This commit is contained in:
Putoo
2026-06-25 18:39:45 +08:00
parent 9cf2c50298
commit c374f27d16
13 changed files with 571 additions and 16 deletions

View File

@@ -39,7 +39,7 @@ public class GameEquService(ISqlSugarClient DbClient, IRedisCache redis) : IGame
#region
public async Task<List<unit_user_equ>> GetUserEquData(string userId, int type, string equName, int PageIndex,
int PageSize, RefAsync<int> Total, bool isRemOn = false)
int PageSize, RefAsync<int> Total, bool isRemOn = false, bool isRemLock = false)
{
long onTime = TimeExtend.GetTimeStampSeconds;
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_equ>();
@@ -48,6 +48,7 @@ public class GameEquService(ISqlSugarClient DbClient, IRedisCache redis) : IGame
.WhereIF(type == 1, it => it.isOn == 1)
.WhereIF(type == 3, it => it.isAppr == 0)
.WhereIF(isRemOn, it => it.isOn == 0)
.WhereIF(isRemLock, it => it.isLock == 0)
.WhereIF(!string.IsNullOrEmpty(equName),
it => it.equName.Contains(equName) || it.unitEquName.Contains(equName))
.OrderByDescending(it => it.lev)

View File

@@ -0,0 +1,183 @@
using Microsoft.VisualBasic.CompilerServices;
namespace Application.Domain;
public class GameMonsterService(ISqlSugarClient DbClient, IRedisCache redis) : IGameMonsterService, ITransient
{
#region
public async Task<game_monster> GetMonsterInfo(string monsterId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MonsterData", "MonsterInfo");
if (await redis.HExistsHashAsync(key, monsterId))
{
return await redis.GetHashAsync<game_monster>(key, monsterId);
}
var db = DbClient.AsTenant().GetConnectionWithAttr<game_monster>();
var data = await db.Queryable<game_monster>().Where(it => it.monsterId == monsterId).SingleAsync();
await redis.AddHashAsync(key, monsterId, data);
return data;
}
#endregion
#region
public async Task<List<game_monster_map>> GetMonsterDataByMap(string mapId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MonsterData", "MonsterOnMap");
if (await redis.HExistsHashAsync(key, mapId))
{
return await redis.GetHashAsync<List<game_monster_map>>(key, mapId);
}
var db = DbClient.AsTenant().GetConnectionWithAttr<game_monster_map>();
var data = await db.Queryable<game_monster_map>().Where(it => it.mapId == mapId).ToListAsync();
await redis.AddHashAsync(key, mapId, data);
return data;
}
public async Task<bool> CreateMonsterToMap(string userId, string mapId, string areaCode, string monsterId,
int count = 1, int time = 0, string par = "")
{
bool result = false;
var monsterInfo = await GetMonsterInfo(monsterId);
if (monsterInfo != null)
{
time = time <= 0 ? 7 * 24 * 60 : time;
long onTime = TimeExtend.GetTimeStampSeconds;
long endTime = onTime + time * 60;
List<unit_user_monster> data = new List<unit_user_monster>();
for (int i = 0; i < count; i++)
{
data.Add(new unit_user_monster()
{
umId = StringAssist.NewGuid,
userId = userId,
areaCode = areaCode,
mapId = mapId,
monsterId = monsterId,
monsterName = monsterInfo.name,
code = monsterInfo.code,
par = par,
addTime = onTime,
endTime = endTime
});
}
if (data.Count > 0)
{
var createDb = DbClient.AsTenant().GetConnectionWithAttr<unit_user_monster>();
await createDb.Insertable(data).ExecuteCommandAsync();
}
result = true;
}
if (result)
{
await ClearCreateMonster(mapId);
}
return result;
}
private async Task<List<unit_user_monster>> GetCreateMonsterByMapId(string mapId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MonsterData", "CreateMonsterOnMap");
if (await redis.HExistsHashAsync(key, mapId))
{
return await redis.GetHashAsync<List<unit_user_monster>>(key, mapId);
}
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_monster>();
var data = await db.Queryable<unit_user_monster>().Where(it => it.mapId == mapId).ToListAsync();
await redis.AddHashAsync(key, mapId, data);
return data;
}
private async Task ClearCreateMonster(string mapId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MonsterData", "CreateMonsterOnMap");
await redis.DelHashAsync(key, mapId);
}
public async Task<List<MapMonsterModel>> GetMapMonster(string userId, string mapId, string teamId)
{
List<MapMonsterModel> result = new List<MapMonsterModel>();
var mapMonster = await GetMonsterDataByMap(mapId);
if (mapMonster.Count > 0)
{
int random = 0; //此处需要判断用户状态中的几率
int onTime = TimeAssist.GetHourNum;
foreach (var item in mapMonster)
{
if (item.sTime < onTime && item.eTime > onTime)
{
if (RandomAssist.CheakRandom((int)item.chance + random))
{
for (int i = 0; i < item.addCount; i++)
{
MapMonsterModel temp = new MapMonsterModel()
{
monterId = item.mmId,
name = item.monsterName,
type = 0
};
result.Add(temp);
}
}
}
}
}
//此处追加个人生成怪物
List<unit_user_monster> createData = new List<unit_user_monster>();
var createMonster = await GetCreateMonsterByMapId(mapId);
if (createMonster.Count > 0)
{
long onTime = TimeExtend.GetTimeStampSeconds;
createMonster = createMonster.FindAll(it => it.endTime > onTime);
createData.AddRange(createMonster.FindAll(it =>
it.userId == userId || it.areaCode == nameof(MonsterEnum.AreaCode.Public)));
if (!string.IsNullOrEmpty(teamId) && teamId != "0")
{
var teamService = App.GetService<IGameTeamService>();
var teamMember = await teamService.GetTeamMember(teamId);
teamMember = teamMember.FindAll(it => it.userId != userId);
var onCreate = createMonster.FindAll(it =>
teamMember.Any(team =>
team.userId == it.userId && it.areaCode == nameof(MonsterEnum.AreaCode.Team)));
foreach (var item in onCreate)
{
if (createData.Any(it => it.umId == item.umId))
{
continue;
}
createData.Add(item);
}
}
}
if (createData.Count > 0)
{
foreach (var item in createData)
{
MapMonsterModel temp = new MapMonsterModel()
{
monterId = item.umId,
name = item.monsterName,
type = 1
};
result.Add(temp);
}
}
return result;
}
#endregion
}