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38 Commits

Author SHA1 Message Date
Putoo
590f7c5290 22 2026-05-23 18:43:43 +08:00
Putoo
dbace8a8b2 222 2026-05-23 18:36:37 +08:00
Putoo
05e340801f 1212121 2026-05-22 18:52:10 +08:00
Putoo
88ff77df2b 22 2026-05-22 18:50:05 +08:00
Putoo
7d263d2b96 222 2026-05-22 18:47:25 +08:00
Putoo
0016ef7e83 1111 2026-05-22 09:07:38 +08:00
Putoo
784bc66ef6 111 2026-05-20 18:32:54 +08:00
Putoo
2c85872abd 修复 2026-05-19 18:34:24 +08:00
Putoo
24c784e6a4 111 2026-05-19 15:10:59 +08:00
Putoo
2037d1e577 11 2026-05-18 18:12:21 +08:00
Putoo
571877970b 修复翻页控件 2026-05-18 13:52:45 +08:00
Putoo
974421ce9b 增加 2026-05-18 13:28:20 +08:00
Putoo
78759387f7 增加 2026-05-15 17:08:04 +08:00
Ls
52ad7e79ec 分页 组件 按钮 组件 快速回到 顶部 方法 2026-04-29 14:19:25 +08:00
Putoo
ed38058f91 111 2026-04-28 18:24:58 +08:00
Putoo
873316157b 222 2026-04-28 18:12:00 +08:00
Ls
b842406560 Merge branch 'master' of https://gitaa.cn/KxGame/Kg.SeaTime 2026-04-28 18:01:15 +08:00
Ls
ea1cfc4a37 组件 2026-04-28 17:59:39 +08:00
Putoo
29b76bab65 11 2026-04-28 16:17:19 +08:00
Ls
2996fa712c 提交 2026-04-28 15:53:43 +08:00
Putoo
2ef5b079c9 22 2026-04-28 15:19:47 +08:00
Putoo
8183bb0cf0 Merge remote-tracking branch 'master/master' 2026-04-28 14:49:50 +08:00
Putoo
cc9d697f9c 111 2026-04-28 14:49:43 +08:00
Ls
80cbdbb0f9 Merge branch 'master' of https://gitaa.cn/KxGame/Kg.SeaTime 2026-04-28 14:47:05 +08:00
Ls
eff2040baa 客服 2026-04-28 14:44:50 +08:00
Putoo
dccf21527f 333 2026-04-28 14:41:12 +08:00
Putoo
efe62d2ab4 222 2026-04-28 12:34:30 +08:00
Ls
1f14f11298 111 2026-04-28 12:24:27 +08:00
Putoo
cef2f9c974 111 2026-04-28 12:14:39 +08:00
Putoo
fe682cd6f3 222 2026-04-28 11:59:11 +08:00
Putoo
cf6eddc431 222 2026-04-28 11:57:10 +08:00
Putoo
4facfd980c 222 2026-04-28 11:55:57 +08:00
Putoo
e074c980c3 Merge remote-tracking branch 'master/master' 2026-04-28 11:44:43 +08:00
Putoo
d636e98022 11 2026-04-28 11:44:35 +08:00
Ls
21a9d57d0a message修改 2026-04-28 11:22:27 +08:00
Putoo
2c437fe553 1111 2026-04-27 18:30:28 +08:00
Putoo
7ee960cfc7 1111 2026-04-27 18:29:35 +08:00
Putoo
3617d497b6 111 2026-04-27 17:54:21 +08:00
128 changed files with 5871 additions and 2138 deletions

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@@ -1,3 +1,8 @@
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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class game_chat
{
/// <summary>
/// chatId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string chatId { get; set; }
/// <summary>
/// code
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? code { get; set; }
/// <summary>
/// areaId
/// </summary>
[SugarColumn(IsNullable = true)]
public int? areaId { get; set; }
/// <summary>
/// userId
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? userId { get; set; }
/// <summary>
/// par
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? par { get; set; }
/// <summary>
/// sign
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? sign { get; set; }
/// <summary>
/// addTime
/// </summary>
[SugarColumn(IsNullable = true)]
public DateTime? addTime { get; set; }
/// <summary>
/// sort
/// </summary>
[SugarColumn(IsNullable = true)]
public long? sort { get; set; }
/// <summary>
/// delTime
/// </summary>
[SugarColumn(IsNullable = true)]
public long? delTime { get; set; }
/// <summary>
/// state
/// </summary>
[SugarColumn(IsNullable = true)]
public int? state { get; set; }
}
}

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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class game_account
{
/// <summary>
/// accId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string accId { get; set; }
/// <summary>
/// userName
/// </summary>
[SugarColumn(Length = 20, IsNullable = true)]
public string? userName { get; set; }
/// <summary>
/// nick
/// </summary>
[SugarColumn(Length = 30, IsNullable = true)]
public string? nick { get; set; }
/// <summary>
/// pwd
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? pwd { get; set; }
/// <summary>
/// npwd
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? npwd { get; set; }
/// <summary>
/// status
/// </summary>
[SugarColumn(IsNullable = true)]
public int? status { get; set; }
/// <summary>
/// remCode
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? remCode { get; set; }
/// <summary>
/// remAccId
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? remAccId { get; set; }
/// <summary>
/// token
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? token { get; set; }
/// <summary>
/// addTime
/// </summary>
[SugarColumn(IsNullable = true)]
public DateTime? addTime { get; set; }
/// <summary>
/// openId
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? openId { get; set; }
}
}

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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user
{
/// <summary>
/// userId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
/// <summary>
/// 账号ID
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? accId { get; set; }
/// <summary>
/// 区服
/// </summary>
[SugarColumn(IsNullable = true)]
public int? areaId { get; set; }
/// <summary>
/// userNo
/// </summary>
[SugarColumn(Length = 12, IsNullable = false)]
public string userNo { get; set; }
/// <summary>
/// 名称
/// </summary>
[SugarColumn(IsNullable = true)]
public string? nick { get; set; }
/// <summary>
/// 头像
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? headImg { get; set; }
/// <summary>
/// 性别
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? sex { get; set; }
/// <summary>
/// 简介
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? sign { get; set; }
/// <summary>
/// 状态
/// </summary>
[SugarColumn(IsNullable = true)]
public int? status { get; set; }
/// <summary>
/// 注册状态
/// </summary>
[SugarColumn(IsNullable = true)]
public int? regOk { get; set; }
/// <summary>
/// token
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? token { get; set; }
/// <summary>
/// 是否系统账号
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isSystem { get; set; }
/// <summary>
/// 创建时间
/// </summary>
[SugarColumn(IsNullable = true)]
public DateTime? addTime { get; set; }
}
}

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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_acc
{
/// <summary>
/// userId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
/// <summary>
/// 海贝
/// </summary>
[SugarColumn(IsNullable = true)]
public long? cowry { get; set; }
/// <summary>
/// 金
/// </summary>
[SugarColumn(IsNullable = true)]
public long? gold { get; set; }
/// <summary>
/// 师德
/// </summary>
[SugarColumn(IsNullable = true)]
public long? teach { get; set; }
/// <summary>
/// 声望
/// </summary>
[SugarColumn(IsNullable = true)]
public long? renown { get; set; }
}
}

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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_acc_log
{
/// <summary>
/// accId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 36)]
public string accId { get; set; }
/// <summary>
/// userId
/// </summary>
[SugarColumn(Length = 36, IsNullable = true)]
public string? userId { get; set; }
/// <summary>
/// accType
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? accType { get; set; }
/// <summary>
/// code
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? code { get; set; }
/// <summary>
/// name
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? name { get; set; }
/// <summary>
/// amount
/// </summary>
[SugarColumn(Length = 18, IsNullable = true)]
public decimal? amount { get; set; }
/// <summary>
/// addTime
/// </summary>
[SugarColumn(IsNullable = true)]
public DateTime? addTime { get; set; }
/// <summary>
/// endTime
/// </summary>
[SugarColumn(IsNullable = true)]
public DateTime? endTime { get; set; }
/// <summary>
/// remark
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? remark { get; set; }
}
}

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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_attr
{
/// <summary>
/// userId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
/// <summary>
/// lev
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lev { get; set; }
/// <summary>
/// minAtk
/// </summary>
[SugarColumn(IsNullable = true)]
public int? minAtk { get; set; }
/// <summary>
/// maxAtk
/// </summary>
[SugarColumn(IsNullable = true)]
public int? maxAtk { get; set; }
/// <summary>
/// defense
/// </summary>
[SugarColumn(IsNullable = true)]
public int? defense { get; set; }
/// <summary>
/// agility
/// </summary>
[SugarColumn(IsNullable = true)]
public int? agility { get; set; }
/// <summary>
/// upBlood
/// </summary>
[SugarColumn(IsNullable = true)]
public int? upBlood { get; set; }
/// <summary>
/// upMorale
/// </summary>
[SugarColumn(IsNullable = true)]
public int? upMorale { get; set; }
/// <summary>
/// levUpdate
/// </summary>
[SugarColumn(IsNullable = true)]
public long? levUpdate { get; set; }
}
}

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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_blood
{
/// <summary>
/// userId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
/// <summary>
/// blood
/// </summary>
[SugarColumn(IsNullable = true)]
public int? blood { get; set; }
}
}

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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_copper
{
/// <summary>
/// userId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
/// <summary>
/// 铜
/// </summary>
[SugarColumn(IsNullable = true)]
public long? copper { get; set; }
}
}

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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_equ
{
/// <summary>
/// ueId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string ueId { get; set; }
/// <summary>
/// userId
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? userId { get; set; }
/// <summary>
/// owerId
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? owerId { get; set; }
/// <summary>
/// equId
/// </summary>
[SugarColumn(IsNullable = true)]
public int? equId { get; set; }
/// <summary>
/// equName
/// </summary>
[SugarColumn(IsNullable = true)]
public string? equName { get; set; }
/// <summary>
/// unitEquName
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? unitEquName { get; set; }
/// <summary>
/// lev
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lev { get; set; }
/// <summary>
/// quality
/// </summary>
[SugarColumn(IsNullable = true)]
public int? quality { get; set; }
/// <summary>
/// qualityName
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? qualityName { get; set; }
/// <summary>
/// qualityAttr
/// </summary>
[SugarColumn(Length = 2000, IsNullable = true)]
public string? qualityAttr { get; set; }
/// <summary>
/// sex
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? sex { get; set; }
/// <summary>
/// code
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? code { get; set; }
/// <summary>
/// img
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? img { get; set; }
/// <summary>
/// sign
/// </summary>
[SugarColumn(Length = 100, IsNullable = true)]
public string? sign { get; set; }
/// <summary>
/// minAtk
/// </summary>
[SugarColumn(IsNullable = true)]
public int? minAtk { get; set; }
/// <summary>
/// maxAtk
/// </summary>
[SugarColumn(IsNullable = true)]
public int? maxAtk { get; set; }
/// <summary>
/// Defense
/// </summary>
[SugarColumn(IsNullable = true)]
public int? Defense { get; set; }
/// <summary>
/// Agility
/// </summary>
[SugarColumn(IsNullable = true)]
public int? Agility { get; set; }
/// <summary>
/// Blood
/// </summary>
[SugarColumn(IsNullable = true)]
public int? Blood { get; set; }
/// <summary>
/// Morale
/// </summary>
[SugarColumn(IsNullable = true)]
public int? Morale { get; set; }
/// <summary>
/// suitCode
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? suitCode { get; set; }
/// <summary>
/// durability
/// </summary>
[SugarColumn(IsNullable = true)]
public int? durability { get; set; }
/// <summary>
/// maxdurability
/// </summary>
[SugarColumn(IsNullable = true)]
public int? maxdurability { get; set; }
/// <summary>
/// isIntensify
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isIntensify { get; set; }
/// <summary>
/// intensifyLev
/// </summary>
[SugarColumn(IsNullable = true)]
public int? intensifyLev { get; set; }
/// <summary>
/// holeCount
/// </summary>
[SugarColumn(IsNullable = true)]
public int? holeCount { get; set; }
/// <summary>
/// opTime
/// </summary>
[SugarColumn(IsNullable = true)]
public int? opTime { get; set; }
/// <summary>
/// useEndTime
/// </summary>
[SugarColumn(IsNullable = true)]
public DateTime? useEndTime { get; set; }
/// <summary>
/// weight
/// </summary>
[SugarColumn(IsNullable = true)]
public int? weight { get; set; }
/// <summary>
/// isLock
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isLock { get; set; }
/// <summary>
/// sysPrice
/// </summary>
[SugarColumn(Length = 10, IsNullable = true)]
public decimal? sysPrice { get; set; }
/// <summary>
/// canEqualUp
/// </summary>
[SugarColumn(IsNullable = true)]
public int? canEqualUp { get; set; }
/// <summary>
/// EquAttr
/// </summary>
[SugarColumn(IsNullable = true)]
public string? EquAttr { get; set; }
/// <summary>
/// EquMent
/// </summary>
[SugarColumn(IsNullable = true)]
public string? EquMent { get; set; }
/// <summary>
/// EquAwaken
/// </summary>
[SugarColumn(IsNullable = true)]
public string? EquAwaken { get; set; }
/// <summary>
/// GemMent
/// </summary>
[SugarColumn(IsNullable = true)]
public string? GemMent { get; set; }
/// <summary>
/// isDeal
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isDeal { get; set; }
/// <summary>
/// isGive
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isGive { get; set; }
/// <summary>
/// score
/// </summary>
[SugarColumn(IsNullable = true)]
public int? score { get; set; }
/// <summary>
/// start
/// </summary>
[SugarColumn(IsNullable = true)]
public int? start { get; set; }
/// <summary>
/// exp
/// </summary>
[SugarColumn(IsNullable = true)]
public int? exp { get; set; }
/// <summary>
/// startAttr
/// </summary>
[SugarColumn(IsNullable = true)]
public string? startAttr { get; set; }
/// <summary>
/// swallow
/// </summary>
[SugarColumn(IsNullable = true)]
public string? swallow { get; set; }
}
}

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@@ -0,0 +1,27 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_exp
{
/// <summary>
/// userId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
/// <summary>
/// exp
/// </summary>
[SugarColumn(IsNullable = true)]
public long? exp { get; set; }
/// <summary>
/// upExp
/// </summary>
[SugarColumn(IsNullable = true)]
public long? upExp { get; set; }
}
}

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@@ -0,0 +1,45 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_friend
{
/// <summary>
/// fId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string fId { get; set; }
/// <summary>
/// sId
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? sId { get; set; }
/// <summary>
/// mId
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? mId { get; set; }
/// <summary>
/// near
/// </summary>
[SugarColumn(IsNullable = true)]
public int? near { get; set; }
/// <summary>
/// status
/// </summary>
[SugarColumn(IsNullable = true)]
public int? status { get; set; }
/// <summary>
/// addTime
/// </summary>
[SugarColumn(IsNullable = true)]
public DateTime? addTime { get; set; }
}
}

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@@ -0,0 +1,75 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_goods
{
/// <summary>
/// ugId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string ugId { get; set; }
/// <summary>
/// userId
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? userId { get; set; }
/// <summary>
/// goodsId
/// </summary>
[SugarColumn(IsNullable = true)]
public int? goodsId { get; set; }
/// <summary>
/// goodsName
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? goodsName { get; set; }
/// <summary>
/// lev
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lev { get; set; }
/// <summary>
/// code
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? code { get; set; }
/// <summary>
/// count
/// </summary>
[SugarColumn(Length = 65, IsNullable = true)]
public decimal? count { get; set; }
/// <summary>
/// weight
/// </summary>
[SugarColumn(IsNullable = true)]
public int? weight { get; set; }
/// <summary>
/// sysPrice
/// </summary>
[SugarColumn(Length = 18, IsNullable = true)]
public decimal? sysPrice { get; set; }
/// <summary>
/// 0不可交易1可交易
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isDeal { get; set; }
/// <summary>
/// 0不可赠送 1可赠送
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isGive { get; set; }
}
}

View File

@@ -0,0 +1,21 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_morale
{
/// <summary>
/// userId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
/// <summary>
/// morale
/// </summary>
[SugarColumn(IsNullable = true)]
public long? morale { get; set; }
}
}

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@@ -0,0 +1,33 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_online
{
/// <summary>
/// userId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
/// <summary>
/// mapId
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? mapId { get; set; }
/// <summary>
/// ip
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? ip { get; set; }
/// <summary>
/// upTime
/// </summary>
[SugarColumn(IsNullable = true)]
public long? upTime { get; set; }
}
}

