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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Game")]
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public class unit_user_monster
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{
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/// <summary>
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/// umId
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/// </summary>
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[SugarColumn(IsPrimaryKey = true, Length = 50)]
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public string umId { get; set; }
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/// <summary>
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/// userId
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? userId { get; set; }
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/// <summary>
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/// areaCode
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/// </summary>
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[SugarColumn(Length = 255, IsNullable = true)]
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public string? areaCode { get; set; }
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/// <summary>
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/// mapId
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? mapId { get; set; }
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/// <summary>
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/// monsterId
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? monsterId { get; set; }
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/// <summary>
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/// monsterName
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? monsterName { get; set; }
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/// <summary>
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/// code
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? code { get; set; }
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/// <summary>
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/// par
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/// </summary>
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[SugarColumn(Length = 255, IsNullable = true)]
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public string? par { get; set; }
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/// <summary>
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/// addTime
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public long? addTime { get; set; }
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/// <summary>
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/// endTime
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public long? endTime { get; set; }
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}
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}
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11
Service/Application.Domain.Entity/model/MapMonsterModel.cs
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11
Service/Application.Domain.Entity/model/MapMonsterModel.cs
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namespace Application.Domain.Entity;
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public class MapMonsterModel
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{
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public string monterId { get; set; }
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public string name { get; set; }
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/// <summary>
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/// 0地图怪物 1生成怪物
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/// </summary>
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public int type { get; set; }
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}
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117
Service/Application.Domain.Entity/resource/game/game_monster.cs
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117
Service/Application.Domain.Entity/resource/game/game_monster.cs
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@@ -0,0 +1,117 @@
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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Resource")]
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public class game_monster
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{
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/// <summary>
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/// monsterId
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/// </summary>
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[SugarColumn(IsPrimaryKey = true, Length = 50)]
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public string monsterId { get; set; }
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/// <summary>
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/// name
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? name { get; set; }
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/// <summary>
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/// 怪物应用区域
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? code { get; set; }
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/// <summary>
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/// lev
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? lev { get; set; }
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/// <summary>
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/// exp
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public long? exp { get; set; }
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/// <summary>
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/// copper
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public long? copper { get; set; }
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/// <summary>
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/// petExp
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public long? petExp { get; set; }
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/// <summary>
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/// minAtk
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? minAtk { get; set; }
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/// <summary>
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/// maxAtk
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? maxAtk { get; set; }
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/// <summary>
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/// defense
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? defense { get; set; }
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/// <summary>
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/// agility
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? agility { get; set; }
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/// <summary>
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/// blood
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/// </summary>
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[SugarColumn(Length = 62, IsNullable = true)]
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public decimal? blood { get; set; }
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/// <summary>
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/// 怪物属性
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/// </summary>
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[SugarColumn(IsNullable = true,IsJson = true)]
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public List<AttrItem> attr { get; set; }
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/// <summary>
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/// 怪物技能
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public string? skill { get; set; }
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/// <summary>
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/// award
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/// </summary>
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[SugarColumn(Length = 3000, IsNullable = true)]
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public string? award { get; set; }
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/// <summary>
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/// 支持复制战斗0不支持 1支持
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? isCopy { get; set; }
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/// <summary>
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/// 怪物说明
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/// </summary>
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[SugarColumn(Length = 255, IsNullable = true)]
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public string? remark { get; set; }
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/// <summary>
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/// 用于后台操作标记,无其他作用
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/// </summary>
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[SugarColumn(Length = 255, IsNullable = true)]
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public string? markTips { get; set; }
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}
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}
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@@ -0,0 +1,57 @@
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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Resource")]
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public class game_monster_map
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{
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/// <summary>
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/// mmId
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/// </summary>
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[SugarColumn(IsPrimaryKey = true, Length = 50)]
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public string mmId { get; set; }
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/// <summary>
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/// mapId
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? mapId { get; set; }
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/// <summary>
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/// monsterId
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? monsterId { get; set; }
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/// <summary>
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/// monsterName
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? monsterName { get; set; }
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/// <summary>
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/// addCount
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? addCount { get; set; }
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/// <summary>
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/// chance
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? chance { get; set; }
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/// <summary>
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/// sTime
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? sTime { get; set; }
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/// <summary>
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/// eTime
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? eTime { get; set; }
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}
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}
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