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@@ -227,11 +227,6 @@ public class GameAttrTool
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decimal radio = item.count * 0.04M;
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temp.defense = Convert.ToInt32(temp.defense * (1.0M - radio));
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}
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else if (item.code == nameof(GameEnum.AttrCode.PalsyAtk))
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{
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decimal radio = item.count * 0.1M;
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temp.Atk_Next -= radio;
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}
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}
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return temp;
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