增加船只接口
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75
Service/Application.Domain.Entity/resource/game/game_ship.cs
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75
Service/Application.Domain.Entity/resource/game/game_ship.cs
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@@ -0,0 +1,75 @@
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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Resource")]
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public class game_ship
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{
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/// <summary>
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/// shipId
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/// </summary>
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[SugarColumn(IsPrimaryKey = true, Length = 50)]
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public int shipId { get; set; }
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/// <summary>
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/// npc
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? npc { get; set; }
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/// <summary>
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/// shipName
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string shipName { get; set; }
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/// <summary>
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/// img
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string img { get; set; }
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/// <summary>
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/// price
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/// </summary>
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[SugarColumn(Length = 18, IsNullable = true)]
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public decimal? price { get; set; }
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/// <summary>
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/// salePrice
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/// </summary>
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[SugarColumn(Length = 18, IsNullable = true)]
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public decimal? salePrice { get; set; }
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/// <summary>
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/// payType
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string payType { get; set; }
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/// <summary>
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/// weight
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? weight { get; set; }
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/// <summary>
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/// speed
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? speed { get; set; }
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/// <summary>
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/// neeGold
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? neeGold { get; set; }
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/// <summary>
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/// remark
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string remark { get; set; }
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}
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}
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@@ -15,7 +15,7 @@ public interface IGameGoodsService
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Task<unit_user_goods> GetUserGoodsInfo(string userId, int goodsId);
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Task<int> GetUserGoodsCount(string userId, int goodsId);
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Task<List<unit_user_goods>> GetUserGoodsData(string userId, List<string> code, List<string> noCode, string search, int page,
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Task<List<unit_user_goods>> GetUserGoodsData(string userId, List<string> code, List<string> noCode, string search, int page,
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int limit, RefAsync<int> total);
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Task<List<unit_user_goods>> GetUserGoodsData(string userId, string code);
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@@ -28,4 +28,8 @@ public interface IGameGoodsService
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#endregion
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#region 船只
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Task<game_ship> GetShipInfo(int shipId);
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#endregion
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}
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@@ -13,7 +13,7 @@ public interface IUnitUserWeight
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Task<bool> CheckUserWeight(string userId, int useWeight);
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#region 船只相关
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Task<unit_user_ship> GetUserShipInfo(string usId);
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Task<List<unit_user_ship>> GetUserShip(string userId);
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Task<int> GetUserShipMaxWeight(string userId);
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Task<bool> UpdateUserShipOnWeight(string userId, int op, int weight);
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@@ -163,7 +163,7 @@ public class GameGoodsService(ISqlSugarClient DbClient, IRedisCache redis) : IGa
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return await db.Insertable(bagLog).SplitTable().ExecuteCommandAsync() > 0;
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}
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#endregion
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@@ -186,4 +186,20 @@ public class GameGoodsService(ISqlSugarClient DbClient, IRedisCache redis) : IGa
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}
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#endregion
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#region 船只
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public async Task<game_ship> GetShipInfo(int shipId)
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{
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string key = string.Format(BaseCache.BaseCacheKey, "ShipData");
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var data = await redis.GetHashAsync<game_ship>(key, shipId.ToString());
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if (data == null)
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<game_ship>();
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data = await db.Queryable<game_ship>().Where(it => it.shipId == shipId).SingleAsync();
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await redis.AddHashAsync(key, shipId.ToString(), data);
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}
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return data;
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}
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#endregion
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}
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@@ -119,7 +119,19 @@ public class UnitUserWeight(ISqlSugarClient DbClient, IRedisCache redis) : IUnit
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}
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#region 船只相关
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public async Task<unit_user_ship> GetUserShipInfo(string usId)
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{
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string key = string.Format(UserCache.BaseCacheKeys, "UserShip", "Info");
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var data = await redis.GetHashAsync<unit_user_ship>(key, usId);
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if (data == null)
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_ship>();
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data = await db.Queryable<unit_user_ship>().Where(it => it.usId == usId).SingleAsync();
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await redis.AddHashAsync(key, usId, data);
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}
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return data;
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}
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public async Task<List<unit_user_ship>> GetUserShip(string userId)
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{
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string key = string.Format(UserCache.BaseCacheKeys, "WeightData", "Ship");
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@@ -2,7 +2,7 @@
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<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ActiveDebugProfile>https</ActiveDebugProfile>
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<Controller_SelectedScaffolderID>ApiControllerEmptyScaffolder</Controller_SelectedScaffolderID>
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<Controller_SelectedScaffolderCategoryPath>root/Common/Api</Controller_SelectedScaffolderCategoryPath>
