23123
This commit is contained in:
@@ -1,10 +0,0 @@
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namespace Application.Domain;
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public interface IGameAutoJobService
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{
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Task<List<game_job>> GetJobData();
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Task<game_job> GetJobInfo(string jobId);
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Task StartJob();
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Task StopJob(string jobId);
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Task HandleJob(game_job data);
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}
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@@ -26,6 +26,9 @@ public interface IMessageService
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Task<List<unit_user_mail>> GetUserMailData(string userId, int page, int limit, RefAsync<int> total);
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Task<unit_user_mail> GetMailInfo(string mailId);
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Task<bool> SendMaill(string userId, string name, string sign, List<TowerGet> award, int days = 10);
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Task<bool> SendMaill(List<string> userIds, string name, string sign, List<TowerGet> award,
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int days = 10);
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Task<bool> UpdateMaillInfo(unit_user_mail data);
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#endregion
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@@ -31,7 +31,7 @@ public interface IUnitUserService
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#region 其他
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Task<int> GetOnlineCount();
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Task<List<unit_user_online>> GetOnlineUserByTime(long time);
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#endregion
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@@ -1,107 +0,0 @@
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using Photon.Core.Timer;
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namespace Application.Domain;
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public class GameAutoJobService(ISqlSugarClient DbClient, IRedisCache redis, ITimerJobManager jobManager)
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: IGameAutoJobService, ITransient
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{
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public async Task<List<game_job>> GetJobData()
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<game_job>();
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return await db.Queryable<game_job>().Where(it => it.state == 1).ToListAsync();
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}
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public async Task<game_job> GetJobInfo(string jobId)
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{
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string key = string.Format(BaseCache.BaseCacheKey, "JobData");
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if (await redis.HExistsHashAsync(key, jobId))
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{
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return await redis.GetHashAsync<game_job>(key, jobId);
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}
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var db = DbClient.AsTenant().GetConnectionWithAttr<game_job>();
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var data = await db.Queryable<game_job>().Where(it => it.jobId == jobId).SingleAsync();
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await redis.AddHashAsync(key, jobId, data);
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return data;
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}
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public async Task StartJob()
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{
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Console.WriteLine(">>>开始执行定时任务>>>");
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var jobData = await GetJobData();
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if (jobData.Count > 0)
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{
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foreach (var item in jobData)
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{
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await jobManager.CreateAndStartTask(item.jobId, item.code, item.cron);
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Console.WriteLine($"-已启动--->{item.name}");
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}
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}
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Console.WriteLine("<<<定时任务初始化完成<<<");
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await Task.CompletedTask;
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}
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public async Task StopJob(string jobId)
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<game_job>();
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bool result = await db.Updateable<game_job>().SetColumns(it => it.state == 0).Where(it => it.jobId == jobId)
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.ExecuteCommandAsync() > 0;
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if (result)
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{
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await jobManager.DeleteTask(jobId);
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}
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}
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public async Task HandleJob(game_job data)
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{
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if (data.code == nameof(GameEnum.JobCode.OnHook)) //挂机
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{
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var _eventPublisher = App.GetService<IEventPublisher>();
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await _eventPublisher.PublishAsync(new ChannelEventSource(BusEventsEnum.BusEventsName.HandleOnHook,
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data));
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}
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else if (data.code == nameof(GameEnum.JobCode.UpdateRank)) //更新排名
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{
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var _eventPublisher = App.GetService<IEventPublisher>();
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await _eventPublisher.PublishAsync(new ChannelEventSource(BusEventsEnum.BusEventsName.HandleUpdateRank,
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data));
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}
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else if (data.code == nameof(GameEnum.JobCode.UpdateOnlineTime)) //更新在线时间
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{
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var _eventPublisher = App.GetService<IEventPublisher>();
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await _eventPublisher.PublishAsync(new ChannelEventSource(BusEventsEnum.BusEventsName.HandleOnlineTime,
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data));
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}
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else if (data.code == nameof(GameEnum.JobCode.UpdateCreateMonster)) //更新创建得怪物
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{
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var _eventPublisher = App.GetService<IEventPublisher>();
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await _eventPublisher.PublishAsync(new ChannelEventSource(BusEventsEnum.BusEventsName.HandleCreateMonster,
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data));
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}
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else if (data.code == nameof(GameEnum.JobCode.UpdateFightData)) //更新战斗记录