View File

@@ -0,0 +1,45 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_ship
{
/// <summary>
/// usId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string usId { get; set; }
/// <summary>
/// userId
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? userId { get; set; }
/// <summary>
/// goodsId
/// </summary>
[SugarColumn(IsNullable = true)]
public int? goodsId { get; set; }
/// <summary>
/// name
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? name { get; set; }
/// <summary>
/// speed
/// </summary>
[SugarColumn(IsNullable = true)]
public int? speed { get; set; }
/// <summary>
/// weight
/// </summary>
[SugarColumn(IsNullable = true)]
public int? weight { get; set; }
}
}

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@@ -0,0 +1,33 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_vigour
{
/// <summary>
/// 活力表
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
/// <summary>
/// 当前活力
/// </summary>
[SugarColumn(IsNullable = true)]
public long? vitality { get; set; }
/// <summary>
/// 最大活力
/// </summary>
[SugarColumn(IsNullable = true)]
public long? upVitality { get; set; }
/// <summary>
/// 更新时间
/// </summary>
[SugarColumn(IsNullable = true)]
public string? upTime { get; set; }
}
}

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@@ -0,0 +1,33 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_weight
{
/// <summary>
/// userId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
/// <summary>
/// onWeight
/// </summary>
[SugarColumn(IsNullable = true)]
public int? onWeight { get; set; }
/// <summary>
/// maxWeight
/// </summary>
[SugarColumn(IsNullable = true)]
public int? maxWeight { get; set; }
/// <summary>
/// 船只当前负重
/// </summary>
[SugarColumn(IsNullable = true)]
public int? shipOnWeight { get; set; }
}
}

View File

@@ -0,0 +1,57 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_weight_log
{
/// <summary>
/// logId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string logId { get; set; }
/// <summary>
/// userId
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? userId { get; set; }
/// <summary>
/// goodsId
/// </summary>
[SugarColumn(IsNullable = true)]
public int? goodsId { get; set; }
/// <summary>
/// goodsName
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? goodsName { get; set; }
/// <summary>
/// weight
/// </summary>
[SugarColumn(IsNullable = true)]
public int? weight { get; set; }
/// <summary>
/// count
/// </summary>
[SugarColumn(IsNullable = true)]
public int? count { get; set; }
/// <summary>
/// sum
/// </summary>
[SugarColumn(IsNullable = true)]
public int? sum { get; set; }
/// <summary>
/// addTime
/// </summary>
[SugarColumn(IsNullable = true)]
public DateTime? addTime { get; set; }
}
}

View File

@@ -0,0 +1,27 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity;
[SplitTable(SplitType.Day)]
[SugarTable("unit_user_goods_log_{year}{month}{day}")]
[Tenant("Kg.SeaTime.Log")]
public class unit_user_goods_log
{
[SugarColumn(IsPrimaryKey = true)] public string logId { get; set; }
[SugarColumn(Length = 50, IsNullable = true)]
public string? userId { get; set; }
public int? goodsId { get; set; }
[SugarColumn(Length = 50, IsNullable = true)]
public string? code { get; set; }
public int? count { get; set; }
[SugarColumn(Length = 255, IsNullable = true)]
public string? remark { get; set; }
public DateTime? addTime { get; set; }
}

View File

@@ -0,0 +1,8 @@
namespace Application.Domain.Entity;
public class MapNear
{
public string mapId { get; set; }
public string Name { get; set; }
public string positition { get; set; }
}

View File

@@ -0,0 +1,11 @@
namespace Application.Domain.Entity;
public class UserModel
{
public string userNo { get; set; }
public string nick { get; set; }
public string sex { get; set; }
public string headImg { get; set; }
public int area { get; set; }
public string icon { get; set; }
}

View File

@@ -1,4 +1,4 @@
using SqlSugar; using SqlSugar;
using System; using System;
namespace Application.Domain.Entity namespace Application.Domain.Entity

View File

@@ -0,0 +1,69 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Resource")]
public class game_city
{
/// <summary>
/// cityId
/// </summary>
[SugarColumn(IsPrimaryKey = true)]
public int cityId { get; set; }
/// <summary>
/// cityName
/// </summary>
[SugarColumn(Length = 20, IsNullable = true)]
public string? cityName { get; set; }
/// <summary>
/// parent
/// </summary>
[SugarColumn(IsNullable = true)]
public int? parent { get; set; }
/// <summary>
/// type
/// </summary>
[SugarColumn(Length = 20, IsNullable = true)]
public string? type { get; set; }
/// <summary>
/// toMap
/// </summary>
[SugarColumn(Length = 20, IsNullable = true)]
public string? toMap { get; set; }
/// <summary>
/// 城市范围x起始坐标
/// </summary>
[SugarColumn(IsNullable = true)]
public int? x_s { get; set; }
/// <summary>
/// 城市范围x结束坐标
/// </summary>
[SugarColumn(IsNullable = true)]
public int? x_e { get; set; }
/// <summary>
/// 城市范围y起始坐标
/// </summary>
[SugarColumn(IsNullable = true)]
public int? y_s { get; set; }
/// <summary>
/// 城市范围y结束坐标
/// </summary>
[SugarColumn(IsNullable = true)]
public int? y_e { get; set; }
/// <summary>
/// sort
/// </summary>
[SugarColumn(IsNullable = true)]
public int? sort { get; set; }
}
}

View File

@@ -0,0 +1,117 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Resource")]
public class game_city_map
{
/// <summary>
/// mapId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 20)]
public string mapId { get; set; }
/// <summary>
/// mapName
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? mapName { get; set; }
/// <summary>
/// x
/// </summary>
[SugarColumn(IsNullable = true)]
public int? x { get; set; }
/// <summary>
/// y
/// </summary>
[SugarColumn(IsNullable = true)]
public int? y { get; set; }
/// <summary>
/// code
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? code { get; set; }
/// <summary>
/// cityId
/// </summary>
[SugarColumn(IsNullable = true)]
public int? cityId { get; set; }
/// <summary>
/// isPk
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isPk { get; set; }
/// <summary>
/// show
/// </summary>
[SugarColumn(IsNullable = true)]
public int? show { get; set; }
/// <summary>
/// isHome
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isHome { get; set; }
/// <summary>
/// 是否可采集 0不可采集 2可采集
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isRes { get; set; }
/// <summary>
/// isBus
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isBus { get; set; }
/// <summary>
/// retMap
/// </summary>
[SugarColumn(Length = 20, IsNullable = true)]
public string? retMap { get; set; }
/// <summary>
/// near
/// </summary>
[SugarColumn(IsNullable = true,IsJson = true)]
public List<MapNear> near { get; set; }
/// <summary>
/// tips
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? tips { get; set; }
/// <summary>
/// 是否查看附近的人0不显示 1显示
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lookUser { get; set; }
/// <summary>
/// 附近人显示方式0不限制1当前区
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lookArea { get; set; }
/// <summary>
/// 进入权限0不限制1验证
/// </summary>
[SugarColumn(IsNullable = true)]
public int? inRole { get; set; }
/// <summary>
/// 锁定时间
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lockTime { get; set; }
}
}

View File

@@ -0,0 +1,57 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Resource")]
public class game_city_map_res
{
/// <summary>
/// 资源id
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string resId { get; set; }
/// <summary>
/// 地图id
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? mapId { get; set; }
/// <summary>
/// 资源名称
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? resName { get; set; }
/// <summary>
/// 对应物品ID
/// </summary>
[SugarColumn(IsNullable = true)]
public int? goodsId { get; set; }
/// <summary>
/// 获取资源数量
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? count { get; set; }
/// <summary>
/// 采集需要数量
/// </summary>
[SugarColumn(IsNullable = true)]
public int? needVigour { get; set; }
/// <summary>
/// 成功率
/// </summary>
[SugarColumn(Length = 18, IsNullable = true)]
public decimal? okRadio { get; set; }
/// <summary>
/// 采集锁定时间
/// </summary>
[SugarColumn(IsNullable = true)]
public int? gatherTime { get; set; }
}
}

View File

@@ -0,0 +1,63 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Resource")]
public class game_city_npc
{
/// <summary>
/// npcId
/// </summary>
[SugarColumn(IsPrimaryKey = true)]
public int npcId { get; set; }
/// <summary>
/// areaId
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? areaId { get; set; }
/// <summary>
/// mapId
/// </summary>
[SugarColumn(Length = 20, IsNullable = true)]
public string? mapId { get; set; }
/// <summary>
/// npcName
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? npcName { get; set; }
/// <summary>
/// tips
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? tips { get; set; }
/// <summary>
/// code
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? code { get; set; }
/// <summary>
/// story
/// </summary>
[SugarColumn(IsNullable = true)]
public string? story { get; set; }
/// <summary>
/// status
/// </summary>
[SugarColumn(IsNullable = true)]
public int? status { get; set; }
/// <summary>
/// bus
/// </summary>
[SugarColumn(IsNullable = true)]
public string? bus { get; set; }
}
}

View File

@@ -0,0 +1,81 @@
using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Resource")]
public class game_goods
{
/// <summary>
/// goodsId
/// </summary>
[SugarColumn(IsPrimaryKey = true)]
public int goodsId { get; set; }
/// <summary>
/// goodsName
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? goodsName { get; set; }
/// <summary>
/// lev
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lev { get; set; }
/// <summary>
/// code
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? code { get; set; }
/// <summary>
/// img
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? img { get; set; }
/// <summary>
/// tips
/// </summary>
[SugarColumn(IsNullable = true)]
public string? tips { get; set; }
/// <summary>
/// source
/// </summary>
[SugarColumn(IsNullable = true)]
public string? source { get; set; }
/// <summary>
/// weight
/// </summary>
[SugarColumn(IsNullable = true)]
public int? weight { get; set; }
/// <summary>
/// sysPrice
/// </summary>
[SugarColumn(Length = 18, IsNullable = true)]
public decimal? sysPrice { get; set; }
/// <summary>
/// content
/// </summary>
[SugarColumn(IsNullable = true)]
public string? content { get; set; }
/// <summary>
/// 0不可交易1可交易
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isDeal { get; set; }
/// <summary>
/// 0不可赠送 1可赠送
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isGive { get; set; }
}
}

View File

@@ -1,4 +1,4 @@
using SqlSugar; using SqlSugar;
using System; using System;
namespace Application.Domain.Entity namespace Application.Domain.Entity

View File

@@ -0,0 +1,8 @@
namespace Application.Domain.Entity;
public class GameChatView
{
public game_chat chat { get; set; }
public UserModel user { get; set; }
}

View File

@@ -0,0 +1,7 @@
namespace Application.Domain;
public class UserCache
{
public static string BaseCacheKey = "BaseUserCache:{0}";
public static string BaseCacheKeys = "BaseUserCache:{0}:{1}";
}

View File

@@ -0,0 +1,9 @@
namespace Application.Domain;
public static class GameConfig
{
public const int OnLineTime = 30;//在线延迟时间(分钟)
public const int SendChatGoodsBase = 10014;//小海螺
public const int SendChatGoodsArea = 10001;//大海螺
public const int SendChatGoodsService = 10002;//金海螺
}

View File

@@ -0,0 +1,14 @@
namespace Application.Domain;
public static class GameChatEnum
{
public enum Code
{
Public,//公共
Group,//帮派
Team,//队伍
Region,//全区
Dress,//全服
System//系统
}
}

View File

@@ -0,0 +1,10 @@
namespace Application.Domain;
public static class GameEnum
{
public enum LogCode
{
,
}
}

View File

@@ -0,0 +1,11 @@
namespace Application.Domain;
public static class GoodsEnum
{
public enum Code
{
Drug,//药品
Prop,//物品
Cargo,//货物
}
}

View File

@@ -2,3 +2,5 @@
global using SqlSugar; global using SqlSugar;
global using Application.Domain.Entity; global using Application.Domain.Entity;
global using Photon.Core.Redis; global using Photon.Core.Redis;
global using Photon.Core.Assist;
global using Application.Service.Pub;

View File

@@ -0,0 +1,13 @@
namespace Application.Domain;
public interface IGameChatService
{
Task<List<GameChatView>> GetChatTop(int areaId, int top, string teamId, string groupId);
Task<List<GameChatView>> GetChatData(int type, int areaId, string teamId, string groupId, int page, int limit,
RefAsync<int> total);
Task<bool> SendChat(string userId, int areaId, string code, string sign, string par = "");
Task<bool> DeleteChat(string chatId);
}

View File

@@ -0,0 +1,6 @@
namespace Application.Domain;
public interface IGameEquService
{
}

View File

@@ -0,0 +1,24 @@
namespace Application.Domain;
public interface IGameGoodsService
{
#region
Task<game_goods> GetGoodsInfo(int goodsId);
Task<string> GetGoodsContent(int goodsId);
#endregion
#region
Task<unit_user_goods> GetUserGoodsInfo(string ugId);
Task<unit_user_goods> GetUserGoodsInfo(string userId, int goodsId);
Task<int> GetUserGoodsCount(string userId, int goodsId);
Task<List<unit_user_goods>> GetUserGoodsData(string userId, List<string> code, string search, int page,
int limit, RefAsync<int> total);
Task<bool> UpdateUserGoods(string userId, int op, int goodsId, int count, string remark = "");
#endregion
}

View File

@@ -0,0 +1,31 @@
namespace Application.Domain;
public interface IGameMapService
{
#region
Task<game_city> GetCityInfo(int cityId);
Task<game_city_map> GetMapInfo(string mapId);
Task<List<game_city_map>> GetMapCity(int cityId);
Task<int> GetMapCityByMapId(string mapId);
Task<List<game_city_npc>> GetMapNpc(string mapId);
Task<game_city_npc> GetNpcInfo(int npcId);
#endregion
#region
Task<string> GetUserOnMapId(string userId);
Task<unit_user_online> GetUserOnMap(string userId);
Task UpdateUserOnMap(string userId, string ip, string mapId);
#endregion
#region
Task<List<UserModel>> GetMapUser(string mapId, int area, int showArea, List<string> noUser, int take);
Task<List<UserModel>> GetMapUser(string mapId, int area, int showArea, List<string> noUser, int page,
int limit, RefAsync<int> total);
#endregion
}

View File

@@ -4,4 +4,5 @@ public interface INoticeService
{ {
Task<List<game_notice>> GetNoticeDataByTake(int take); Task<List<game_notice>> GetNoticeDataByTake(int take);
Task<List<game_notice>> GetNoticeData(int page, int limit, RefAsync<int> total); Task<List<game_notice>> GetNoticeData(int page, int limit, RefAsync<int> total);
Task<game_notice> GetNoticeInfo(string id);
} }

View File

@@ -0,0 +1,33 @@
namespace Application.Domain;
public interface IGameAccountService
{
/// <summary>
/// 根据OpenId获取账号信息
/// </summary>
/// <param name="openId"></param>
/// <returns></returns>
Task<game_account> GetAccInfoByOpenId(string openId);
/// <summary>
/// 根据AccId获取账号信息
/// </summary>
/// <param name="accId"></param>
/// <returns></returns>
Task<game_account> GetAccInfoByAccId(string accId);
Task<game_account> GetAccInfoByToken(string token);
/// <summary>
/// 注册账号
/// </summary>
/// <param name="userName"></param>
/// <param name="nick"></param>
/// <param name="pwd"></param>
/// <param name="remAccId"></param>
/// <param name="openId"></param>
/// <returns></returns>
Task<game_account> Regist(string userName, string nick, string pwd, string remAccId = "",
string openId = "");
Task<bool> UpdateAccountToken(string accId);
}

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namespace Application.Domain;
public interface IUnitUserService
{
#region
Task<List<unit_user>> GetUserDataByAccId(string accId);
Task<unit_user> GetUserInfoByUserId(string userId);
Task<unit_user> GetUserInfoByUserNo(string userNo);
Task<unit_user> GetUserInfoByToken(string token);
#endregion
#region
/// <summary>
/// 注册游戏角色
/// </summary>
/// <param name="areaId"></param>
/// <param name="accId"></param>
/// <returns></returns>
Task<unit_user> Register(int areaId, string accId);
Task<bool> RegisterUserInfo(string userId, string nick, string sex);
#endregion
#region
Task<int> GetOnlineCount();
#endregion
}

