1212121
This commit is contained in:
69
Service/Application.Domain.Entity/logdb/db/game_charm_log.cs
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69
Service/Application.Domain.Entity/logdb/db/game_charm_log.cs
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@@ -0,0 +1,69 @@
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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Log")]
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public class game_charm_log
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{
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/// <summary>
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/// logId
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/// </summary>
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[SugarColumn(IsPrimaryKey = true, Length = 50)]
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public string logId { get; set; }
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/// <summary>
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/// userId
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? userId { get; set; }
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/// <summary>
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/// fromId
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? fromId { get; set; }
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/// <summary>
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/// goodsId
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public Int32? goodsId { get; set; }
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/// <summary>
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/// name
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? name { get; set; }
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/// <summary>
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/// img
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? img { get; set; }
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/// <summary>
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/// count
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? count { get; set; }
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/// <summary>
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/// charm
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? charm { get; set; }
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/// <summary>
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/// sumCharm
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? sumCharm { get; set; }
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/// <summary>
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/// addTime
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public DateTime? addTime { get; set; }
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}
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}
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11
Service/Application.Domain.Entity/view/GiftLogView.cs
Normal file
11
Service/Application.Domain.Entity/view/GiftLogView.cs
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@@ -0,0 +1,11 @@
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namespace Application.Domain.Entity;
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public class GiftLogView
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{
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public UserModel user { get; set; }
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public UserModel from { get; set; }
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public string name { get; set; }
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public string img { get; set; }
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public int count { get; set; }
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public DateTime? time { get; set; }
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}
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@@ -16,11 +16,12 @@ public static class GoodsEnum
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Pack,//宝箱
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ChoicePack,//选择宝箱
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Weight,//负重
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Gift,//礼物道具
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Exp,//经验
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State,//状态物品
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Ship,//船只
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Practise,//修炼道具
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Durability,//负重道具
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Durability,//耐久道具
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AddExp,//扣除经验获得道具
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GetExp//使用后获得经验
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}
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@@ -20,4 +20,14 @@ public interface IUnitUserRelationService
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Task<bool> DeleteUserEnemy(string userId, string eId);
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#endregion
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#region 魅力相关
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Task<game_charm_log> GetUserNewGift(string userId);
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Task<List<GiftLogView>> GetUserGiftLog(string userId, int page, int limit, RefAsync<int> total);
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Task<bool> AddCharm(string userId, string fromId, int goodsId, string name, string img, int charm,
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int count);
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#endregion
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}
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@@ -168,6 +168,10 @@ public class RankService(ISqlSugarClient DbClient, IRedisCache redis) : IRankSer
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{
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temp.sign = item.renown.ToString();
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}
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else if(type==11)
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{
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temp.sign = item.charm.ToString();
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}
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temp.par = "";
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result.Add(temp);
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}
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@@ -38,10 +38,10 @@ public class UnitUserRelationService(ISqlSugarClient DbClient, IRedisCache redis
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public async Task<bool> CheckIsFriend(string userId, string toId)
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{
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string frId = StringAssist.GetSortKey(userId, toId);
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_friend>();
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return await db.Queryable<unit_user_friend>().Where(it => it.frId == frId).AnyAsync();
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var data = await GetUserFriendInfo(userId, toId);
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return data != null;
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}
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public async Task<bool> AddFriend(string userId, string toId)
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{