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{
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var _eventPublisher = App.GetService<IEventPublisher>();
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await _eventPublisher.PublishAsync(new ChannelEventSource(BusEventsEnum.BusEventsName.HandleFightData,
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data));
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}
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else if (data.code == nameof(GameEnum.JobCode.UpdateExchangeData)) //更新兑换类记录
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{
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var _eventPublisher = App.GetService<IEventPublisher>();
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await _eventPublisher.PublishAsync(new ChannelEventSource(BusEventsEnum.BusEventsName.HandleExchangeData,
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data));
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}
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else if (data.code == nameof(GameEnum.JobCode.UpdateTaskLog)) //更新任务日志
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{
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var _eventPublisher = App.GetService<IEventPublisher>();
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await _eventPublisher.PublishAsync(new ChannelEventSource(BusEventsEnum.BusEventsName.HandleTaskLog,
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data));
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}
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else if (data.code == nameof(GameEnum.JobCode.UpdateTaskUser)) //更新角色任务
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{
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var _eventPublisher = App.GetService<IEventPublisher>();
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await _eventPublisher.PublishAsync(new ChannelEventSource(BusEventsEnum.BusEventsName.HandelTaskUser,
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data));
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}
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}
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}
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@@ -194,7 +194,7 @@ public class MessageService(ISqlSugarClient DbClient, IRedisCache redis) : IMess
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return count;
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}
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private async Task ClearMailCountCache(string userId)
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private async Task ClearMailCountCache(params string[] userId)
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{
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string key = string.Format(UserCache.BaseCacheKeys, "Message", "MailCount");
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await redis.DelHashAsync(key, userId);
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@@ -240,6 +240,42 @@ public class MessageService(ISqlSugarClient DbClient, IRedisCache redis) : IMess
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return result;
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}
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public async Task<bool> SendMaill(List<string> userIds, string name, string sign, List<TowerGet> award,
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int days = 10)
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{
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List<unit_user_mail> data = new List<unit_user_mail>();
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foreach (var userId in userIds)
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{
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unit_user_mail mail = new unit_user_mail();
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mail.mailId = StringAssist.NewGuid;
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mail.userId = userId;
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mail.name = name;
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mail.sign = sign;
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mail.isRead = 0;
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mail.isGet = award.Count > 0 ? 0 : 1;
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mail.award = award;
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mail.addTime = DateTime.Now;
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mail.endTime = TimeExtend.GetTimeStampBySeconds(DateTime.Now.AddDays(days));
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data.Add(mail);
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}
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if (data.Count > 0)
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_mail>();
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bool result = await db.Insertable(data).ExecuteCommandAsync() > 0;
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if (result)
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{
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await ClearMailCountCache(userIds.ToArray());
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}
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return result;
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}
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else
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{
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return false;
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}
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}
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public async Task<bool> UpdateMaillInfo(unit_user_mail data)
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_mail>();
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@@ -322,6 +322,12 @@ public class UnitUserService(ISqlSugarClient DbClient, IRedisCache redis) : IUni
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return await db.Queryable<unit_user_online>().Where(it => it.upTime > time).CountAsync();
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}
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public async Task<List<unit_user_online>> GetOnlineUserByTime(long time)
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_online>();
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return await db.Queryable<unit_user_online>().Where(it => it.upTime > time).ToListAsync();
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}
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#endregion
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#region 权限配置
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@@ -1,24 +0,0 @@
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using Photon.Core.Timer;
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using Quartz;
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namespace Application.Domain;
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public class AutoJob: ITimerAutoJob
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{
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public async Task Execute(IJobExecutionContext context)
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{
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string jobId = context.JobDetail.Key.Name;
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if (!string.IsNullOrEmpty(jobId))
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{
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var jobService = App.GetService<IGameAutoJobService>();
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var jobData = await jobService.GetJobInfo(jobId);
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if (jobData != null)
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{
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await jobService.HandleJob(jobData);
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if (jobData.opType == nameof(GameEnum.JobType.single))
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{
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await jobService.StopJob(jobId);
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}