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namespace Application.Domain;
public interface IUnitUserWeight
{
Task<unit_user_weight> GetUserWeightInfo(string userId);
Task<bool> UpdateUserWeight(string userId, int op, int weight);
Task<bool> UpdateUserMaxWeight(string userId, int op, int weight);
Task<bool> AddUserWeightLog(string userId, int goodsId, string goodsName, int weight, int count);
Task<bool> CheakUserWeight(string userId, int useWeight);
#region
Task<List<unit_user_ship>> GetUserShip(string userId);
Task<int> GetUserShipMaxWeight(string userId);
Task<bool> UpdateUserShipOnWeight(string userId, int op, int weight);
Task<bool> CheakUserShipWeight(string userId, int useWeight);
Task<bool> DeleteUserShip(string usId, string userId);
Task<bool> AddUserShip(string userId, string name, int goodsId, int speed, int weight);
#endregion
}

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namespace Application.Domain;
public class GameChatService : IGameChatService, ITransient
{
private readonly ISqlSugarClient _dbClient;
private readonly IRedisCache _redisClient;
public GameChatService(ISqlSugarClient dbClient, IRedisCache redisClient)
{
_dbClient = dbClient;
_redisClient = redisClient;
}
public async Task<List<GameChatView>> GetChatTop(int areaId, int top, string teamId, string groupId)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_chat>();
List<string> allCode = new List<string>() { "Public", "Region", "System" };
var data = await db.Queryable<game_chat>().Where(it => it.state == 1 &&
(
(allCode.Contains(it.code) && it.areaId == areaId) ||
(it.code == "Group" && it.par == groupId) ||
(it.code == "Team" && it.par == teamId) ||
(it.code == "Dress")
)
).Take(top).OrderByDescending(it => it.sort).ToListAsync();
var result = new List<GameChatView>();
foreach (var item in data)
{
var userModel = await UserModelTool.GetUserView(item.userId, true);
result.Add(new GameChatView() { chat = item, user = userModel });
}
return result;
}
public async Task<List<GameChatView>> GetChatData(int type, int areaId, string teamId, string groupId, int page,
int limit,
RefAsync<int> total)
{
List<game_chat> data = new List<game_chat>();
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_chat>();
if (type == 0)
{
List<string> allCode = new List<string>() { "Public", "Region", "System" };
data = await db.Queryable<game_chat>().Where(it => it.state == 1 &&
(
(allCode.Contains(it.code) && it.areaId == areaId) ||
(it.code == "Group" && it.par == groupId) ||
(it.code == "Team" && it.par == teamId) ||
(it.code == "Dress")
)
).OrderByDescending(it => it.sort).ToPageListAsync(page, limit, total);
}
else if (type == 1) //队伍
{
data = await db.Queryable<game_chat>().Where(it => it.state == 1 && it.code == "Team" && it.par == teamId
).OrderByDescending(it => it.sort).ToPageListAsync(page, limit, total);
}
else if (type == 2) //帮派
{
data = await db.Queryable<game_chat>().Where(it => it.state == 1 && it.code == "Group" && it.par == groupId
).OrderByDescending(it => it.sort).ToPageListAsync(page, limit, total);
}
else if (type == 3) //全区
{
data = await db.Queryable<game_chat>()
.Where(it => it.state == 1 && it.code == "Region" && it.areaId == areaId
).OrderByDescending(it => it.sort).ToPageListAsync(page, limit, total);
}
else if (type == 4) //全服
{
data = await db.Queryable<game_chat>().Where(it => it.state == 1 && it.code == "Dress"
).OrderByDescending(it => it.sort).ToPageListAsync(page, limit, total);
}
else if (type == 5) //系统
{
data = await db.Queryable<game_chat>()
.Where(it => it.state == 1 && it.code == "System" && it.areaId == areaId
).OrderByDescending(it => it.sort).ToPageListAsync(page, limit, total);
}
else
{
data = new List<game_chat>();
}
var result = new List<GameChatView>();
foreach (var item in data)
{
var userModel = await UserModelTool.GetUserView(item.userId, true);
result.Add(new GameChatView() { chat = item, user = userModel });
}
return result;
}
/// <summary>
/// 添加聊天
/// </summary>
/// <param name="userId"></param>
/// <param name="areaId"></param>
/// <param name="code"></param>
/// <param name="sign"></param>
/// <param name="par"></param>
/// <returns></returns>
public async Task<bool> SendChat(string userId, int areaId, string code, string sign, string par = "")
{
game_chat chat = new game_chat();
chat.chatId = StringAssist.NewGuid;
chat.userId = userId;
chat.areaId = areaId;
chat.code = code;
chat.par = par;
chat.sign = sign;
chat.state = 1;
chat.addTime = DateTime.Now;
chat.sort = TimeExtend.GetTimeStampSeconds;
chat.delTime = TimeExtend.GetTimeStampBySeconds(DateTime.Now.AddDays(3));
switch (code)
{
case "Region":
chat.sort += 300; //五分钟
break;
case "Dress":
chat.sort += 600; //10分钟
break;
case "System":
chat.delTime = TimeExtend.GetTimeStampBySeconds(DateTime.Now.AddHours(6));
break;
case "Group":
chat.delTime = TimeExtend.GetTimeStampBySeconds(DateTime.Now.AddHours(6));
break;
case "Team":
chat.delTime = TimeExtend.GetTimeStampBySeconds(DateTime.Now.AddHours(6));
break;
}
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_chat>();
return await db.Insertable(chat).ExecuteCommandAsync() > 0;
}
/// <summary>
/// 删除聊天
/// </summary>
/// <param name="chatId"></param>
/// <returns></returns>
public async Task<bool> DeleteChat(string chatId)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_chat>();
return await db.Updateable<game_chat>().SetColumns(it => it.state == 0).Where(it => it.chatId == chatId)
.ExecuteCommandAsync() > 0;
}
}

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namespace Application.Domain;
public class GameEquService(ISqlSugarClient DbClient, IRedisCache redis) : IGameEquService, ITransient
{
}

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using System.Reflection.Metadata;
namespace Application.Domain;
public class GameGoodsService(ISqlSugarClient DbClient, IRedisCache redis) : IGameGoodsService, ITransient
{
#region
public async Task<game_goods> GetGoodsInfo(int goodsId)
{
string key = string.Format(BaseCache.BaseCacheKey, "GoodsData");
var data = await redis.GetHashAsync<game_goods>(key, goodsId.ToString());
if (data == null)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<game_goods>();
data = await db.Queryable<game_goods>().Where(it => it.goodsId == goodsId).SingleAsync();
await redis.AddHashAsync(key, goodsId.ToString(), data);
}
return data;
}
public async Task<string> GetGoodsContent(int goodsId)
{
var goodsInfo = await GetGoodsInfo(goodsId);
if (goodsInfo == null)
{
return "";
}
else
{
return goodsInfo.content;
}
}
#endregion
#region
public async Task<unit_user_goods> GetUserGoodsInfo(string ugId)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_goods>();
return await db.Queryable<unit_user_goods>().Where(it => it.ugId == ugId).SingleAsync();
}
public async Task<unit_user_goods> GetUserGoodsInfo(string userId, int goodsId)
{
string ugId = GetUserGoodsKey(userId, goodsId);
return await GetUserGoodsInfo(ugId);
}
public async Task<int> GetUserGoodsCount(string userId, int goodsId)
{
var info = await GetUserGoodsInfo(userId, goodsId);
return info == null ? 0 : (int)info.count;
}
public async Task<List<unit_user_goods>> GetUserGoodsData(string userId, List<string> code, string search, int page,
int limit, RefAsync<int> total)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_goods>();
return await db.Queryable<unit_user_goods>().Where(it => it.userId == userId && it.count > 0)
.WhereIF(code.Count > 0, it => code.Contains(it.code))
.WhereIF(!string.IsNullOrEmpty(search), it => it.goodsName.Contains(search))
.OrderBy(it => it.lev, OrderByType.Desc)
.OrderBy(it => it.count, OrderByType.Desc)
.ToPageListAsync(page, limit, total);
}
public async Task<bool> UpdateUserGoods(string userId, int op, int goodsId, int count, string remark = "")
{
bool isOk = false;
unit_user_goods UserGoods = new unit_user_goods();
string ugId = GetUserGoodsKey(userId, goodsId);
try
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_goods>();
UserGoods = await db.Queryable<unit_user_goods>().Where(it => it.ugId == ugId).SingleAsync();
await DbClient.AsTenant().BeginTranAsync();
if (op == 1) //增加
{
if (UserGoods == null)
{
var goodsInfo = await GetGoodsInfo(goodsId);
UserGoods = new unit_user_goods();
UserGoods.ugId = ugId;
UserGoods.userId = userId;
UserGoods.goodsId = goodsId;
UserGoods.count = count;
UserGoods.lev = goodsInfo.lev;
UserGoods.code = goodsInfo.code;
UserGoods.goodsName = goodsInfo.goodsName;
UserGoods.weight = goodsInfo.weight;
UserGoods.sysPrice = goodsInfo.sysPrice;
UserGoods.isDeal = goodsInfo.isDeal;
UserGoods.isGive = goodsInfo.isGive;
isOk = await db.Insertable(UserGoods).ExecuteCommandAsync() > 0;
}
else
{
isOk = await db.Updateable<unit_user_goods>().SetColumns(it => it.count == it.count + count)
.Where(it => it.ugId == ugId).ExecuteCommandAsync() > 0;
}
}
else
{
isOk = await db.Updateable<unit_user_goods>().SetColumns(it => it.count == it.count - count)
.Where(it => it.ugId == ugId).ExecuteCommandAsync() > 0;
}
await DbClient.AsTenant().CommitTranAsync();
}
catch
{
await DbClient.AsTenant().RollbackTranAsync();
isOk = false;
}
if (isOk)
{
//更新负重
int weightCount = Convert.ToInt32(UserGoods.weight) * count;
if (weightCount > 0)
{
var weightService = App.GetService<IUnitUserWeight>();
if (UserGoods.code == nameof(GoodsEnum.Code.Cargo))//跑商物品处理
{
await weightService.UpdateUserShipOnWeight(userId, op, weightCount);
}
else
{
await weightService.UpdateUserWeight(userId, op, weightCount);
}
}
await AddGoodsLog(userId, goodsId, op, count, remark); //添加日志
}
return isOk;
}
private async Task<bool> AddGoodsLog(string userId, int goodsId, int code, int count, string remark)
{
unit_user_goods_log bagLog = new unit_user_goods_log();
bagLog.logId = StringAssist.NewGuid;
bagLog.userId = userId;
bagLog.goodsId = goodsId;
bagLog.code = code == 0 ? bagLog.code = nameof(GameEnum.LogCode.) : bagLog.code = nameof(GameEnum.LogCode.);
bagLog.count = count;
bagLog.addTime = DateTime.Now;
bagLog.remark = remark;
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_goods_log>();
return await db.Insertable(bagLog).SplitTable().ExecuteCommandAsync() > 0;
}
#endregion
#region
private string GetUserGoodsKey(string userId, int goodsId)
{
return $"{userId}_{goodsId}";
}
#endregion
}

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namespace Application.Domain;
public class GameMapService(ISqlSugarClient DbClient, IRedisCache redis) : IGameMapService, ITransient
{
#region
public async Task<game_city> GetCityInfo(int cityId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MapCityData", "CityData");
var data = await redis.GetHashAsync<game_city>(key, cityId.ToString());
if (data == null)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<game_city>();
data = await db.Queryable<game_city>().Where(it => it.cityId == cityId).SingleAsync();
await redis.AddHashAsync(key, cityId.ToString(), data);
}
return data;
}
public async Task<game_city_map> GetMapInfo(string mapId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MapCityData", "MapData");
var data = await redis.GetHashAsync<game_city_map>(key, mapId);
if (data == null)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<game_city_map>();
data = await db.Queryable<game_city_map>().Where(it => it.mapId == mapId).SingleAsync();
await redis.AddHashAsync(key, mapId, data);
}
return data;
}
public async Task<List<game_city_map>> GetMapCity(int cityId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MapCityData", "CityShowMap");
var data = await redis.GetHashAsync<List<game_city_map>>(key, cityId.ToString());
if (data == null)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<game_city_map>();
data = await db.Queryable<game_city_map>().Where(it => it.cityId == cityId && it.show == 1).ToListAsync();
await redis.AddHashAsync(key, cityId.ToString(), data);
}
return data;
}
public async Task<int> GetMapCityByMapId(string mapId)
{
var data = await GetMapInfo(mapId);
if (data != null)
{
return (int)data.cityId;
}
else
{
return 0;
}
}
public async Task<List<game_city_npc>> GetMapNpc(string mapId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MapCityData", "NpcData");
var data = await redis.GetHashAsync<List<game_city_npc>>(key, mapId);
if (data == null)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<game_city_npc>();
data = await db.Queryable<game_city_npc>().Where(it => it.mapId == mapId && it.status == 1).ToListAsync();
await redis.AddHashAsync(key, mapId, data);
}
return data;
}
public async Task<game_city_npc> GetNpcInfo(int npcId)
{
string key = string.Format(BaseCache.BaseCacheKeys, "MapCityData", "NpcInfo");
var data = await redis.GetHashAsync<game_city_npc>(key, npcId.ToString());
if (data == null)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<game_city_npc>();
data = await db.Queryable<game_city_npc>().Where(it => it.npcId == npcId).SingleAsync();
await redis.AddHashAsync(key, npcId.ToString(), data);
}
return data;
}
#endregion
#region
public async Task<string> GetUserOnMapId(string userId)
{
var data = await GetUserOnMap(userId);
if (data == null)
{
return "16_27";
}
return data.mapId;
}
public async Task<unit_user_online> GetUserOnMap(string userId)
{
string key = string.Format(UserCache.BaseCacheKey, "UserOnline");
if (await redis.HExistsHashAsync(key, userId))
{
return await redis.GetHashAsync<unit_user_online>(key, userId);
}
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_online>();
var data = await db.Queryable<unit_user_online>().Where(it => it.userId == userId).SingleAsync();
await redis.AddHashAsync(key, userId, data);
return data;
}
public async Task UpdateUserOnMap(string userId, string ip, string mapId)
{
unit_user_online onLine = new unit_user_online();
onLine.userId = userId;
onLine.mapId = mapId;
onLine.ip = ip;
onLine.upTime = TimeAssist.GetTimeStampNum;
string key = string.Format(UserCache.BaseCacheKey, "UserOnline");
if (await redis.AddHashAsync(key, userId, onLine))
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_online>();
await db.Updateable<unit_user_online>(onLine).ExecuteCommandAsync();
}
}
#endregion
#region
private async Task<List<UserModel>> GetMapUser(string mapId, int area, int showArea, List<string> noUser)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_online>();
long time = TimeExtend.GetTimeStampBySeconds(DateTime.Now.AddMinutes(0 - GameConfig.OnLineTime));
var data = await db.Queryable<unit_user_online>().Where(it => it.upTime > time && it.mapId == mapId)
.WhereIF(noUser.Count > 0, it => !noUser.Contains(it.userId))
.OrderByDescending(it=>it.upTime)
.ToListAsync();
List<UserModel> result = new List<UserModel>();
data.ForEach(async it =>
{
var temp = await UserModelTool.GetUserView(it.userId);
bool isAdd = showArea == 1 && area != temp.area ? false : true;
if (isAdd)
{
result.Add(temp);
}
});
return result;
}
public async Task<List<UserModel>> GetMapUser(string mapId, int area, int showArea, List<string> noUser, int take)
{
var data = await GetMapUser(mapId, area, showArea, noUser);
return data.Take(take).ToList();
}
public async Task<List<UserModel>> GetMapUser(string mapId, int area, int showArea, List<string> noUser, int page,
int limit, RefAsync<int> total)
{
var data = await GetMapUser(mapId, area, showArea, noUser);
total = data.Count;
return data.Skip((page - 1) * limit) // 跳过前面的页
.Take(limit) // 取当前页
.ToList();
}
#endregion
}

View File

@@ -20,6 +20,12 @@ public class NoticeService:INoticeService,ITransient
public async Task<List<game_notice>> GetNoticeData(int page, int limit, RefAsync<int> total) public async Task<List<game_notice>> GetNoticeData(int page, int limit, RefAsync<int> total)
{ {
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_notice>(); var db = _dbClient.AsTenant().GetConnectionWithAttr<game_notice>();
return await db.Queryable<game_notice>().ToPageListAsync(page, limit, total); return await db.Queryable<game_notice>().OrderByDescending(it=>it.addTime).ToPageListAsync(page, limit, total);
}
public async Task<game_notice> GetNoticeInfo(string id)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_notice>();
return await db.Queryable<game_notice>().Where(it => it.noticeId == id).SingleAsync();
} }
} }