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@@ -62,6 +62,21 @@ public class UnitUserRelationService(ISqlSugarClient DbClient, IRedisCache redis
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return await db.Deleteable<unit_user_friend>().Where(it => it.frId == frId).ExecuteCommandAsync() > 0;
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}
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private async Task<unit_user_friend> GetUserFriendInfo(string userId, string toId)
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{
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string frId = StringAssist.GetSortKey(userId, toId);
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_friend>();
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return await db.Queryable<unit_user_friend>().Where(it => it.frId == frId).SingleAsync();
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}
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private async Task<bool> UpdateFriendNear(string frId, int op, int count)
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{
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int opCount = op == 1 ? count : 0 - count;
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_friend>();
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return await db.Updateable<unit_user_friend>().SetColumns(it => it.near == it.near + opCount)
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.Where(it => it.frId == frId).ExecuteCommandAsync() > 0;
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}
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#endregion
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#region 仇人
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@@ -120,4 +135,91 @@ public class UnitUserRelationService(ISqlSugarClient DbClient, IRedisCache redis
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}
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#endregion
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#region 赠送礼物
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public async Task<game_charm_log> GetUserNewGift(string userId)
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{
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string key = string.Format(UserCache.BaseCacheKey, "UserNewGift");
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if (await redis.HExistsHashAsync(key, userId))
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{
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return await redis.GetHashAsync<game_charm_log>(key, userId);
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}
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var db = DbClient.AsTenant().GetConnectionWithAttr<game_charm_log>();
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var data = await db.Queryable<game_charm_log>().Where(it => it.userId == userId)
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.OrderByDescending(it => it.addTime).FirstAsync();
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if (data == null)
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{
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data = new game_charm_log();
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}
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await redis.AddHashAsync(key, userId, data);
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return data;
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}
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public async Task<List<GiftLogView>> GetUserGiftLog(string userId, int page, int limit, RefAsync<int> total)
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<game_charm_log>();
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var data = await db.Queryable<game_charm_log>().Where(it => it.userId == userId)
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.OrderByDescending(it => it.addTime).ToPageListAsync(page, limit, total);
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List<GiftLogView> result = new List<GiftLogView>();
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foreach (var item in data)
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{
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GiftLogView temp = new GiftLogView()
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{
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user = await UserModelTool.GetUserView(item.userId),
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from = await UserModelTool.GetUserView(item.fromId),
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name = item.name,
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img = item.img,
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count = (int)item.count,
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time = item.addTime
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};
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result.Add(temp);
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}
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return result;
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}
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public async Task<bool> AddCharm(string userId, string fromId, int goodsId, string name, string img, int charm,
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int count)
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{
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int sumCharm = count * charm;
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var accService = App.GetService<IUnitUserAccService>();
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bool result = await accService.UpdateUserData(userId, 1, nameof(AccEnum.AccType.charm), sumCharm, "赠送礼物获得");
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if (result)
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{
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game_charm_log log = new game_charm_log()
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{
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logId = StringAssist.NewGuid,
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userId = userId,
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fromId = fromId,
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goodsId = goodsId,
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name = name,
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img = img,
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count = count,
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charm = charm,
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sumCharm = sumCharm,
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addTime = DateTime.Now
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};
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var db = DbClient.AsTenant().GetConnectionWithAttr<game_charm_log>();
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if (await db.Insertable(log).ExecuteCommandAsync() > 0)
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{
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string key = string.Format(UserCache.BaseCacheKey, "UserNewGift");
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await redis.AddHashAsync(key, userId,log);
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//判断关系是否为好友
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var frInfo = await GetUserFriendInfo(userId, fromId);
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if (frInfo != null)
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{
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//添加亲密度
