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@@ -22,7 +22,7 @@
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坐骑:无<br>
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成就:<br>
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个性签名:{{ userData.sign }}<br>
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罪恶值:0<br>
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罪恶值:{{ accData.enemy }}<br>
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师德:{{ accData.teach }}<br>
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</div>
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<div class="content">
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@@ -98,6 +98,9 @@
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<div class="content" v-if="team.state == 1">
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队伍:<Abar :href='"/user/team/info?id=" + team.team.teamId'>{{ team.team.name }}</Abar>
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</div>
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<div class="content" v-if="isPk">
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<Abutton @click="FightAtk">攻击</Abutton>
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</div>
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</template>
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<script setup lang="ts">
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@@ -112,6 +115,7 @@ const online = ref(0);
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const onMap = ref('');
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const isFriend = ref(false);
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const isEnemy = ref(false);
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const isPk = ref(false);
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const team = ref<any>({});
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/**装备定义 */
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const equ = ref<Array<any>>([]);
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@@ -150,7 +154,7 @@ const BindData = async (): Promise<void> => {
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isFriend.value = result.data.isFriend;
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isEnemy.value = result.data.isEnemy;
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team.value = result.data.team;
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isPk.value = result.data.isPk;
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equ.value = result.data.equ;
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suit.value = result.data.suit;
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Hold.value = equ.value.filter(it => it.code == 'Hold');
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@@ -163,6 +167,7 @@ const BindData = async (): Promise<void> => {
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Fashion.value = equ.value.filter(it => it.code == 'Fashion');
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Wing.value = equ.value.filter(it => it.code == 'Wing');
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Decorate.value = equ.value.filter(it => it.code == 'Decorate');
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console.log(result);
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}
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else if (result.code == 101) {
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@@ -210,4 +215,17 @@ const AddEnemy = async (): Promise<void> => {
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});
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}
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const FightAtk = async () => {
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let no = PageExtend.QueryString("no");
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MessageExtend.LoadingToast("战斗初始化...");
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let result = await FightService.FightPerson(no);
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MessageExtend.LoadingClose();
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if (result.code == 0) {
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return PageExtend.Redirect("/fight?f=" + result.data);
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}
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else {
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MessageExtend.ShowDialog("提示", result.msg);
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}
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}
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</script>
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