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using Photon.Core.Assist;
namespace Application.Domain;
public class GameAccountService : IGameAccountService, ITransient
{
private readonly ISqlSugarClient _dbClient;
private readonly IRedisCache _redisClient;
public GameAccountService(ISqlSugarClient dbClient, IRedisCache redisClient)
{
_dbClient = dbClient;
_redisClient = redisClient;
}
public async Task<game_account> GetAccInfoByOpenId(string openId)
{
string key = string.Format(UserCache.BaseCacheKeys, "UserAccountData", "OpenId");
if (await _redisClient.HExistsHashAsync(key, openId))
{
return await _redisClient.GetHashAsync<game_account>(key, openId);
}
else
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_account>();
var data = await db.Queryable<game_account>().Where(it => it.openId == openId).FirstAsync();
if (data != null)
{
await _redisClient.AddHashAsync(key, openId, data);
}
return data;
}
}
public async Task<game_account> GetAccInfoByAccId(string accId)
{
string key = string.Format(UserCache.BaseCacheKeys, "UserAccountData", "AccId");
if (await _redisClient.HExistsHashAsync(key, accId))
{
return await _redisClient.GetHashAsync<game_account>(key, accId);
}
else
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_account>();
var data = await db.Queryable<game_account>().Where(it => it.accId == accId).FirstAsync();
if (data != null)
{
await _redisClient.AddHashAsync(key, accId, data);
}
return data;
}
}
public async Task<game_account> GetAccInfoByToken(string token)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_account>();
var data = await db.Queryable<game_account>().Where(it => it.token == token).FirstAsync();
return data;
}
private async Task ClearCache(string clearId)
{
string openId = string.Empty;
string accId = string.Empty;
var accInfo = await GetAccInfoByAccId(clearId);
if (accInfo != null)
{
accId = accInfo.accId;
openId = accInfo.openId;
}
else
{
accInfo = await GetAccInfoByOpenId(clearId);
if (accInfo != null)
{
accId = accInfo.accId;
openId = accInfo.openId;
}
}
if (!string.IsNullOrEmpty(openId))
{
string key = string.Format(UserCache.BaseCacheKeys, "UserAccountData", "OpenId");
await _redisClient.DelHashAsync(key, openId);
}
if (!string.IsNullOrEmpty(accId))
{
string key = string.Format(UserCache.BaseCacheKeys, "UserAccountData", "AccId");
await _redisClient.DelHashAsync(key, accId);
}
}
public async Task<game_account> Regist(string userName, string nick, string pwd, string remAccId = "",
string openId = "")
{
game_account result = new game_account();
try
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_account>();
await _dbClient.AsTenant().BeginTranAsync();
string accId = StringAssist.NewGuid;
result.accId = accId;
result.userName = userName;
result.nick = nick;
string sid = await CreateToken();
result.token = sid;
result.npwd = pwd;
result.remAccId = remAccId;
result.remCode = StringAssist.RandomString(6);
result.pwd = EncryptAssist.Md5Encryption(pwd);
result.status = 1;
result.addTime = DateTime.Now;
result.openId = openId;
bool isok = await db.Insertable(result).ExecuteCommandAsync() > 0;
if (isok)
{
await ClearCache(openId);
}
else
{
result = null;
}
await _dbClient.AsTenant().CommitTranAsync();
}
catch
{
result = null;
await _dbClient.AsTenant().RollbackTranAsync();
}
return result;
}
private async Task<string> CreateToken()
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_account>();
string token = string.Empty;
bool ok = true;
while (ok)
{
token = string.Format("{0}", StringAssist.RandomString(32));
if (await db.Queryable<game_account>().Where(it => it.token == token).AnyAsync() == false)
{
ok = false;
}
}
return token;
}
public async Task<bool> UpdateAccountToken(string accId)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<game_account>();
string token = await CreateToken();
bool result = await db.Updateable<game_account>().SetColumns(it => it.token == token)
.Where(it => it.accId == accId).ExecuteCommandAsync() > 0;
if (result)
{
await ClearCache(accId);
}
return result;
}
}

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using Photon.Core.Assist;
namespace Application.Domain;
public class UnitUserService : IUnitUserService, ITransient
{
private readonly ISqlSugarClient _dbClient;
private readonly IRedisCache _redisClient;
public UnitUserService(ISqlSugarClient dbClient, IRedisCache redisClient)
{
_dbClient = dbClient;
_redisClient = redisClient;
}
#region
public async Task<List<unit_user>> GetUserDataByAccId(string accId)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<unit_user>();
return await db.Queryable<unit_user>().Where(it => it.accId == accId).ToListAsync();
}
public async Task<unit_user> GetUserInfoByUserId(string userId)
{
string key = string.Format(UserCache.BaseCacheKeys, "UserInfo", "UserId");
var data = await _redisClient.GetHashAsync<unit_user>(key, userId);
if (data == null)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<unit_user>();
data = await db.Queryable<unit_user>().Where(it => it.userId == userId).SingleAsync();
if (data != null)
{
await _redisClient.AddHashAsync(key, userId, data);
}
}
return data;
}
public async Task<unit_user> GetUserInfoByUserNo(string userNo)
{
string key = string.Format(UserCache.BaseCacheKeys, "UserInfo", "UserNo");
var data = await _redisClient.GetHashAsync<unit_user>(key, userNo);
if (data == null)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<unit_user>();
data = await db.Queryable<unit_user>().Where(it => it.userNo == userNo).SingleAsync();
if (data != null)
{
await _redisClient.AddHashAsync(key, userNo, data);
}
}
return data;
}
public async Task<unit_user> GetUserInfoByToken(string token)
{
string key = string.Format(UserCache.BaseCacheKeys, "UserInfo", "token");
var data = await _redisClient.GetHashAsync<unit_user>(key, token);
if (data == null)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<unit_user>();
data = await db.Queryable<unit_user>().Where(it => it.token == token).SingleAsync();
if (data != null)
{
await _redisClient.AddHashAsync(key, token, data);
}
}
return data;
}
private async Task ClearUserInfo(int type, string id)
{
unit_user result = new unit_user();
switch (type)
{
case 0:
result = await GetUserInfoByUserId(id);
break;
case 1:
result = await GetUserInfoByToken(id);
break;
}
await _redisClient.DelHashAsync(string.Format(UserCache.BaseCacheKeys, "UserInfo", "UserId"), result.userId);
await _redisClient.DelHashAsync(string.Format(UserCache.BaseCacheKeys, "UserInfo", "UserNo"), result.userNo);
await _redisClient.DelHashAsync(string.Format(UserCache.BaseCacheKeys, "UserInfo", "Sid"), result.token);
}
#endregion
#region
public async Task<unit_user> Register(int areaId, string accId)
{
unit_user result = new unit_user();
try
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<unit_user>();
await _dbClient.AsTenant().BeginTranAsync();
string userId = StringAssist.NewGuid;
result.userId = userId;
result.areaId = areaId;
result.accId = accId;
result.nick = "四海虾米";
result.headImg = "";
int no = await GetUserNo();
result.userNo = no.ToString();
string token = await GetToken();
result.token = token;
result.sign = "这个小家伙儿很懒,什么也没留下.";
result.status = 1;
result.regOk = 0;
result.isSystem = 0;
result.addTime = DateTime.Now;
bool isok = db.Insertable(result).ExecuteCommand() > 0;
if (!isok)
{
result = null;
}
await _dbClient.AsTenant().CommitTranAsync();
}
catch
{
result = null;
await _dbClient.AsTenant().RollbackTranAsync();
}
return result;
}
public async Task<bool> RegisterUserInfo(string userId, string nick, string sex)
{
var db = _dbClient.AsTenant().GetConnectionWithAttr<unit_user>();
bool result = await db.Updateable<unit_user>().SetColumns(it => it.nick == nick)
.SetColumns(it => it.sex == sex)
.SetColumns(it => it.regOk == 1)
.Where(it => it.userId == userId).ExecuteCommandAsync() > 0;
if (result)
{
await ClearUserInfo(0, userId); //清理个人信息表缓存
//注册账户
unit_user_acc acc = new unit_user_acc();
acc.userId = userId;
acc.cowry = 0;
acc.gold = 0;
acc.teach = 0;
acc.renown = 0;
db.Insertable(acc).AddQueue();
//注册游戏货币
unit_user_copper copper = new unit_user_copper();
copper.userId = userId;
copper.copper = 0;
db.Insertable(copper).AddQueue();
//注册个人基础属性
unit_user_attr userAttr = GameTool.GetAttrData(1);
userAttr.userId = userId;
db.Insertable(userAttr).AddQueue();
//注册个人血量
unit_user_blood blood = new unit_user_blood();
blood.userId = userId;
blood.blood = userAttr.upBlood;
db.Insertable(blood).AddQueue();
//注册士气
unit_user_morale morale = new unit_user_morale();
morale.userId = userId;
morale.morale = userAttr.upMorale;
db.Insertable(morale).AddQueue();
//注册等级经验
unit_user_exp exp = new unit_user_exp();
exp.userId = userId;
exp.exp = 0;
exp.upExp = GameTool.GetUserUpExp(1);
db.Insertable(exp).AddQueue();
//注册负重
unit_user_weight weight = new unit_user_weight();
weight.userId = userId;
weight.onWeight = 0;
weight.maxWeight = 100;
db.Insertable(weight).AddQueue();
//注册活力
unit_user_vigour vitality = new unit_user_vigour();
vitality.userId = userId;
vitality.vitality = 50;
vitality.upVitality = 50;
vitality.upTime = TimeAssist.GetDateTimeYMDString(0);
db.Insertable(vitality).AddQueue();
//注册在线
unit_user_online online = new unit_user_online();
online.userId = userId;
online.ip = "";
online.mapId = "16_27";
online.upTime = TimeAssist.GetTimeStampNum;
db.Insertable(online).AddQueue();
await db.SaveQueuesAsync(false);
}
return result;
}
private async Task<int> GetUserNo()
{
int No = 0;
bool ok = true;
while (ok)
{
No = RandomAssist.GetFormatedNumeric(11012585, 97521695);
if (await GetUserInfoByUserNo(No.ToString()) == null)
{
ok = false;
}
}
return No;
}
private async Task<string> GetToken()
{
string token = string.Empty;
bool ok = true;
while (ok)
{
token = StringAssist.RandomString(32);
if (await GetUserInfoByToken(token) == null)
{
ok = false;
}
}
return token;
}
#endregion
#region
public async Task<int> GetOnlineCount()
{
long time = TimeExtend.GetTimeStampBySeconds(DateTime.Now.AddMinutes(0-GameConfig.OnLineTime));
var db = _dbClient.AsTenant().GetConnectionWithAttr<unit_user_online>();
return await db.Queryable<unit_user_online>().Where(it => it.upTime > time).CountAsync();
}
#endregion
}

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namespace Application.Domain;
public class UnitUserWeight(ISqlSugarClient DbClient, IRedisCache redis) : IUnitUserWeight, ITransient
{
public async Task<unit_user_weight> GetUserWeightInfo(string userId)
{
string key = string.Format(UserCache.BaseCacheKeys, "WeightData", "Weight");
var data = await redis.GetHashAsync<unit_user_weight>(key, userId);
if (data == null)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_weight>();
data = await db.Queryable<unit_user_weight>().Where(it => it.userId == userId).SingleAsync();
await redis.AddHashAsync(key, userId, data);
}
data.maxWeight = await GetUserMaxWeight(data);
return data;
}
private async Task<int> GetUserMaxWeight(unit_user_weight data)
{
int result = (int)data.maxWeight;
//其他属性加层
return result;
}
private async Task ClearUserWeightInfo(string userId)
{
string key = string.Format(UserCache.BaseCacheKeys, "WeightData", "Weight");
await redis.DelHashAsync(key, userId);
}
public async Task<bool> UpdateUserWeight(string userId, int op, int weight)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_weight>();
bool result = await db.Updateable<unit_user_weight>()
.SetColumnsIF(op == 0, it => it.onWeight == it.onWeight - weight)
.SetColumnsIF(op == 1, it => it.onWeight == it.onWeight + weight)
.SetColumnsIF(op == 2, it => it.onWeight == weight)
.Where(it => it.userId == userId).ExecuteCommandAsync() > 0;
if (result)
{
await ClearUserWeightInfo(userId);
}
return result;
}
public async Task<bool> UpdateUserMaxWeight(string userId, int op, int weight)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_weight>();
bool result = await db.Updateable<unit_user_weight>()
.SetColumnsIF(op == 0, it => it.maxWeight == it.maxWeight - weight)
.SetColumnsIF(op == 1, it => it.maxWeight == it.maxWeight + weight)
.Where(it => it.userId == userId).ExecuteCommandAsync() > 0;
if (result)
{
await ClearUserWeightInfo(userId);
}
return result;
}
public async Task<bool> AddUserWeightLog(string userId, int goodsId, string goodsName, int weight, int count)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_weight_log>();
unit_user_weight_log log = new unit_user_weight_log();
log.logId = StringAssist.NewGuid;
log.userId = userId;
log.goodsId = goodsId;
log.goodsName = goodsName;
log.weight = weight;
log.count = count;
log.sum = weight * count;
log.addTime = DateTime.Now;
return await db.Insertable(log).ExecuteCommandAsync() > 0;
}
public async Task<bool> CheakUserWeight(string userId, int useWeight)
{
bool result = false;
var weightInfo = await GetUserWeightInfo(userId);
if (weightInfo != null)
{
result = (useWeight + weightInfo.onWeight) <= weightInfo.maxWeight;
}
return result;
}
#region
public async Task<List<unit_user_ship>> GetUserShip(string userId)
{
string key = string.Format(UserCache.BaseCacheKeys, "WeightData", "Ship");
var data = await redis.GetHashAsync<List<unit_user_ship>>(key, userId);
if (data == null)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_ship>();
data = await db.Queryable<unit_user_ship>().Where(it => it.userId == userId).ToListAsync();
await redis.AddHashAsync(key, userId, data);
}
return data;
}
public async Task<int> GetUserShipMaxWeight(string userId)
{
var data = await GetUserShip(userId);
return data.Sum(it => (int)it.weight);
}
private async Task ClearUserShipData(string userId)
{
string key = string.Format(UserCache.BaseCacheKeys, "WeightData", "Ship");
await redis.DelHashAsync(key, userId);
}
public async Task<bool> UpdateUserShipOnWeight(string userId, int op, int weight)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_weight>();
bool result = await db.Updateable<unit_user_weight>()
.SetColumnsIF(op == 0, it => it.shipOnWeight == it.shipOnWeight - weight)
.SetColumnsIF(op == 1, it => it.shipOnWeight == it.shipOnWeight + weight)
.Where(it => it.userId == userId).ExecuteCommandAsync() > 0;
if (result)
{
await ClearUserWeightInfo(userId);
}
return result;
}
public async Task<bool> CheakUserShipWeight(string userId, int useWeight)
{
bool result = false;
var weightInfo = await GetUserWeightInfo(userId);
var maxShipWeight = await GetUserShipMaxWeight(userId);
if (weightInfo != null)
{
result = (useWeight + weightInfo.onWeight) <= maxShipWeight;
}
return result;
}
public async Task<bool> DeleteUserShip(string usId,string userId)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_ship>();
bool result = await db.Deleteable<unit_user_ship>().Where(it => it.usId == usId).ExecuteCommandAsync() > 0;
if (result)
{
await ClearUserShipData(userId);
}
return result;
}
public async Task<bool> AddUserShip(string userId,string name,int goodsId,int speed,int weight)
{
unit_user_ship ship = new unit_user_ship();
ship.usId = StringAssist.NewGuid;
ship.userId = userId;
ship.goodsId = goodsId;
ship.name = name;
ship.speed = speed;
ship.weight = weight;
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_ship>();
bool result = await db.Insertable(ship).ExecuteCommandAsync() > 0;
if (result)
{
await ClearUserShipData(userId);
}
return result;
}
#endregion
}

