in Ornaments">
|
||||
<GameEqu :equ-data="item" :show-url="true" :show-lev="1"></GameEqu>
|
||||
</span>
|
||||
</div>
|
||||
<div class="content">
|
||||
时装:
|
||||
<span class="item" v-for="item in Fashion">
|
||||
<GameEqu :equ-data="item" :show-url="true" :show-lev="1"></GameEqu>
|
||||
</span>
|
||||
</div>
|
||||
<div class="content">
|
||||
羽翼:
|
||||
<span class="item" v-for="item in Wing">
|
||||
<GameEqu :equ-data="item" :show-url="true" :show-lev="1"></GameEqu>
|
||||
</span>
|
||||
</div>
|
||||
<div class="content">
|
||||
装饰:
|
||||
<span class="item" v-for="item in Decorate">
|
||||
<GameEqu :equ-data="item" :show-url="true" :show-lev="1"></GameEqu>
|
||||
</span>
|
||||
</div>
|
||||
<div class="content" v-if="suit.length > 0">
|
||||
<div class="item" v-for="item in suit">
|
||||
套装:<Abar :href='"/prop/suit?no=" + item.suitCode'>{{ item.suitName }}</Abar>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="content"></div>
|
||||
<div class="content" v-if="team.state == 1">
|
||||
队伍:<Abar :href='"/user/team/info?id=" + team.team.teamId'>{{ team.team.name }}</Abar>
|
||||
</div>
|
||||
</template>
|
||||
<script setup lang="ts">
|
||||
import Team from './team/team.vue';
|
||||
|
||||
|
||||
definePageMeta({
|
||||
layout: layout.default,
|
||||
@@ -63,6 +113,20 @@ const onMap = ref('');
|
||||
const isFriend = ref(false);
|
||||
const isEnemy = ref(false);
|
||||
const team = ref<any>({});
|
||||
/**装备定义 */
|
||||
const equ = ref<Array<any>>([]);
|
||||
const suit = ref<Array<any>>([]);
|
||||
const Hold = ref<Array<any>>([]);
|
||||
const Vice = ref<Array<any>>([]);
|
||||
const Head = ref<Array<any>>([]);
|
||||
const Wear = ref<Array<any>>([]);
|
||||
const Waist = ref<Array<any>>([]);
|
||||
const Foot = ref<Array<any>>([]);
|
||||
const Ornaments = ref<Array<any>>([]);
|
||||
const Fashion = ref<Array<any>>([]);
|
||||
const Wing = ref<Array<any>>([]);
|
||||
const Decorate = ref<Array<any>>([]);
|
||||
|
||||
onMounted(async () => {
|
||||
try {
|
||||
await BindData();
|
||||
@@ -86,7 +150,20 @@ const BindData = async (): Promise<void> => {
|
||||
isFriend.value = result.data.isFriend;
|
||||
isEnemy.value = result.data.isEnemy;
|
||||
team.value = result.data.team;
|
||||
console.log(result);
|
||||
|
||||
equ.value = result.data.equ;
|
||||
suit.value = result.data.suit;
|
||||
Hold.value = equ.value.filter(it => it.code == 'Hold');
|
||||
Vice.value = equ.value.filter(it => it.code == 'Vice');
|
||||
Head.value = equ.value.filter(it => it.code == 'Head');
|
||||
Wear.value = equ.value.filter(it => it.code == 'Wear');
|
||||
Waist.value = equ.value.filter(it => it.code == 'Waist');
|
||||
Foot.value = equ.value.filter(it => it.code == 'Foot');
|
||||
Ornaments.value = equ.value.filter(it => it.code == 'Ornaments');
|
||||
Fashion.value = equ.value.filter(it => it.code == 'Fashion');
|
||||
Wing.value = equ.value.filter(it => it.code == 'Wing');
|
||||
Decorate.value = equ.value.filter(it => it.code == 'Decorate');
|
||||
|
||||
}
|
||||
else if (result.code == 101) {
|
||||
return PageExtend.RedirectTo("/user");
|
||||
|
||||
@@ -15,4 +15,12 @@ export class GoodsService {
|
||||
static async UseGoods(goodsId: number, count: number) {
|
||||
return await ApiService.Request("get", "/Goods/UseGoods", { goodsId, count });
|
||||
}
|
||||
|
||||
/**
|
||||
* 使用选择物品礼包
|
||||
* GET /Goods/UseChoiceGoods
|
||||
*/
|
||||
static async UseChoiceGoods(goodsId: number, num: number) {
|
||||
return await ApiService.Request("get", "/Goods/UseChoiceGoods", { goodsId, num });
|
||||
}
|
||||
}
|
||||
@@ -1,26 +1,18 @@
|
||||
export class ShipService {
|
||||
/**
|
||||
* 获取船队列表
|
||||
* GET /Ship/GetUserShip
|
||||
*/
|
||||
static async GetShipData() {
|
||||
return await ApiService.Request("get", "/Ship/GetUserShip");
|
||||
}
|
||||
/**
|
||||
* 获取用户船只
|
||||
* GET /Ship/GetUserShip
|
||||
*/
|
||||
static async GetUserShip() {
|
||||
return await ApiService.Request("get", "/Ship/GetUserShip");
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取船只详情
|
||||
* GET /Ship/GetShipInfo
|
||||
*/
|
||||
static async GetShipInfo(shipId : string) {
|
||||
return await ApiService.Request("get", "/Ship/GetShipInfo", { shipId });
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* 出售船只
|
||||
* GET /Ship/BuyShip
|
||||
*/
|
||||
static async BuyShip(usId : string) {
|
||||
return await ApiService.Request("post", "/Ship/BuyShip", { usId });
|
||||
}
|
||||
/**
|
||||
* 出售船只
|
||||
* POST /Ship/SaleShip
|
||||
* @param usId body
|
||||
*/
|
||||
static async SaleShip(usId: string) {
|
||||
return await ApiService.Request("post", "/Ship/SaleShip", { usId });
|
||||
}
|
||||
}
|
||||
@@ -53,6 +53,16 @@ export class LoginService {
|
||||
return await ApiService.Request("post", "/Login/RefreshToken", { refToken, token });
|
||||
}
|
||||
|
||||
/**
|
||||
* RefreshTokenByBook
|
||||
* POST /Login/RefreshTokenByBook
|
||||
* @param refToken body
|
||||
* @param token body
|
||||
*/
|
||||
static async RefreshTokenByBook(refToken: string, token: string) {
|
||||
return await ApiService.Request("post", "/Login/RefreshTokenByBook", { refToken, token });
|
||||
}
|
||||
|
||||
/**
|
||||
* 注册角色信息
|
||||
* POST /Login/RegisterInfo
|
||||
|
||||
@@ -87,7 +87,10 @@ export class GameTool {
|
||||
data.forEach(element => {
|
||||
let num = Number(element.count) * count;
|
||||
if (type == 0) {
|
||||
result += `${element.name}+${num}`
|
||||
result += `${element.name}+${num},`
|
||||
}
|
||||
else if (type == 2) {
|
||||
result += `${this.GetPropUrl(element.code, element.name, element.parameter)}+${num},`
|
||||
}
|
||||
else {
|
||||
result += `<div class='n-item'>▸${this.GetPropUrl(element.code, element.name, element.parameter)}+${num}</div>`;
|
||||
|
||||
Reference in New Issue
Block a user