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await UpdateFriendNear(frInfo.frId, 1, sumCharm);
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}
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}
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}
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return result;
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}
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#endregion
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}
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@@ -69,6 +69,11 @@ public static class GameBus
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var mapService = App.GetService<IGameMapService>();
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isok = await mapService.AddUserCityMap(userId, Convert.ToInt32(parameter));
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}
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else if (goodsType.Equals(nameof(GameEnum.PropCode.skill)))
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{
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var skillService = App.GetService<IGameSkillService>();
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isok = await skillService.UpdateUserSkill(userId, Convert.ToInt32(parameter));
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}
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return isok;
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}
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@@ -6,4 +6,22 @@ public class UbbTool
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{
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return $"<a data-type='go' data-parms='/user/user?no={no}' href='javascript:void'>{name}</a>";
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}
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private static string _GiftUbb = "<img src='{0}' alt='{1}' />";
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public static string GiftUbb(string id, string name)
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{
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return string.Format(_GiftUbb, id, name);
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}
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public static string GiveGiftStr(int count)
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{
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string result = string.Empty;
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result += GiftUbb("images/gift/x.png", "×");
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char[] num = count.ToString().ToCharArray();
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foreach (char s in num)
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{
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result += GiftUbb(string.Format("images/gift/num_{0}.png", s.ToString()), s.ToString());
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}
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return result;
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}
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}
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162
Service/Application.Web/Controllers/User/GiveController.cs
Normal file
162
Service/Application.Web/Controllers/User/GiveController.cs
Normal file
@@ -0,0 +1,162 @@
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using Microsoft.AspNetCore.Mvc;
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using Newtonsoft.Json;
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namespace Application.Web.Controllers.User;
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/// <summary>
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/// 赠送接口
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/// </summary>
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[ApiExplorerSettings(GroupName = "User")]
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[Route("User/[controller]/[action]")]
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[ApiController]
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[Authorize]
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public class GiveController : ControllerBase
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{
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private readonly IGameGoodsService _goodsService;
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private readonly IGameEquService _equService;
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private readonly IUnitUserWeight _weightService;
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private readonly IUnitUserRelationService _relationService;
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private readonly IUnitUserService _userService;
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private readonly IGameChatService _chatService;
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private readonly IMessageService _messageService;
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public GiveController(IGameGoodsService goodsService, IGameEquService equService, IUnitUserWeight weightService,
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IUnitUserRelationService relationService, IUnitUserService userService, IGameChatService chatService,
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IMessageService messageService)
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{
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_goodsService = goodsService;
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_equService = equService;
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_weightService = weightService;
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_relationService = relationService;
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_userService = userService;
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_chatService = chatService;
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_messageService = messageService;
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}
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/// <summary>
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/// 获取赠送礼物物品
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/// </summary>
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/// <param name="no"></param>
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/// <returns></returns>
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[HttpGet]
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public async Task<IPoAction> GetUserGiftGoods(string no)
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{
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var fromInfo = await _userService.GetUserInfoByUserNo(no);
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if (fromInfo == null)
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{
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return PoAction.Message("玩家不存在!");
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}
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string userId = StateHelper.userId;
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int areaId = StateHelper.areaId;
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if (areaId != fromInfo.areaId)
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{
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return PoAction.Message("玩家不存在!");
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}
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var data = await _goodsService.GetUserGoodsData(userId, nameof(GoodsEnum.Code.Gift));