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namespace Application.Domain;
public class GameTool
{
/// <summary>
/// 获取等级基础属性
/// </summary>
/// <param name="lev"></param>
/// <returns></returns>
public static unit_user_attr GetAttrData(int lev)
{
unit_user_attr data = new unit_user_attr();
data.lev = lev;
data.minAtk = lev + 2;
data.maxAtk = lev + Convert.ToInt32(lev * 0.05) + 4;
data.defense = lev;
data.agility = lev;
data.upBlood = ((lev - 1) * 5) + 80;
data.upMorale = 100 + (lev / 5) * 10;
data.levUpdate = TimeAssist.GetTimeStampNum;
return data;
}
/// <summary>
/// 获取等级升级经验
/// </summary>
/// <param name="lev"></param>
/// <returns></returns>
public static long GetUserUpExp(int lev)
{
long result = 50 * ((lev * lev * lev) + (5 * lev)) - 80;
return result;
}
public static bool AreaVerify( int area,string areas)
{
List<string> onArea = new List<string>() {"0",area.ToString() };
return onArea.Any(it => areas.Contains(it));
}
}

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namespace Application.Domain;
public class UserModelTool
{
/// <summary>
/// 获取用户模型
/// </summary>
/// <param name="userId"></param>
/// <param name="addIcon"></param>
/// <returns></returns>
public static async Task<UserModel> GetUserView(string userId,bool addIcon=false)
{
UserModel result = new UserModel();
var userService = App.GetService<IUnitUserService>();
var userInfo = await userService.GetUserInfoByUserId(userId);
if (userInfo != null)
{
result.userNo = userInfo.userNo;
result.nick = userInfo.nick;
result.sex = userInfo.sex;
result.headImg = userInfo.headImg;
result.area = (int)userInfo.areaId;
result.icon = "";
if (addIcon)//获取图标信息
{
result.icon = "";
}
}
return result;
}
}

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@@ -0,0 +1,24 @@
namespace Application.Service.Pub;
public class TimeExtend
{
public static long GetTimeStampSeconds
{
get => Convert.ToInt64((DateTime.Now - new DateTime(1970, 1, 1, 0, 0, 0, 0)).TotalSeconds);
}
public static long GetTimeStampMilliseconds
{
get => Convert.ToInt64((DateTime.Now - new DateTime(1970, 1, 1, 0, 0, 0, 0)).TotalMilliseconds);
}
public static long GetTimeStampBySeconds(DateTime time)
{
return Convert.ToInt64((time - new DateTime(1970, 1, 1, 0, 0, 0, 0)).TotalSeconds);
}
public static long GetTimeStampByMilliseconds(DateTime time)
{
return Convert.ToInt64((time - new DateTime(1970, 1, 1, 0, 0, 0, 0)).TotalMilliseconds);
}
}

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using System.IdentityModel.Tokens.Jwt;
using System.Text;
using Microsoft.IdentityModel.Tokens;
namespace Application.Service.Pub;
public class JwtTool
{
public static async Task<TokenValidationResult> ParseWithValidationAsync(
string jwtToken,
TokenValidationParameters validationParameters)
{
if (string.IsNullOrWhiteSpace(jwtToken))
throw new ArgumentNullException(nameof(jwtToken));
if (validationParameters == null)
throw new ArgumentNullException(nameof(validationParameters));
var handler = new JwtSecurityTokenHandler();
// 异步验证并解析
return await handler.ValidateTokenAsync(jwtToken, validationParameters);
}
public static async Task<JwtSecurityToken?> ParseWithSecretKeyAsync(string jwtToken, string secretKey)
{
var validationParams = new TokenValidationParameters
{
// 必须配置:密钥
IssuerSigningKey = (SecurityKey) new SymmetricSecurityKey(Encoding.ASCII.GetBytes(secretKey)),
// 验证签名(必须开启)
ValidateIssuerSigningKey = true,
// 根据你的 JWT 配置开启/关闭
ValidateIssuer = false, // 是否验证签发者
ValidateAudience = false, // 是否验证受众
ValidateLifetime = false // 是否验证过期时间(默认开启)
};
var result = await ParseWithValidationAsync(jwtToken, validationParams);
return result.IsValid ? result.SecurityToken as JwtSecurityToken : null;
}
public static async Task< object> GetJwtData(string jwtToken, string secretKey,string key)
{
var token = await ParseWithSecretKeyAsync(jwtToken,secretKey);
var data = token.Payload;
if (data.TryGetValue(key, out object result))
{
return result;
}
return null;
}
}

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@@ -0,0 +1,22 @@
using Newtonsoft.Json;
namespace Application.Web;
public class AutoLogin
{
public async Task<TwResult> TwLogin(string code)
{
using HttpClient client = new HttpClient();
// 发送 GET 请求
string url = $"https://m.twbar.cn/api/AppAuto/GetOpenInfo?code={code}";
string responseText = await client.GetStringAsync(url);
return JsonConvert.DeserializeObject<TwResult>(responseText);
}
}
public class TwResult
{
public string msg { get; set; } = "";
public int code { get; set; }
public object data { get; set; }
}

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@@ -0,0 +1,25 @@
namespace Application.Web;
public class ComHelper
{
public static string GetClientUserIp(HttpContext context)
{
var ip = context.Request.Headers["X-Forwarded-For"].FirstOrDefault();
if (string.IsNullOrEmpty(ip))
{
ip = context.Connection.RemoteIpAddress.ToString();
ip = ip.Replace("::ffff:", "");
}
if (ip.Contains(","))
{
ip = ip.Split(',')[0];
}
//var ip = context.Request.Cookies["kxUserIp"];
//if (string.IsNullOrEmpty(ip))
//{
// ip = "0.0.0.0";
//}
return ip;
}
}

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@@ -0,0 +1,21 @@
using System.Globalization;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Application.Web;
public class DateTimeJsonConverter: JsonConverter<DateTime>
{
public override DateTime Read(
ref Utf8JsonReader reader,
Type typeToConvert,
JsonSerializerOptions options)
{
return DateTime.ParseExact(reader.GetString(), "yyyy-MM-dd HH:mm:ss", CultureInfo.InvariantCulture);
}
public override void Write(Utf8JsonWriter writer, DateTime value, JsonSerializerOptions options)
{
writer.WriteStringValue(value.ToString("yyyy-MM-dd HH:mm:ss", CultureInfo.InvariantCulture));
}
}

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@@ -18,12 +18,20 @@
return token.Claims["userId"]; return token.Claims["userId"];
} }
} }
public static string sid public static string accId
{ {
get get
{ {
var token = App.HttpContext.GetTokenInfo(); var token = App.HttpContext.GetTokenInfo();
return token.Claims["token"]; return token.Claims["accId"];
}
}
public static int areaId
{
get
{
var token = App.HttpContext.GetTokenInfo();
return Convert.ToInt32(token.Claims["areaId"]) ;
} }
} }
} }

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namespace Application.Web;
public class TokenConfig
{
public const int TokenTime = 5;//分钟
}

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@@ -0,0 +1,137 @@
using Microsoft.AspNetCore.Mvc;
namespace Application.Web.Controllers.Chat;
/// <summary>
/// 公聊接口
/// </summary>
[Route("Chat/[controller]/[action]")]
[ApiController]
[Authorize]
public class ChatController : ControllerBase
{
private readonly IGameChatService _chatService;
private readonly IGameGoodsService _goodsService;
public ChatController(IGameChatService chatService,IGameGoodsService goodsService)
{
_chatService = chatService;
_goodsService = goodsService;
}
/// <summary>
/// 获取公聊信息
/// </summary>
/// <param name="type"></param>
/// <param name="page"></param>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> GetChatData(int type, int page)
{
string userId = StateHelper.userId;
int areaId = StateHelper.areaId;
string teamId = "";
string groupId = "";
RefAsync<int> Total = 0;
var data = await _chatService.GetChatData(type, areaId, teamId, groupId, page, 10, Total);
//物品数量
int sendGoodsCount = 0;
string sendGoodsName = "";
switch (type)
{
case 0:
sendGoodsCount = await _goodsService.GetUserGoodsCount(userId,GameConfig.SendChatGoodsBase);
sendGoodsName = "小海螺";
break;
case 3:
sendGoodsCount = await _goodsService.GetUserGoodsCount(userId,GameConfig.SendChatGoodsArea);
sendGoodsName = "大海螺";
break;
case 4:
sendGoodsCount = await _goodsService.GetUserGoodsCount(userId,GameConfig.SendChatGoodsService);
sendGoodsName = "金海螺";
break;
}
return PoAction.Ok(new { data, total = Total.Value ,sendGoodsCount,sendGoodsName});
}
/// <summary>
/// 发言
/// </summary>
/// <param name="pars"></param>
/// <returns></returns>
[HttpPost]
public async Task<IPoAction> SendChat([FromBody] SendChatParms pars)
{
if (string.IsNullOrEmpty(pars.sign))
{
return PoAction.Message("发言内容不能为空!");
}
string userId = StateHelper.userId;
int areaId = StateHelper.areaId;
string par = string.Empty;
string code = GameChatEnum.Code.Public.ToString();
int goodsId = 0;
bool isSend = false;
switch (pars.type)
{
case 0:
isSend = true;
code =nameof(GameChatEnum.Code.Public);
goodsId = GameConfig.SendChatGoodsBase;
break;
case 1:
isSend = true;
code = nameof(GameChatEnum.Code.Team);
par = "";
break;
case 2:
isSend = true;
code = nameof(GameChatEnum.Code.Group);
par="";
break;
case 3:
isSend = true;
goodsId = GameConfig.SendChatGoodsArea;
code = nameof(GameChatEnum.Code.Region);
break;
case 4:
isSend = true;
goodsId = GameConfig.SendChatGoodsService;
code = nameof(GameChatEnum.Code.Dress);
break;
}
if (isSend == false)
{
return PoAction.Message("无法发言!");
}
if (goodsId != 0)
{
var myCount = await _goodsService.GetUserGoodsCount(userId, goodsId);
if (myCount < 1)
{
return PoAction.Message("暂无发言道具,去商城购买海螺才可以发言哦!");
}
}
string sign = StringAssist.NoHTML(pars.sign);
bool result = await _chatService.SendChat(userId, areaId, code, sign, par);
if (result)
{
if (goodsId != 0)//扣除道具
{
await _goodsService.UpdateUserGoods(userId, 0, goodsId, 1, "发言");
}
return PoAction.Ok(true);
}
else
{
return PoAction.Message("发送失败,请稍后尝试!");
}
}
}

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@@ -1,6 +1,7 @@
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.SignalR; using Microsoft.AspNetCore.SignalR;
using Newtonsoft.Json;
namespace Application.Web.Controllers.Login namespace Application.Web.Controllers.Login
{ {
@@ -12,11 +13,18 @@ namespace Application.Web.Controllers.Login
[ApiController] [ApiController]
public class LoginController : ControllerBase public class LoginController : ControllerBase
{ {
private readonly IHubContext<ChatHub> _hubContext; private readonly IGameAccountService _accountService;
public LoginController(IHubContext<ChatHub> hubContext) private readonly IAreaService _areaService;
private readonly IUnitUserService _userService;
public LoginController(IGameAccountService accountService, IAreaService areaService,
IUnitUserService userService)
{ {
_hubContext = hubContext; _accountService = accountService;
_areaService = areaService;
_userService = userService;
} }
/// <summary> /// <summary>
/// 登录接口 /// 登录接口
/// </summary> /// </summary>
@@ -25,23 +33,283 @@ namespace Application.Web.Controllers.Login
[HttpPost] [HttpPost]
public async Task<IPoAction> Login([FromBody] LoginParms parms) public async Task<IPoAction> Login([FromBody] LoginParms parms)
{ {
HttpContext.Request.QueryString
return PoAction.Ok(parms.code); return PoAction.Ok(parms.code);
} }
/// <summary> /// <summary>
/// 测试接口 /// 探玩自动登录
/// </summary> /// </summary>
/// <param name="name">测试名</param> /// <param name="code"></param>
/// <param name="ttt">测试2</param>
/// <returns></returns> /// <returns></returns>
[HttpGet] [HttpGet]
public async Task<IPoAction> Test(string name,string ttt) public async Task<IPoAction> TwLogin(string code)
{ {
await _hubContext.Clients.All.SendAsync("ReceiveMessage", "系统"); if (string.IsNullOrEmpty(code))
{
return PoAction.Ok(name); return PoAction.Message("code值错误!");
} }
AutoLogin login = new AutoLogin();
var loginInfo = await login.TwLogin(code);
if (loginInfo.code == 0)
{
dynamic twInfo = JsonConvert.DeserializeObject<dynamic>(loginInfo.data.ToString());
string openId = twInfo.openid;
string nick = "探玩玩家";
var accInfo = await _accountService.GetAccInfoByOpenId(openId);
if (accInfo == null)
{
var userData = await _accountService.Regist("", nick, "", "", openId);
if (userData == null)
{
return PoAction.Message("登录失败,请联系客服!");
}
else
{
object ret = new { token = userData.token };
return PoAction.Ok(ret);
}
}
else
{
if (accInfo.status != 1)
{
return PoAction.Message("账号被冻结!");
}
else
{
object ret = new { token = accInfo.token };
return PoAction.Ok(ret);
}
}
}
else
{
return PoAction.Message(loginInfo.msg);
}
}
/// <summary>
/// 退出登录
/// </summary>
/// <param name="sid"></param>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> LoginOut(string? sid)
{
if (string.IsNullOrEmpty(sid))
{
return PoAction.Message("身份信息不存在!");
}
var accInfo = await _accountService.GetAccInfoByToken(sid);
if (accInfo == null)
{
return PoAction.Message("身份信息不存在!");
}
if (await _accountService.UpdateAccountToken(accInfo.accId))
{
return PoAction.Ok(true);
}
else
{
return PoAction.Message("退出失败,请稍后尝试!");
}
}
/// <summary>
/// 注册基础账号信息
/// </summary>
/// <param name="sid"></param>
/// <param name="area"></param>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> Register(string sid, int area)
{
if (string.IsNullOrEmpty(sid))
{
return PoAction.Message("未登录账号!");
}
var accInfo = await _accountService.GetAccInfoByToken(sid);
if (accInfo == null)
{
return PoAction.Message("未登录账号!");
}
if (accInfo.status != 1)
{
return PoAction.Message("账号已冻结!");
}
var areaInfo = await _areaService.GetAreaInfo(area);
if (areaInfo == null)
{
return PoAction.Message("区服不存在!");
}
if (areaInfo.status != 1)
{
return PoAction.Message("当前区繁忙,无法进入!");
}
if (areaInfo.opTime > DateTime.Now)
{
return PoAction.Message("暂未开放本区服!");
}
//判断是否已经注册
var userData = await _userService.GetUserDataByAccId(accInfo.accId);
if (userData.Any(it => it.areaId == area))
{
return PoAction.Message("该区已存在角色!");
}
var userInfo = await _userService.Register(areaInfo.areaId, accInfo.accId);
if (userInfo == null)
{
return PoAction.Message("注册失败,请稍后尝试!");
}
Dictionary<string, object> loadData = new Dictionary<string, object>();
loadData.Add("userId", userInfo.userId);
loadData.Add("accId", userInfo.accId);
loadData.Add("areaId", userInfo.areaId);
string Key = App.Configuration["JwtTokenOptions:SecurityKey"].ToString();
string Issuer = App.Configuration["JwtTokenOptions:Issuer"].ToString();
string Audience = App.Configuration["JwtTokenOptions:Audience"].ToString();
string token = JwtHelper.CreateToken(Key, Issuer, Audience, loadData, TokenConfig.TokenTime);
return PoAction.Ok(new { token = token, refToken = userInfo.token, userId = userInfo.userId });
}
/// <summary>
/// 登录到游戏
/// </summary>
/// <param name="sid"></param>
/// <param name="user"></param>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> LoginGame(string sid, string user)
{
if (string.IsNullOrEmpty(sid))
{
return PoAction.Message("未登录账号!");
}
var accInfo = await _accountService.GetAccInfoByToken(sid);
if (accInfo == null)
{
return PoAction.Message("未登录账号!");
}
if (accInfo.status != 1)
{
return PoAction.Message("账号已冻结!");
}
var userInfo = await _userService.GetUserInfoByUserId(user);
if (userInfo == null)
{
return PoAction.Message("角色不存在!");
}
if (userInfo.accId != accInfo.accId)
{
return PoAction.Message("角色不存在!");
}
if (userInfo.status == 0)
{
return PoAction.Message("角色已封禁!");
}
Dictionary<string, object> loadData = new Dictionary<string, object>();
loadData.Add("userId", userInfo.userId);
loadData.Add("accId", userInfo.accId);
loadData.Add("areaId", userInfo.areaId);
string Key = App.Configuration["JwtTokenOptions:SecurityKey"].ToString();
string Issuer = App.Configuration["JwtTokenOptions:Issuer"].ToString();
string Audience = App.Configuration["JwtTokenOptions:Audience"].ToString();
string token = JwtHelper.CreateToken(Key, Issuer, Audience, loadData, TokenConfig.TokenTime);
return PoAction.Ok(new
{ regOk = userInfo.regOk, token = token, refToken = userInfo.token, userId = userInfo.userId });
}
[HttpPost]
public async Task<IPoAction> RefreshToken([FromBody] RefreshTokenParms parms)
{
if (string.IsNullOrEmpty(parms.token) || string.IsNullOrEmpty(parms.refToken))
{
return PoAction.Message("刷新失败");
}
string Key = App.Configuration["JwtTokenOptions:SecurityKey"].ToString();
string Issuer = App.Configuration["JwtTokenOptions:Issuer"].ToString();
string Audience = App.Configuration["JwtTokenOptions:Audience"].ToString();
string accId = string.Empty;
var tokenData = await JwtTool.GetJwtData(parms.token, Key, "accId");
if (tokenData != null)
{
accId = tokenData.ToString();
}
var userInfo = await _userService.GetUserInfoByToken(parms.refToken);
if (userInfo == null)
{
return PoAction.Message("刷新失败,用户不存在!");
}
if (userInfo.accId != accId)
{
return PoAction.Message("刷新失败,数据信息不合法!");
}
Dictionary<string, object> loadData = new Dictionary<string, object>();
loadData.Add("userId", userInfo.userId);
loadData.Add("accId", userInfo.accId);
loadData.Add("areaId", userInfo.areaId);
string token = JwtHelper.CreateToken(Key, Issuer, Audience, loadData, TokenConfig.TokenTime);
return PoAction.Ok(new
{ token = token, refToken = userInfo.token, userId = userInfo.userId });
}
/// <summary>
/// 注册角色信息
/// </summary>
/// <param name="parms"></param>
/// <returns></returns>
[HttpPost]
[Authorize]
public async Task<IPoAction> RegisterInfo([FromBody] RegisterInfoParms parms)
{
if (string.IsNullOrEmpty(parms.nick))
{
return PoAction.Message("昵称不能为空!");
}
if (!RegExpAssist.RegStringLeght(parms.nick, 1, 12))
{
return PoAction.Message("昵称需要1-12字符之间哦!");
}
string sex = parms.sex == 0 ? "女" : "男";
string userId = StateHelper.userId;
var userInfo = await _userService.GetUserInfoByUserId(userId);
if (userInfo.regOk == 1)
{
return PoAction.Ok(true);
}
if (await _userService.RegisterUserInfo(userId, parms.nick, sex))
{
return PoAction.Ok(true);
}
else
{
return PoAction.Message("注册失败,请稍后尝试!");
}
}
} }
} }