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<Controller_SelectedScaffolderID>MvcControllerEmptyScaffolder</Controller_SelectedScaffolderID>
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<Controller_SelectedScaffolderCategoryPath>root/Common/MVC/Controller</Controller_SelectedScaffolderCategoryPath>
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</PropertyGroup>
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</Project>
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112
Service/Application.Web/Controllers/Pub/ShipController.cs
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112
Service/Application.Web/Controllers/Pub/ShipController.cs
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@@ -0,0 +1,112 @@
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using Microsoft.AspNetCore.Mvc;
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namespace Application.Web.Controllers.Pub
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{
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/// <summary>
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/// 船队接口
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/// </summary>
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[Route("[controller]/[action]")]
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[ApiController]
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[Authorize]
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public class ShipController : ControllerBase
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{
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private readonly IUnitUserWeight weightService;
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private readonly IGameGoodsService goodsService;
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private readonly IUnitUserAccService accService;
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public ShipController(IUnitUserWeight _weightService, IGameGoodsService _goodsService, IUnitUserAccService _accService)
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{
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accService = _accService;
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goodsService = _goodsService;
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weightService = _weightService;
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}
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/// <summary>
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/// 获取用户船只
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/// </summary>
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/// <returns></returns>
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[HttpGet]
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public async Task<IPoAction> GetUserShip()
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{
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string userId = StateHelper.userId;
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var data = await weightService.GetUserShip(userId);
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//个人负重
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var weightInfo = await weightService.GetUserWeightInfo(userId);
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return PoAction.Ok(new { data, weightInfo });
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}
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/// <summary>
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/// 获取船只详情
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/// </summary>
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/// <param name="shipId"></param>
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/// <returns></returns>
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[HttpGet]
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public async Task<IPoAction> GetShipInfo(int shipId)
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{
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var data = await goodsService.GetShipInfo(shipId);
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if (data == null)
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{
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return PoAction.Message("船只详情不存在!");
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}
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return PoAction.Ok(new { data });
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}
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/// <summary>
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/// 出售船只
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/// </summary>
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/// <param name="usId"></param>
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/// <returns></returns>
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[HttpPost]
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public async Task<IPoAction> BuyShip([FromBody] BuyShipParms parms)
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{
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var userShip = await weightService.GetUserShipInfo(parms.usId);
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if (userShip == null)
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{
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return PoAction.Message("船只不存在!");
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}
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string userId = StateHelper.userId;
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if (userShip.userId != userId)
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{
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return PoAction.Message("船只不存在!");
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}
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var shipInfo = await goodsService.GetShipInfo((int)userShip.goodsId);
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if (shipInfo == null)
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{
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return PoAction.Message("船只信息不存在!");
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}
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if (await weightService.DeleteUserShip(userShip.usId, userId))
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{
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if (shipInfo.payType == AccEnum.AccType.copper.ToString())
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{
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if (await accService.UpdateUserCopper(userId, 1, Convert.ToInt64(shipInfo.salePrice), "出售船只获得!"))
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{
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return PoAction.Ok(new { price = shipInfo.salePrice });
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}
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else
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{
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return PoAction.Message("出售失败!");
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}
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}
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else if (shipInfo.payType == AccEnum.AccType.gold.ToString())
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{
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if (await accService.UpdateUserAcc(userId, 1, AccEnum.AccType.gold.ToString(), Convert.ToInt64(shipInfo.salePrice)))
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{
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return PoAction.Ok(new { price = shipInfo.salePrice });
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}
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else
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{
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return PoAction.Message("出售失败!");
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}
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}
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else
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{
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return PoAction.Message("出售失败!");
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}
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}
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else
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{
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return PoAction.Message("船只出售失败!");
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}
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}
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}
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}
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@@ -0,0 +1,9 @@
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using Microsoft.AspNetCore.Mvc;
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namespace Application.Web
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{
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public class BuyShipParms
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{
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public string usId { get; set; }
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}
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}
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