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}
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}
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}
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}
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@@ -1,69 +0,0 @@
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using Photon.Core.Timer;
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using Quartz;
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using Quartz.Spi;
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namespace Application.Domain;
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public class JobStart: ITimerAutoStart
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{
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private readonly ISchedulerFactory _schedulerFactory;
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private readonly IJobFactory _jobFactory;
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public JobStart(
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ISchedulerFactory schedulerFactory,
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IJobFactory jobFactory)
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{
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_schedulerFactory = schedulerFactory;
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_jobFactory = jobFactory;
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}
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public IScheduler Scheduler { get; private set; }
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public async Task StartAsync(CancellationToken cancellationToken)
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{
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Scheduler = await _schedulerFactory.GetScheduler(cancellationToken);
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Scheduler.JobFactory = _jobFactory;
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// 创建作业
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var job = JobBuilder.Create<AutoJob>()
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.WithIdentity("DayHandle", "Handle")
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.Build();
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// 创建触发器
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var trigger = TriggerBuilder.Create()
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.WithIdentity($"DayHandle_trigger", "Handle")
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.WithCronSchedule("0 0 0 * * ? ")
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.Build();
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await Scheduler.ScheduleJob(job, trigger, cancellationToken);
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await Scheduler.Start(cancellationToken);
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Console.WriteLine("----航海时代V3自动程序已启动-----");
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}
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public async Task Begin()
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{
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Scheduler = await _schedulerFactory.GetScheduler();
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Scheduler.JobFactory = _jobFactory;
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// 创建作业
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var job = JobBuilder.Create<AutoJob>()
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.WithIdentity("111", "test")
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.Build();
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// 创建触发器
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var trigger = TriggerBuilder.Create()
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.WithIdentity($"111_trigger", "test")
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.WithCronSchedule("0/1 * * * * ? ")
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.Build();
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await Scheduler.ScheduleJob(job, trigger);
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await Scheduler.Start();
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Console.WriteLine("----探玩驿站自动程序已启动-----");
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}
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public async Task StopAsync(CancellationToken cancellationToken)
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{
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await Scheduler?.Shutdown(cancellationToken);
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}
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}
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@@ -1,57 +0,0 @@
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using Photon.Core.Timer;
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using Quartz;
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namespace Application.Domain;
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public class TimerJobManager : ITimerJobManager
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{
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private readonly IScheduler _scheduler;
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public TimerJobManager(IScheduler scheduler)
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{
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_scheduler = scheduler;
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}
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public async Task CreateAndStartTask(string jobId, string group, string cronExpression)
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{
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// 创建作业
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var job = JobBuilder.Create<AutoJob>()
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.WithIdentity(jobId, group)
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.Build();
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// 创建触发器
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var trigger = TriggerBuilder.Create()
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.WithIdentity($"{jobId}_trigger", group)
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.WithCronSchedule(cronExpression)
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.Build();
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// 安排作业
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await _scheduler.ScheduleJob(job, trigger);
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// 启动调度器(如果尚未启动)
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if (!_scheduler.IsStarted)
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{
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await _scheduler.Start();
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}
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}
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public async Task PauseTask(string jobId)
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{
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await _scheduler.PauseJob(new JobKey(jobId, "default"));
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}
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public async Task ResumeTask(string jobId, string group)
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{
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await _scheduler.ResumeJob(new JobKey(jobId, group));
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}
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public async Task DeleteTask(string jobId, string group)
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{
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await _scheduler.DeleteJob(new JobKey(jobId, group));
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}
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public async Task DeleteTask(string jobId)
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{
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await _scheduler.DeleteJob(new JobKey(jobId));
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}
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}
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