View File

@@ -0,0 +1,98 @@
using Microsoft.AspNetCore.Mvc;
namespace Application.Web.Controllers.Map;
/// <summary>
/// 地图接口
/// </summary>
[ApiExplorerSettings(GroupName = "Map")]
[Route("Map/[controller]/[action]")]
[ApiController]
[Authorize]
public class MapController : ControllerBase
{
private readonly IUnitUserService _userService;
private readonly IGameMapService _mapService;
private readonly IGameChatService _chatService;
public MapController(IUnitUserService userService, IGameMapService mapService, IGameChatService chatService)
{
_userService = userService;
_mapService = mapService;
_chatService = chatService;
}
/// <summary>
/// 获取地图主页信息
/// </summary>
/// <param name="map"></param>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> GetMapData(string? map)
{
string userId = StateHelper.userId;
int area = StateHelper.areaId;
var onMap = await _mapService.GetUserOnMap(userId);
game_city_map mapInfo = new game_city_map();
if (string.IsNullOrEmpty(map))
{
mapInfo = await _mapService.GetMapInfo(onMap.mapId);
}
else
{
mapInfo = await _mapService.GetMapInfo(map);
}
//公聊信息
string teamId = "";
string groupId = "";
var chatData = await _chatService.GetChatTop(area, 2, teamId, groupId);
var npcData = await _mapService.GetMapNpc(mapInfo.mapId); //NPC信息
npcData = npcData.FindAll(it => GameTool.AreaVerify(StateHelper.areaId, it.areaId));
var nearUser =
await _mapService.GetMapUser(mapInfo.mapId, area, (int)mapInfo.lookArea, new List<string> { userId },
3); //获取附近的人
var cityInfo = await _mapService.GetCityInfo((int)mapInfo.cityId); //城市信息
var cityShow = await _mapService.GetMapCity(cityInfo.cityId); //城内地图
#region 线
string ip = ComHelper.GetClientUserIp(HttpContext);
await _mapService.UpdateUserOnMap(userId, ip, mapInfo.mapId);
#endregion
object ret = new { mapInfo, cityInfo, npcData, chatData, cityShow, nearUser };
return PoAction.Ok(ret);
}
/// <summary>
/// 获取地图在线玩家
/// </summary>
/// <param name="map"></param>
/// <param name="page"></param>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> GetMapUser(int page)
{
RefAsync<int> Total = 0;
string userId = StateHelper.userId;
int areaId = StateHelper.areaId;
var onMap = await _mapService.GetUserOnMap(userId);
var mapInfo = await _mapService.GetMapInfo(onMap.mapId);
if (mapInfo == null)
{
return PoAction.Message("地图不存在!");
}
var data = await _mapService.GetMapUser(onMap.mapId, areaId, (int)mapInfo.lookArea, new List<string> { userId }, page,
10, Total);
return PoAction.Ok(new { data, total = Total.Value});
}
}

View File

@@ -3,7 +3,6 @@ using Microsoft.AspNetCore.Mvc;
namespace Application.Web.Controllers.Pub namespace Application.Web.Controllers.Pub
{ {
/// <summary> /// <summary>
/// 公共接口 /// 公共接口
/// </summary> /// </summary>
@@ -12,20 +11,101 @@ namespace Application.Web.Controllers.Pub
public class PubController : ControllerBase public class PubController : ControllerBase
{ {
private readonly IAreaService _areaService; private readonly IAreaService _areaService;
public PubController(IAreaService areaService) private readonly INoticeService _noticeService;
private readonly IGameAccountService _accountService;
private readonly IUnitUserService _userService;
public PubController(IAreaService areaService, INoticeService noticeService, IGameAccountService accountService,IUnitUserService userService)
{ {
_areaService = areaService; _areaService = areaService;
_noticeService = noticeService;
_accountService = accountService;
_userService = userService;
} }
/// <summary> /// <summary>
/// 获取首页信息 /// 获取首页信息
/// </summary> /// </summary>
/// <param name="sid"></param>
/// <returns></returns> /// <returns></returns>
[HttpGet] [HttpGet]
public async Task<IPoAction> GetMain() public async Task<IPoAction> GetMain(string? sid)
{ {
bool isOnline = false;
game_account account = new game_account();
List<unit_user> userData = new List<unit_user>();
if (!string.IsNullOrEmpty(sid))
{
account = await _accountService.GetAccInfoByToken(sid);
if (account != null)
{
isOnline = true;
userData = await _userService.GetUserDataByAccId(account.accId);
}
}
var areaData = await _areaService.GetAreaData(); var areaData = await _areaService.GetAreaData();
return PoAction.Ok(new{area=areaData}); foreach (var _user in userData)
{
areaData.RemoveAll(it => it.areaId == _user.areaId);
}
var notice = await _noticeService.GetNoticeDataByTake(5);
int OnCount = await _userService.GetOnlineCount();
return PoAction.Ok(new { area = areaData, notice, isOnline, onCount = OnCount, account,userData });
}
/// <summary>
/// 获取公告列表
/// </summary>
/// <param name="page"></param>
/// <param name="limit"></param>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> GetNoticeData(int page, int limit)
{
RefAsync<int> total = 0;
var data = await _noticeService.GetNoticeData(page, limit, total);
return PoAction.Ok(new { data, total = total.Value });
}
/// <summary>
/// 获取公告详情
/// </summary>
/// <param name="id"></param>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> GetNoticeInfo(string id)
{
var data = await _noticeService.GetNoticeInfo(id);
if (data == null)
{
return PoAction.Message("公告不存在!");
}
data.sign = data.sign.Replace("[Br]", "<br />");
return PoAction.Ok(data);
}
/// <summary>
/// 获取用户游戏角色
/// </summary>
/// <param name="sid"></param>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> GetMyGame(string? sid)
{
List<unit_user> userData = new List<unit_user>();
if (!string.IsNullOrEmpty(sid))
{
var account = await _accountService.GetAccInfoByToken(sid);
if (account != null)
{
userData = await _userService.GetUserDataByAccId(account.accId);
} }
} }
return PoAction.Ok(userData);
}
}
} }

View File

@@ -0,0 +1,38 @@
namespace Application.Web.Controllers.User;
/// <summary>
/// 用户背包信息
/// </summary>
[ApiExplorerSettings(GroupName = "User")]
[Route("User/[controller]/[action]")]
[ApiController]
[Authorize]
public class BagController : ControllerBase
{
private readonly IUnitUserWeight _weightService;
public BagController(IUnitUserWeight weightService)
{
_weightService = weightService;
}
/// <summary>
/// 获取背包信息
/// </summary>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> GetUserBagData()
{
string userId = StateHelper.userId;
int onWeight = 0;
int maxWeight = 0;
int gold = 0;
int cowry = 0;
long copper = 0;
var userWeight = await _weightService.GetUserWeightInfo(userId);
onWeight = (int)userWeight.onWeight;
maxWeight = (int)userWeight.maxWeight;
return PoAction.Ok(new { onWeight, maxWeight,cowry, gold, copper });
}
}

View File

@@ -4,6 +4,7 @@ global using Photon.Core.Services;
global using Photon.Core.SqlSugar; global using Photon.Core.SqlSugar;
global using Photon.Core.Assist; global using Photon.Core.Assist;
global using Photon.Core.Timer; global using Photon.Core.Timer;
global using SqlSugar;
global using Application.Service.Pub; global using Application.Service.Pub;
global using Application.Domain; global using Application.Domain;

View File

@@ -0,0 +1,7 @@
namespace Application.Web;
public class SendChatParms
{
public int type { get; set; }
public string sign { get; set; }
}

View File

@@ -0,0 +1,7 @@
namespace Application.Web;
public class RefreshTokenParms
{
public string refToken { get; set; }
public string token { get; set; }
}

View File

@@ -0,0 +1,7 @@
namespace Application.Web;
public class RegisterInfoParms
{
public string nick { get; set; } = string.Empty;
public int sex { get; set; }
}

View File

@@ -28,6 +28,12 @@ groups.Add("User", new OpenApiInfo
Version = "v1", Version = "v1",
Description = "航海时代用户相关接口。", Description = "航海时代用户相关接口。",
}); });
groups.Add("Map", new OpenApiInfo
{
Title = "用户地图文档",
Version = "v1",
Description = "航海时代用户地图相关接口。",
});
builder.Services.InjectJwt(builder.Configuration, new OpenApiInfo builder.Services.InjectJwt(builder.Configuration, new OpenApiInfo
{ {
@@ -53,8 +59,13 @@ builder.Services.InjectTimer(services =>
builder.Logging.InjectLog(); builder.Logging.InjectLog();
// Add services to the container. // Add services to the container.
builder.Services.AddControllers().AddJsonOptions(option =>
{
option.JsonSerializerOptions.Converters.Add(new DateTimeJsonConverter());
option.JsonSerializerOptions.ReferenceHandler = System.Text.Json.Serialization.ReferenceHandler.IgnoreCycles;
option.JsonSerializerOptions.MaxDepth =int.MaxValue;
});
builder.Services.AddControllers();
// Learn more about configuring OpenAPI at https://aka.ms/aspnet/openapi // Learn more about configuring OpenAPI at https://aka.ms/aspnet/openapi
#region #region
@@ -89,7 +100,8 @@ if (app.Environment.IsDevelopment())
#region swagger配置 #region swagger配置
app.UseJwtSwagger("swagger", "航海时代接口文档",new List<JwtGroupConfig> { app.UseJwtSwagger("swagger", "航海时代接口文档",new List<JwtGroupConfig> {
new JwtGroupConfig(){ groupId="Login", groupName="登录接口文档"}, new JwtGroupConfig(){ groupId="Login", groupName="登录接口文档"},
new JwtGroupConfig(){ groupId="User", groupName="用户接口文档"} new JwtGroupConfig(){ groupId="User", groupName="用户接口文档"},
new JwtGroupConfig(){ groupId="Map", groupName="用户地图文档"}
}); });
#endregion #endregion

View File

@@ -1,9 +1,14 @@
// https://nuxt.com/docs/api/configuration/nuxt-config // https://nuxt.com/docs/api/configuration/nuxt-config
export default defineNuxtConfig({ export default defineNuxtConfig({
srcDir: 'src/', srcDir: 'src/',
components: {
dirs: [
// 自动递归 components 下所有子文件夹
{ path: '~/components', pathPrefix: false }
]
},
future: { future: {
compatibilityVersion: 4 compatibilityVersion: 4,
}, },
devtools: { enabled: true }, devtools: { enabled: true },
@@ -14,30 +19,20 @@ export default defineNuxtConfig({
port: 5068, port: 5068,
}, },
modules: [ modules: ['@pinia/nuxt', '@vant/nuxt', 'pinia-plugin-persistedstate/nuxt'],
'@pinia/nuxt',
'@vant/nuxt',
'pinia-plugin-persistedstate/nuxt'
],
// 自动导入配置 - 使用完整路径 // 自动导入配置 - 使用完整路径
imports: { imports: {
dirs: [ dirs: ['stores', 'composables', 'extends', 'services/**', 'model/**'],
'stores',
'composables',
'extends',
'services/**',
"model/**"
]
}, },
pinia: { pinia: {
storesDirs: ['./src/stores/**'] storesDirs: ['./src/stores/**'],
}, },
typescript: { typescript: {
strict: true, strict: true,
shim: false shim: false,
}, },
app: { app: {
@@ -47,12 +42,16 @@ export default defineNuxtConfig({
{ charset: 'utf-8' }, { charset: 'utf-8' },
{ name: 'viewport', content: 'width=device-width, initial-scale=1' }, { name: 'viewport', content: 'width=device-width, initial-scale=1' },
{ name: 'keywords', content: '航海时代2|纵横四海|雄霸四海' }, { name: 'keywords', content: '航海时代2|纵横四海|雄霸四海' },
{ name: 'description', content: '航海时代是2022年推出的一款以航海为背景的wap文字游戏让玩家穿越到15世纪的大航海时代了解各地不同的风土人情淋漓尽致的演绎航海时代的血雨腥风。' } {
] name: 'description',
} content:
'航海时代是2022年推出的一款以航海为背景的wap文字游戏让玩家穿越到15世纪的大航海时代了解各地不同的风土人情淋漓尽致的演绎航海时代的血雨腥风。',
},
],
},
}, },
css: ['~/assets/css/style.css'], css: ['~/assets/css/style.css'],
compatibilityDate: '2024-04-03' compatibilityDate: '2024-04-03',
}) })

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@@ -3,18 +3,22 @@
<NuxtLayout> <NuxtLayout>
<NuxtPage /> <NuxtPage />
</NuxtLayout> </NuxtLayout>
<PageLoading />
</div> </div>
</template> </template>
<script setup lang="ts"> <script setup lang="ts">
// 项目根入口文件
// Nuxt4会自动注入无需手动配置
// 全局样式已移至 src/assets/css/style.css 并在 nuxt.config.ts 中全局引用
// 可以在这里进行全局初始化
const appStore = useAppStore() const appStore = useAppStore()
import { Loading } from 'vant' const userStore = useUserStore();
const { on, emit } = useEventBus()
//连接signlar
const ConnectSignlar = (clientId: string) => {
console.log(`客户端:${clientId}`);
}
// 初始化应用配置 // 初始化应用配置
onMounted(() => { onMounted(() => {
// 初始化屏幕尺寸 // 初始化屏幕尺寸
@@ -34,10 +38,24 @@ onMounted(() => {
appStore.setOnlineStatus(false) appStore.setOnlineStatus(false)
}) })
} }
if (userStore.getUserId != '') {
ConnectSignlar(userStore.getUserId);
}
//监听启动连接signlaR
on<any>('connect', (payload) => {
ConnectSignlar(payload);
})
}) })
</script> </script>
<style> <style>
/* 页面级样式可以在这里定义 */ /* 页面级样式可以在这里定义 */
/* 全局样式已移至 src/assets/css/style.css */ /* 全局样式已移至 src/assets/css/style.css */
:root{
--van-base-font: initial !important;
}
</style> </style>

