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@@ -77,8 +77,6 @@ public static class GameEnum
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{
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AddExp,//经验
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AddGold,//金币
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OnAtk,//真伤
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Durability,//耐久
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MinAtk,
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MaxAtk,
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Atk,//攻击
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@@ -86,22 +84,9 @@ public static class GameEnum
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Defense,//防御
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Agility,//敏捷
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Morale,//士气
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Light,//光
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LightLess,//光抗
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Dark,//暗
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DarkLess,//暗抗
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Star,//星
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StarLess,//星抗
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Thunder,//雷
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ThunderLess,//雷抗性
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Wind,//风
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WindLess,//风抗性
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Bolt,//电
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BoltLess,//电抗性
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Burst,//爆率
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InBlood,//吸血
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Crit,//暴击
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disDefense,//无视防御
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Dodge,//闪避
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NoHarm,//免伤
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Rebound,//反弹
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@@ -129,11 +114,7 @@ public static class GameEnum
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SlowLess,//抗迟缓
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Depth,//潜水深度
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Height,//升空高度
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Weight,//负重
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RetBloodLimit,//限制回血特殊属性
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Stealth,//隐身效果
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DisStealth,//反隐效果
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TM,//天幕
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Weight//负重
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}
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public enum GameStockCode
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@@ -147,4 +128,16 @@ public static class GameEnum
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Number,//数值
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Time,//时间
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}
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public enum FightCode
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{
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PVP,//人物对战
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PVE//NPC对战
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}
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public enum AreaCode
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{
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Own,//个人怪物
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Public,//公共怪物
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Team,//队伍怪物
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}
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}
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