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return PoAction.Ok(new
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{
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userNo = fromInfo.userNo,
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nick = fromInfo.nick,
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data = data
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});
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}
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/// <summary>
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/// 赠送礼物
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/// </summary>
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/// <param name="no"></param>
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/// <param name="goodsId"></param>
|
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/// <param name="count"></param>
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/// <returns></returns>
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[HttpGet]
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public async Task<IPoAction> ToGift(string no, int goodsId, int count)
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{
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var fromInfo = await _userService.GetUserInfoByUserNo(no);
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if (fromInfo == null)
|
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{
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return PoAction.Message("玩家不存在!");
|
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}
|
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|
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string userId = StateHelper.userId;
|
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int areaId = StateHelper.areaId;
|
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if (areaId != fromInfo.areaId)
|
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{
|
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return PoAction.Message("玩家不存在!");
|
||||
}
|
||||
|
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count = count < 1 ? 1 : count;
|
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var goodsInfo = await _goodsService.GetUserGoodsInfo(userId, goodsId);
|
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if (goodsInfo.code != nameof(GoodsEnum.Code.Gift))
|
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{
|
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return PoAction.Message("该道具无法赠送!");
|
||||
}
|
||||
|
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if (goodsInfo.count < count)
|
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{
|
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return PoAction.Message("您礼物数量不足!");
|
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}
|
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|
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if (await _goodsService.UpdateUserGoods(userId, 0, goodsId, count, "赠送礼物"))
|
||||
{
|
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var goods = await _goodsService.GetGoodsInfo(goodsId);
|
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dynamic giftConfig = JsonConvert.DeserializeObject<dynamic>(goods.content);
|
||||
int charm = Convert.ToInt32(giftConfig.charm);
|
||||
int isBroad = Convert.ToInt32(giftConfig.isBroad);
|
||||
int broadCount = Convert.ToInt32(giftConfig.broadCount);
|
||||
string gifUbb = UbbTool.GiftUbb(goods.img, goods.goodsName);
|
||||
|
||||
if (await _relationService.AddCharm(fromInfo.userId, userId, goodsId, goods.goodsName, goods.img, charm,
|
||||
count))
|
||||
{
|
||||
var myInfo = await _userService.GetUserInfoByUserId(userId);
|
||||
string noticeMsg = $"[{UbbTool.HomeUbb(myInfo.userNo, myInfo.nick)}]赠送您{gifUbb}×{count}!";
|
||||
await _chatService.SendChat(fromInfo.userId, nameof(GameChatEnum.Code.Notice), noticeMsg);
|
||||
|
||||
if (isBroad == 1 && count >= broadCount)
|
||||
{
|
||||
//发送系统广布
|
||||
string tip =
|
||||
$"赠送给[{UbbTool.HomeUbb(fromInfo.userNo, fromInfo.nick)}] {gifUbb} {UbbTool.GiveGiftStr(count)}";
|
||||
await _messageService.SendBroadcast(userId, nameof(MessageEnum.BroadcastCode.Gift), tip);
|
||||
}
|
||||
|
||||
return PoAction.Ok(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
return PoAction.Message("赠送失败,请稍后尝试!");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return PoAction.Message("赠送失败,请稍后尝试!");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取礼物记录
|
||||
/// </summary>
|
||||
/// <param name="no"></param>
|
||||
/// <param name="page"></param>
|
||||
/// <returns></returns>
|
||||
[HttpGet]
|
||||
public async Task<IPoAction> GetGiftLog(string? no, int page)
|
||||
{
|
||||
string userId = StateHelper.userId;
|
||||
if (!string.IsNullOrEmpty(no))
|
||||
{
|
||||
var noInfo = await _userService.GetUserInfoByUserNo(no);
|
||||
if (noInfo != null)
|
||||
{
|
||||
userId = noInfo.userId;
|
||||
}
|
||||
}
|
||||
|
||||
RefAsync<int> total = 0;
|
||||
var data = await _relationService.GetUserGiftLog(userId, page, 10, total);
|
||||
return PoAction.Ok(new { data, total = total.Value });
|
||||
}
|
||||
|
||||
}
|
||||
@@ -55,11 +55,18 @@ public class UserController : ControllerBase
|
||||
var vigourInfo = await _attrService.GetUserVigourInfo(userId);
|
||||
var accInfo = await _accService.GetUserAccInfo(userId);
|
||||
var userDataInfo = await _accService.GetUserDataInfo(userId);
|
||||
object acc = new { accInfo.gold, accInfo.cowry, userDataInfo.teach, userDataInfo.renown,userDataInfo.enemy };
|
||||
object acc = new { accInfo.gold, accInfo.cowry, userDataInfo.teach, userDataInfo.renown, userDataInfo.enemy };
|
||||
|
||||
var buff = await _attrService.GetUserStateData(userId, "ALL");
|
||||
var stock = await _attrService.GetUserStock(userId);
|
||||
object result = new { user, attr = attrInfo, exp, vigourInfo.vitality, acc, buff, stock };
|
||||
string gift = string.Empty;
|
||||
var giftData = await _relationService.GetUserNewGift(userId);
|
||||
if (!string.IsNullOrEmpty(giftData.logId))
|
||||
{
|
||||
gift = $"收到{giftData.name}";
|
||||
}
|
||||
|
||||
object result = new { user, attr = attrInfo, exp, vigourInfo.vitality, acc, buff, stock,gift };
|
||||
return PoAction.Ok(result);
|
||||
}
|
||||
|
||||
@@ -176,7 +183,7 @@ public class UserController : ControllerBase
|
||||
object user = new { userInfo.userNo, userInfo.nick, userInfo.sex, userInfo.sign };
|
||||
var attrInfo = await _attrService.GetUserAttrModel(userInfo.userId); //基础属性
|
||||
var accInfo = await _accService.GetUserDataInfo(userInfo.userId);
|
||||
object acc = new { accInfo.teach,accInfo.enemy };
|
||||
object acc = new { accInfo.teach, accInfo.enemy };
|
||||
|
||||
var online = await _mapService.GetUserOnMap(userInfo.userId);
|
||||
int isOnline = online.upTime >
|
||||
@@ -192,11 +199,17 @@ public class UserController : ControllerBase
|
||||
|
||||
var equ = await _equService.GetUserOnEqu(userInfo.userId);
|
||||
var suit = await _equService.GetUserEquSuit(userInfo.userId);
|
||||
string gift = string.Empty;
|
||||
var giftData = await _relationService.GetUserNewGift(userInfo.userId);
|
||||
if (!string.IsNullOrEmpty(giftData.logId))
|
||||
{
|
||||
gift = $"收到{giftData.name}";
|
||||
}
|
||||
|
||||
var isPk = await UserStateTool.CheckPkState(userId, userInfo.userId, isEnemy, isAtArea);
|
||||
object result = new
|
||||
{
|
||||
user, attr = new { attrInfo.lev }, acc, isOnline, onMapName, isFriend, isEnemy, team, equ, suit,isPk
|
||||
user, attr = new { attrInfo.lev }, acc, isOnline, onMapName, isFriend, isEnemy, team, equ, suit, gift, isPk
|
||||
};
|
||||
return PoAction.Ok(result);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user