View File

@@ -1,4 +1,13 @@
body, div, p, a, table, textarea, form, img, ul, li { body,
div,
p,
a,
table,
textarea,
form,
img,
ul,
li {
margin: 0; margin: 0;
padding: 0; padding: 0;
border: 0; border: 0;
@@ -10,18 +19,7 @@ body {
font-size: 18px; font-size: 18px;
} }
.game_nav { .main {}
background: #302828;
color: white;
font-size: 15px;
padding: 2px 0px 2px 3px;
color: white;
font-style: italic;
padding-left: 10px;
}
.main {
}
div { div {
margin: 5px 2px; margin: 5px 2px;
@@ -34,48 +32,31 @@ div {
div img { div img {
max-width: 100%; max-width: 100%;
width: exPRession(document.body.clientWidth>250?"250px":"auto");
overflow: hidden;
} }
.logo { .logo {
max-height: 120px; max-height: 120px;
} }
.step-logo { .head {}
max-height: 120px;
}
.head { .title {}
}
.title { .content {}
}
.content { .item {}
}
.item {
}
.border { .border {
border-bottom: 1px dashed #9f8d8d; border-bottom: 1px dashed #9f8d8d;
} }
.tips {
}
.menu {
}
.clear { .clear {
height: 5px; height: 5px;
} }
.foot { .foot {}
}
body a { a {
color: #1e5494; color: #1e5494;
margin: 0 5px; margin: 0 5px;
text-decoration: underline; text-decoration: underline;
@@ -87,7 +68,9 @@ body a {
margin: 3px 4px 3px 4px; margin: 3px 4px 3px 4px;
} }
a:hover, a:active, a:focus { a:hover,
a:active,
a:focus {
color: #FFFFFF; color: #FFFFFF;
background: #1e5494; background: #1e5494;
} }
@@ -108,27 +91,13 @@ body a {
color: red; color: red;
} }
.page-msg { .common {}
color: red;
}
.common {
}
.common img { .common img {
margin-right: 2px; margin-right: 2px;
vertical-align: middle; vertical-align: middle;
} }
.PageTips {
font-size: 15px;
font-weight: bold;
}
.algin-center {
text-align: center
}
.input { .input {
line-height: 30px; line-height: 30px;
} }
@@ -146,6 +115,47 @@ body a {
box-shadow: inset 0 1px 1px rgb(0 0 0 / 8%); box-shadow: inset 0 1px 1px rgb(0 0 0 / 8%);
transition: border-color ease-in-out .15s,box-shadow ease-in-out .15s; transition: border-color ease-in-out .15s,box-shadow ease-in-out .15s;
} }
.ipt-btn-gray-m {
width: 60px;
height: 20px;
border: none;
}
.serch{
display: flex;
align-items: flex-end;
}
.search-ipt{
width: 80px;
font-size: 11px;
padding: 0 ;
}
.ipt-btn{
width: 61px;
height: 21px;
font-size: 13px;
border: none;
margin-top: 5px;
background: url(/css/images/btn_b_gold.gif) no-repeat;
color: #af4c00;
}
.chat {
word-wrap: break-word;
}
.chat img {
margin-right: 2px;
vertical-align: middle;
}
.em {
height: 30px;
width: 30px;
}
.badge {
max-height: 25px;
max-width: 25px;
}
.btn { .btn {
display: inline-block; display: inline-block;
@@ -184,450 +194,3 @@ body a {
background: 0 0; background: 0 0;
color: #666; color: #666;
} }
.chat {
word-wrap: break-word;
}
.chat img {
margin-right: 2px;
vertical-align: middle;
}
.em {
height: 22px;
width: 22px;
}
.ftbtn {
margin-top: 15px;
}
.equImg-min {
width: 18px;
height: 18px;
}
.user-head {
max-height: 25px;
max-width: 25px;
}
/******装备样式******/
.equImg {
max-width: 130px;
max-height: 230px;
}
.tq {
background-image: url('/images/site/equ/tq.png');
background-repeat: no-repeat;
display: inline-block;
width: 15px;
height: 15px;
background-size: 15px; /*设置图片大小*/
}
.ty {
background-image: url('/images/site/equ/ty.png');
background-repeat: no-repeat;
display: inline-block;
width: 15px;
height: 15px;
background-size: 15px; /*设置图片大小*/
}
.ms {
background-image: url('/images/site/equ/ms.png');
background-repeat: no-repeat;
display: inline-block;
width: 15px;
height: 15px;
background-size: 15px; /*设置图片大小*/
}
.zx {
background-image: url('/images/site/equ/zx.png');
background-repeat: no-repeat;
display: inline-block;
width: 15px;
height: 15px;
background-size: 15px; /*设置图片大小*/
}
.sy {
background-image: url('/images/site/equ/sy.png');
background-repeat: no-repeat;
display: inline-block;
width: 15px;
height: 15px;
background-size: 15px; /*设置图片大小*/
}
.gw {
background-image: url('/images/site/equ/gw.png');
background-repeat: no-repeat;
display: inline-block;
width: 15px;
height: 15px;
background-size: 15px; /*设置图片大小*/
}
.ly {
background-image: url('/images/site/equ/ly.gif');
background-repeat: no-repeat;
display: inline-block;
width: 15px;
height: 15px;
background-size: 15px; /*设置图片大小*/
}
.hm {
background-image: url('/images/site/equ/hm.gif');
background-repeat: no-repeat;
display: inline-block;
width: 15px;
height: 15px;
background-size: 15px; /*设置图片大小*/
}
.j_r {
background-image: url('/images/site/equ/r.gif');
background-repeat: no-repeat;
display: inline-block;
width: 15px;
height: 15px;
background-size: 15px; /*设置图片大小*/
}
.j_l {
background-image: url('/images/site/equ/l.gif');
background-repeat: no-repeat;
display: inline-block;
width: 15px;
height: 15px;
background-size: 15px; /*设置图片大小*/
}
/**********End*******/
/***副本***/
.dup {
background-image: url('/images/site/dup/dup.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
}
/***任务***/
.task-ret {
background-image: url('/images/site/tr.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
}
.task-get {
background-image: url('/images/site/tg.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
}
/*九宫图片*/
.gray {
-webkit-filter: grayscale(100%);
-moz-filter: grayscale(100%);
-ms-filter: grayscale(100%);
-o-filter: grayscale(100%);
filter: grayscale(100%);
filter: gray;
}
/*九宫样式*/
.wrapper {
display: grid;
grid-template-columns: 51px 51px 51px;
grid-template-rows: 51px 51px 51px;
margin-left: 10px;
}
.list {
background: #eee;
margin-right: 1px;
margin-bottom: 1px;
}
.list img {
width: 50px;
height: 50px;
}
/********其他*******/
.mounthImg {
width: 120px;
height: 120px;
}
/***广播***/
.broad {
font-size: 15px;
}
.broad-gift {
background-image: url('/images/site/broad/gift.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
margin-right: 2px;
vertical-align: middle;
border: 0;
}
.broad-system {
background-image: url('/images/site/broad/system.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
margin-right: 2px;
vertical-align: middle;
}
.broad-award {
background-image: url('/images/site/broad/award.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
margin-right: 2px;
vertical-align: middle;
}
.broad-remind {
background-image: url('/images/site/broad/remind.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
margin-right: 2px;
vertical-align: middle;
}
.broad-promote {
background-image: url('/images/site/broad/promote.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
margin-right: 2px;
vertical-align: middle;
}
.broad-hot1 {
background-image: url('/images/site/broad/hot1.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
margin-right: 2px;
vertical-align: middle;
}
/****礼物***/
.gift {
width: 20px;
height: 20px;
}
.attire {
height: 200px;
width: 125px;
}
/****限时活动****/
.act_item {
margin-bottom: 10px;
border: 1px solid #9f8d8d;
border-radius: 16px;
padding: 5px;
}
.act_menu a {
font-size: 14px;
font-weight: bold;
}
.act_content {
font-size: 14px;
}
.act_header {
text-align: center;
}
.m_act_head {
text-align: center;
}
.m_act_head {
text-align: center;
}
.m_act_item {
border-bottom: 1px dashed #9f8d8d;
}
.m_act_title {
font-weight: bold;
font-size: 16px;
}
.m_act_con {
font-size: 15px;
padding: 3px;
text-indent: 2em;
}
.m_act_con a {
font-size: 15px;
}
.badge {
max-height: 25px;
max-width: 25px;
}
.maxname {
max-height: 150px;
max-width: 250px;
}
/* ========== 自定义通知队列 ========== */
#custom-notify-container {
position: fixed;
top: 10px;
left: 50%;
transform: translateX(-50%);
z-index: 9999;
display: flex;
flex-direction: column;
align-items: center;
width: 100%;
pointer-events: none;
}
.custom-notify-item {
box-sizing: border-box;
max-width: 90%;
padding: 8px 16px;
margin-bottom: 8px;
border-radius: 8px;
color: #fff;
font-size: 12px;
line-height: 1.5;
text-align: center;
word-wrap: break-word;
box-shadow: 0 2px 8px rgba(0, 0, 0, 0.15);
pointer-events: auto;
cursor: pointer;
opacity: 0;
transform: translateY(-20px);
animation: notify-slide-in 300ms ease-out forwards;
}
.custom-notify-item.leaving {
animation: notify-fade-out 200ms ease-in forwards;
}
@keyframes notify-slide-in {
to {
opacity: 1;
transform: translateY(0);
}
}
@keyframes notify-fade-out {
to {
opacity: 0;
transform: translateY(-10px);
}
}
/* ========== 顶部通告栏 ========== */
.custom-notice-bar {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 40px;
display: flex;
align-items: center;
padding: 0 16px;
box-sizing: border-box;
z-index: 9998;
font-size: 14px;
line-height: 24px;
}
.custom-notice-bar .notice-icon {
flex-shrink: 0;
margin-right: 8px;
font-size: 16px;
position: relative;
z-index: 1;
}
.custom-notice-bar .notice-wrap {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
overflow: hidden;
display: flex;
align-items: center;
padding: 0 40px;
box-sizing: border-box;
}
.custom-notice-bar .notice-text {
display: inline-block;
white-space: nowrap;
padding-right: 50px;
flex-shrink: 0;
}
.custom-notice-bar .notice-wrap.scrolling {
animation: notice-scroll var(--scroll-duration, 10s) linear infinite;
}
@keyframes notice-scroll {
0% {
transform: translateX(0);
}
100% {
transform: translateX(-50%);
}
}
.custom-notice-bar .notice-close {
flex-shrink: 0;
margin-left: 8px;
font-size: 18px;
cursor: pointer;
width: 24px;
height: 24px;
display: flex;
align-items: center;
justify-content: center;
line-height: 1;
position: relative;
z-index: 1;
}

View File

@@ -1,5 +1,5 @@
<template> <template>
<router-link :to="url" :class="_class" > <router-link :to="href" :class="_class">
<slot></slot> <slot></slot>
</router-link> </router-link>
</template> </template>
@@ -7,7 +7,7 @@
// 1. props // 1. props
const props = defineProps({ const props = defineProps({
// //
url: String, href: String,
_class: String, _class: String,
}) })
</script> </script>

View File

@@ -0,0 +1,31 @@
<template>
<button class="kx-link-button" @click="handleClick">
<slot></slot>
</button>
</template>
<script lang="ts" setup>
const emit = defineEmits(['click'])
// 定义 click 事件
const handleClick = (): any => {
emit('click')
}
</script>
<style>
.kx-link-button {
/* text-decoration: underline; */
color: #1e5494;
font-size: 18px;
cursor: pointer;
background: none;
border: none;
}
.kx-link-button:hover{
color: #FFFFFF;
background: #1e5494;
}
</style>

View File

@@ -0,0 +1,26 @@
<template>
<Abutton @click="handleClick" v-if="onValue != onCheak">
<slot></slot>
</Abutton>
<span v-if="onValue == onCheak">
<slot></slot>
</span>
</template>
<script lang="ts" setup>
// 1. 定义接收父组件传来的参数 props
const props = defineProps({
// 字段名、类型、默认值
href: String,
onValue: String,
onCheak: String
})
const emit = defineEmits(['click'])
// 定义 click 事件
const handleClick = (): any => {
emit('click')
}
</script>

View File

@@ -0,0 +1,88 @@
<template>
<Transition name="page-loading-fade">
<div v-if="appStore.isLoading" class="page-loading" role="status" aria-live="polite" aria-busy="true">
<div class="gif">
<!-- <van-image round width="6rem" height="8rem" src="/images/logo.png" /> -->
<div style="width: 200px; height: 200px;">
<img src="/images/loading4.gif" />
</div>
</div>
</div>
</Transition>
</template>
<script setup lang="ts">
const appStore = useAppStore()
const defaultImage = '/images/page-loading-cover.png'
const fallbackImage = '/images/logo.png'
const loadingImage = ref(defaultImage)
const handleImageError = (): void => {
if (loadingImage.value !== fallbackImage) {
loadingImage.value = fallbackImage
}
}
</script>
<style scoped>
.page-loading {
position: fixed;
inset: 0;
z-index: 9999;
display: flex;
align-items: center;
justify-content: center;
padding: 24px;
background: #ffffff;
}
.gif {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
}
.page-loading__panel {
width: min(100%, 280px);
text-align: center;
}
.page-loading__image {
display: block;
width: 100%;
aspect-ratio: 1 / 1;
object-fit: cover;
border-radius: 18px;
box-shadow: 0 16px 48px rgba(12, 40, 74, 0.18);
margin-bottom: 18px;
}
.page-loading__title {
color: #103b63;
font-size: 24px;
font-weight: 700;
line-height: 1.3;
letter-spacing: 0.08em;
margin-bottom: 8px;
}
.page-loading__text {
color: #4f6476;
font-size: 16px;
line-height: 1.6;
letter-spacing: 0.04em;
}
.page-loading-fade-enter-active,
.page-loading-fade-leave-active {
transition: opacity 0.2s ease;
}
.page-loading-fade-enter-from,
.page-loading-fade-leave-to {
opacity: 0;
}
</style>

View File

@@ -0,0 +1,151 @@
<template>
<div class="pagination" v-if="totalPages > 1">
<!-- 第一行导航按钮 -->
<div class="pagination-nav">
<span v-if="currentPage > 1" @click="changePage('first')">首页</span>
<span v-if="currentPage > 1">&nbsp;.&nbsp;</span>
<span v-if="currentPage > 1" @click="changePage('prev')">上一页</span>
<span v-if="currentPage > 1 && currentPage < totalPages">&nbsp;.&nbsp;</span>
<span v-if="currentPage < totalPages" @click="changePage('next')">下一页</span>
<span v-if="currentPage < totalPages">&nbsp;.&nbsp;</span>
<span v-if="currentPage < totalPages" @click="changePage('last')">尾页</span>
</div>
<!-- 第二行页码信息与跳转 -->
<div class="pagination-info" style="margin-top: 0px;">
<span>{{ currentPage }}/{{ totalPages }}</span>
<input v-model.number="goPage" type="number" min="1" :max="totalPages" class="page-input"
@keyup.enter="changePage('input')" />
<button @click="changePage('input')" style="padding: 0px 10px; font-size: 15px; ">跳转</button>
</div>
</div>
</template>
<script setup lang="ts">
// 定义Props
interface Props {
currentPage: number; // 当前页
limit: number; // 每页条数
total: number; // 总条数
}
const props = withDefaults(defineProps<Props>(), {
currentPage: 1,
limit: 10,
total: 0,
})
const emit = defineEmits<{
pageChange: [page: number]
}>()
// 响应式存储当前页不直接修改props
const currentPage = ref(props.currentPage)
// 跳转输入框绑定值
const goPage = ref(props.currentPage)
// 计算属性:自动计算总页数(核心修复)
const totalPages = computed(() => {
const { total, limit } = props
if (total <= 0 || limit <= 0) return 1
return Math.ceil(total / limit)
})
// 监听父组件传入的页码变化,同步内部值
watch(
() => props.currentPage,
(val) => {
currentPage.value = val
goPage.value = val
}
)
//回到顶部
const scrollToTop = () => {
window.scrollTo({
top: 0,
behavior: 'smooth' // 平滑动画,去掉就是瞬间置顶
})
}
// 分页切换方法
const changePage = (type: 'first' | 'prev' | 'next' | 'last' | 'input') => {
const pages = totalPages.value
if (type === 'input') {
// 输入跳转:边界校验
let page = goPage.value
page = Math.max(1, Math.min(page, pages))
currentPage.value = page
} else {
// 按钮跳转
switch (type) {
case 'first':
currentPage.value = 1
break
case 'prev':
currentPage.value = Math.max(1, currentPage.value - 1)
break
case 'next':
currentPage.value = Math.min(pages, currentPage.value + 1)
break
case 'last':
currentPage.value = pages
break
}
}
// 更新输入框显示
goPage.value = currentPage.value
// 向父组件抛出最新页码
emit('pageChange', currentPage.value)
scrollToTop();
}
</script>
<style scoped>
.pagination {
text-align: left;
font-size: 18px;
margin: 16px 0;
}
.pagination-nav {}
.pagination-nav span {
display: inline-block;
cursor: pointer;
color: #1e5494;
}
.pagination-nav span.disabled {
color: #999;
cursor: not-allowed;
pointer-events: none;
/* 禁用点击 */
}
.pagination-info {
display: flex;
align-items: center;
justify-content: flex-start;
gap: 8px;
}
.page-input {
width: 46px;
font-size: 14px;
padding: 0px 6px;
text-align: center;
border: 1px solid #ccc;
border-radius: 4px;
}
.pagination-info button {
padding: 4px 10px;
cursor: pointer;
border: 1px solid #1e5494;
background: #fff;
border-radius: 4px;
color: #1e5494;
}
</style>

