增加船只接口
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75
Service/Application.Domain.Entity/resource/game/game_ship.cs
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75
Service/Application.Domain.Entity/resource/game/game_ship.cs
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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Resource")]
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public class game_ship
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{
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/// <summary>
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/// shipId
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/// </summary>
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[SugarColumn(IsPrimaryKey = true, Length = 50)]
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public int shipId { get; set; }
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/// <summary>
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/// npc
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? npc { get; set; }
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/// <summary>
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/// shipName
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string shipName { get; set; }
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/// <summary>
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/// img
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string img { get; set; }
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/// <summary>
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/// price
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/// </summary>
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[SugarColumn(Length = 18, IsNullable = true)]
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public decimal? price { get; set; }
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/// <summary>
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/// salePrice
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/// </summary>
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[SugarColumn(Length = 18, IsNullable = true)]
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public decimal? salePrice { get; set; }
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/// <summary>
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/// payType
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string payType { get; set; }
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/// <summary>
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/// weight
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? weight { get; set; }
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/// <summary>
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/// speed
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? speed { get; set; }
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/// <summary>
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/// neeGold
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? neeGold { get; set; }
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/// <summary>
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/// remark
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string remark { get; set; }
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}
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}
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