12121
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@@ -10,10 +10,11 @@ namespace Application.Web.Controllers.Map;
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public class MapBusController : ControllerBase
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{
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private readonly IGameMapService _mapService;
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public MapBusController(IGameMapService mapService)
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private readonly IMessageService _messageService;
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public MapBusController(IGameMapService mapService,IMessageService messageService)
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{
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_mapService = mapService;
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_messageService = messageService;
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}
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/// <summary>
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@@ -102,4 +103,66 @@ public class MapBusController : ControllerBase
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return PoAction.Message("操作失败,请稍后尝试!");
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}
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}
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/// <summary>
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/// 打开宝箱
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/// </summary>
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/// <param name="id"></param>
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/// <returns></returns>
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[HttpGet]
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public async Task<IPoAction> MapBusBox(int id)
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{
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string userId = StateHelper.userId;
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var busData = await _mapService.GetMapBusInfo(id);
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if (busData == null)
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{
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return PoAction.Message("业务不存在!");
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}
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if (busData.busType != "Box")
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{
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return PoAction.Message("业务不存在!");
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}
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var onMap = await _mapService.GetUserOnMapId(userId);
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if (busData.busCode != onMap)
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{
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return PoAction.Message("业务不存在!");
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}
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var checkResult = await GameBus.CheckNeed(userId, busData.busNeed, 1);
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if (checkResult.result==false)
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{
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return PoAction.Message("不满足开启要求!");
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}
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if (await GameBus.UpdateBag(userId, 0, busData.busNeed, "业务传送"))
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{
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string message = "";
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var park = JsonConvert.DeserializeObject<RandomModel>(busData.busContent);
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var award = GameBus.GetRandomGoods(park);
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if (award.Count > 0)
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{
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message = $"开启了[{park.name}],获得:";
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foreach (var item in award)
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{
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message += $"{item.name}+{item.count},";
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}
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message = message.TrimEnd(',');
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await GameBus.UpdateBag(userId, 1, award, $"开启:{park.name}获得");
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await _messageService.SendBroadcast(userId, nameof(MessageEnum.BroadcastCode.Award), message);
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}
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else
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{
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message = "空空如也,什么也没有得到!";
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}
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return PoAction.Ok(true,message);
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}
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else
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{
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return PoAction.Message("操作失败,请稍后尝试!");
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}
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}
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}
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