View File

@@ -0,0 +1,51 @@
<template>
<div class="chat">
<div class="item" v-for="(item, index) in data" :key="index">
<span>[{{ GetChatType(item.chat.code) }}]</span>
<span>
<GameUser :data="item.user" :show-icon="1"></GameUser>:
<span>
{{ item.chat.sign }}
</span>
<span v-if="showTime == 1">
({{ TimeExtend.StrToFormat(item.chat.addTime, "dd日HH:mm") }})
</span>
</span>
</div>
</div>
</template>
<script lang="ts" setup>
const props = defineProps({
// 字段名、类型、默认值
data: Array<any>,
showTime: Number,
page: Number,
limit: Number
})
const GetChatType = (type: string) => {
let result = "";
switch (type) {
case "Public":
result = "公共";
break;
case "Team":
result = "队伍";
break;
case "Group":
result = "帮派";
break;
case "Region":
result = "全区";
break;
case "Dress":
result = "全服";
break;
case "System":
result = "系统";
break;
}
return result;
}
</script>

View File

@@ -0,0 +1,99 @@
<template>
<!-- 游戏风格弹出层 -->
<van-popup v-model:show="visible" round :style="{ padding: '0px' }" closeable close-icon="close">
<div class="popup-header">
<div class="popup-title">
{{ title }}
</div>
</div>
<div class="popup-content">
<slot></slot>
</div>
</van-popup>
</template>
<script setup lang="ts">
const props = defineProps({
// 字段名、类型、默认值
isShow: Boolean,
title: String
})
const visible = ref(props.isShow)
</script>
<style scoped>
/* 弹出层整体样式 */
:deep(.game-popup) {
width: 82%;
max-width: 360px;
border-radius: 20px !important;
background: linear-gradient(135deg, #1e1e2f 0%, #292947 100%);
overflow: hidden;
box-shadow: 0 12px 30px rgba(0, 0, 0, 0.5);
}
/* 标题栏 */
.popup-header {
position: relative;
padding: 18px 20px;
text-align: center;
}
/* 标题文字 */
.popup-title {
margin-top: -8px;
font-size: 18px;
font-weight: bold;
letter-spacing: 1px;
}
/* 关闭按钮 */
.close-btn {
position: absolute;
right: 16px;
top: 50%;
transform: translateY(-50%);
padding: 4px;
}
/* 内容区域 */
.popup-content {
margin-top: -35px;
padding: 15px 15px;
color: #e0e0e0;
font-size: 15px;
line-height: 1.6;
min-height: 80px;
}
/* 底部按钮栏 */
.popup-footer {
display: flex;
justify-content: flex-end;
gap: 12px;
padding: 14px 20px;
border-top: 1px solid rgba(255, 255, 255, 0.1);
}
/* 按钮通用样式 */
.footer-btn {
border-radius: 12px !important;
padding: 6px 18px !important;
font-size: 14px !important;
}
/* 取消按钮 */
.cancel-btn {
color: #b0b0b0 !important;
border-color: #444455 !important;
background: transparent !important;
}
/* 确认按钮 */
.confirm-btn {
background: linear-gradient(90deg, #7b43ff, #5c3dff) !important;
border: none !important;
}
</style>

View File

@@ -0,0 +1,10 @@
<template>
<Abar href="">{{data.nick}}</Abar>
</template>
<script lang="ts" setup>
const props = defineProps({
// 字段名、类型、默认值
data: null,
showIcon: Number
})
</script>

View File

@@ -0,0 +1,23 @@
<template>
<div class="clear"></div>
<div class="foot">
<div class="common">
<Abar href="/">首页</Abar>-
<Abar href="/">挂机</Abar>-
<a target="_blank" href="https://work.weixin.qq.com/kfid/kfc86bc348120aea3e7">反馈</a>
</div>
<div class="timeService">
小G报时({{ timeTips }})
</div>
<p style="font-weight:bold;font-size:14px">官方QQ群931835791</p>
</div>
</template>
<script setup>
const timeTips = ref(TimeExtend.Now("HH:mm"));
onMounted(() => {
setInterval(() => {
timeTips.value = TimeExtend.Now("HH:mm");
}, 1000)
})
</script>

View File

@@ -0,0 +1,17 @@
<template>
<div class="common">
<Abar href="/">状态</Abar>.
<Abar href="/bag">物品</Abar>.
<Abar href="/chat">聊天</Abar>
</div>
<div class="common">
<Abar href="/">好友</Abar>.
<Abar href="/">宠物</Abar>.
<Abar href="/">队伍</Abar>
</div>
<div class="common">
<Abar href="/">商城</Abar>.
<Abar href="/">活动</Abar>.
<Abar href="/">排行</Abar>
</div>
</template>

View File

@@ -11,7 +11,12 @@ export type HandledRedirectError = {
export class ApiService { export class ApiService {
private static initialized = false; private static initialized = false;
private static isRefreshing = false;
private static refreshWaiters: Array<(success: boolean) => void> = [];
private static get userStore() {
return useUserStore()
}
private static request = new RequestExtend({ private static request = new RequestExtend({
baseURL: BaseConfig.BaseUrl, baseURL: BaseConfig.BaseUrl,
timeout: 60000 timeout: 60000
@@ -26,13 +31,56 @@ export class ApiService {
} }
private static redirectToLogin() { private static redirectToLogin() {
if (typeof localStorage !== "undefined") { window.location.href = "/";
localStorage.removeItem("token");
localStorage.removeItem("userInfo");
} }
if (typeof window !== "undefined") { private static waitForRefresh(): Promise<boolean> {
PageExtend.Redirect("/home"); return new Promise(resolve => {
this.refreshWaiters.push(resolve);
});
}
private static notifyWaiters(success: boolean): void {
this.refreshWaiters.forEach(resolve => resolve(success));
this.refreshWaiters = [];
}
// 刷新 token支持并发排队多个请求同时 401 时只发一次刷新请求
private static async doRefreshToken(): Promise<boolean> {
if (this.isRefreshing) {
return this.waitForRefresh();
}
this.isRefreshing = true;
try {
const refToken = this.userStore.getRefToken;
const token = this.userStore.getToken
if (!refToken) {
this.notifyWaiters(false);
return false;
}
const result = await this.request.post<IResultData<{ token: string; refToken: string; userId: string }>>(
"/Login/RefreshToken",
{ refToken, token }
);
if (result.code === 0 && result.data) {
this.userStore.setToken(
result.data.userId,
result.data.token,
result.data.refToken ?? this.userStore.refToken
);
this.notifyWaiters(true);
return true;
}
this.notifyWaiters(false);
return false;
} catch {
this.notifyWaiters(false);
return false;
} finally {
this.isRefreshing = false;
} }
} }
@@ -43,7 +91,7 @@ export class ApiService {
RequestExtend.addRequestInterceptor({ RequestExtend.addRequestInterceptor({
onFulfilled: (config) => { onFulfilled: (config) => {
const token = typeof localStorage !== "undefined" ? localStorage.getItem("token") : ""; const token = this.userStore.token;
if (token) { if (token) {
config.headers = { config.headers = {
@@ -63,19 +111,18 @@ export class ApiService {
return response; return response;
} }
const result = response.data; const result = response.data;
if (result.code === 401) { if (result.code === 500) {
console.log(result.data);
} else if (result.code === 40101) {
this.redirectToLogin();
throw { throw {
handled: true, handled: true,
redirectTo: "/login/login", redirectTo: "/",
message: result.msg || "登录已失效" message: result.msg || "服务器内部错误"
} satisfies HandledRedirectError; } satisfies HandledRedirectError;
} else if (result.code === 500) {
// 跳转错误页面
} else if (result.code === 404) { } else if (result.code === 404) {
// 跳转不存在页面 throw {
handled: true,
redirectTo: "/",
message: result.msg || "资源不存在"
} satisfies HandledRedirectError;
} }
return response; return response;
@@ -92,26 +139,57 @@ export class ApiService {
this.initialized = true; this.initialized = true;
} }
private static executeRequest<T>(
method: HttpMethod,
url: string,
params: RequestParams
): Promise<IResultData<T>> {
switch (method) {
case "get":
return this.request.get<IResultData<T>>(url, { params });
case "post":
return this.request.post<IResultData<T>>(url, params);
case "put":
return this.request.put<IResultData<T>>(url, params);
case "delete":
return this.request.delete<IResultData<T>>(url, { params });
case "patch":
return this.request.patch<IResultData<T>>(url, params);
default:
throw new Error(`不支持的请求方法: ${method}`);
}
}
private static async requestWithRetry<T>(
method: HttpMethod,
url: string,
params: RequestParams,
isRetry: boolean
): Promise<IResultData<T>> {
const result = await this.executeRequest<T>(method, url, params);
if (result.code === 401 && !isRetry) {
const refreshed = await this.doRefreshToken();
if (refreshed) {
return this.requestWithRetry<T>(method, url, params, true);
}
this.redirectToLogin();
throw {
handled: true,
redirectTo: "/",
message: "登录已失效,请重新登录"
} satisfies HandledRedirectError;
}
return result;
}
public static async Request<T = any>( public static async Request<T = any>(
method: HttpMethod, method: HttpMethod,
url: string, url: string,
params: RequestParams = {} params: RequestParams = {}
): Promise<IResultData<T>> { ): Promise<IResultData<T>> {
this.ensureInitialized(); this.ensureInitialized();
return this.requestWithRetry<T>(method, url, params, false);
switch (method) {
case "get":
return await this.request.get<IResultData<T>>(url, { params });
case "post":
return await this.request.post<IResultData<T>>(url, params);
case "put":
return await this.request.put<IResultData<T>>(url, params);
case "delete":
return await this.request.delete<IResultData<T>>(url, { params });
case "patch":
return await this.request.patch<IResultData<T>>(url, params);
default:
throw new Error(`不支持的请求方法: ${method}`);
}
} }
} }

View File

@@ -0,0 +1,38 @@
export class StateHelper {
private static get userStore() {
return useUserStore()
}
static get Sid() {
const userStoret = useUserStore();
return userStoret.sid;
}
static get Token() {
return this.userStore.token;
}
static get refToken() {
return this.userStore.refToken;
}
static get userId() {
return this.userStore.userId;
}
static SetToken(userId: string, token: string, refToken: string) {
this.userStore.setToken(userId, token, refToken);
}
static SetSid(sid: string) {
this.userStore.setSid(sid);
}
static OffOnline() {
this.userStore.offOnline();
}
static get IsAccLogin() {
return this.userStore.isLoginAccount;
}
static get IsLogin() {
return this.userStore.isLogin;
}
}

View File

@@ -15,5 +15,7 @@ export const layout = {
empty: 'empty' empty: 'empty'
} as const } as const
// 类型定义 // 定义布局常量
export type LayoutValue = typeof layout.default | typeof layout.empty export const middleware = {
loading: 'page-loading'
} as const

View File

@@ -0,0 +1,14 @@
export class PageLoading{
private static get PageLoading() {
return useAppStore()
}
public static Loading(): void {
this.PageLoading.startLoading("加载中...");
}
public static Close(): void {
this.PageLoading.endLoading();
}
}

View File

@@ -3,23 +3,47 @@
*/ */
export class MessageExtend { export class MessageExtend {
// 消息通知 // 消息通知
static Notify(type: 'primary' | 'success' | 'danger' | 'warning', message: any) { static Notify(message: any, type?: 'primary' | 'success' | 'danger' | 'warning') {
showNotify({ type, message }) showNotify({
type: type,
message: message,
duration: 1500,
});
}
static LoadingToast(message?: string) {
showLoadingToast({
message: message || '加载中',
forbidClick: true,
loadingType: 'spinner',
duration: 0
});
}
static LoadingClose() {
closeToast();
} }
// 提示弹窗 // 提示弹窗
static Dialog( static ShowDialog(title: string, message: string) {
title: string, showDialog({ title: title, message: message })
message: string, }
theme: 'round-button' | 'default',
onConfirm?: () => void, static ShowDialogEvent(title: string, message: string, onConfirm?: () => void, confirmButtonText?: string) {
onCancel?: () => void, showDialog({
confirmButtonText: string = '确认', title: title,
) { message: message,
confirmButtonText: confirmButtonText || '确认'
}).then(() => {
onConfirm?.()
});
}
// 确认提示弹窗
static ShowConfirmDialog(title: string, message: string, onConfirm?: () => void, onCancel?: () => void, confirmButtonText?: string) {
showConfirmDialog({ showConfirmDialog({
title: title, title: title,
message: message, message: message,
theme: theme || 'default',
confirmButtonText: confirmButtonText || '确认', confirmButtonText: confirmButtonText || '确认',
}) })
.then(() => { .then(() => {
@@ -30,8 +54,32 @@ export class MessageExtend {
}) })
} }
// 异步提示弹窗
static ShowConfirmDialogAsyc(title: string, message: string, onConfirm?: () => Promise<boolean>): Promise<boolean> {
return new Promise((resolve) => {
showConfirmDialog({
title,
message,
beforeClose: async (action) => {
if (action === 'confirm' && onConfirm) {
const result = await onConfirm()
if (result) {
resolve(true)
return true
}
return false
}
resolve(action === 'confirm')
return true
},
}).catch(() => {
resolve(false) // 捕获取消操作,返回 false
})
})
}
// 成功失败默认提示 // 成功失败默认提示
static ShowToast(type: 'success' | 'fail' | 'default', text: any) { static ShowToast(text: any, type?: 'success' | 'fail' | 'default') {
if (type == 'success') { if (type == 'success') {
showSuccessToast(text) showSuccessToast(text)
} else if (type == 'fail') { } else if (type == 'fail') {
@@ -50,7 +98,7 @@ export class MessageExtend {
} }
// 多条消息通知(堆叠展示) // 多条消息通知(堆叠展示)
static NotifyList(type: 'primary' | 'success' | 'danger' | 'warning', messages: string[], duration: number = 3000) { static NotifyList(messages: string[], type: 'primary' | 'success' | 'danger' | 'warning', duration: number = 3000) {
if (typeof window === 'undefined') return if (typeof window === 'undefined') return
if (!messages || messages.length === 0) return if (!messages || messages.length === 0) return

View File

@@ -8,4 +8,11 @@ export class PageExtend {
const value = route.query[params] const value = route.query[params]
return value ? String(value) : '' return value ? String(value) : ''
} }
// 回到顶部函数 默认平滑滚动到顶部
public static ScrollToTop(behavior: ScrollBehavior = 'smooth') {
if (typeof window !== 'undefined') {
window.scrollTo({ top: 0, behavior })
}
}
} }

View File

@@ -0,0 +1,99 @@
export class TimeExtend {
/**
* 格式化日期
* @param date 日期对象/时间戳/日期字符串
* @param format 格式化模板
* 示例yyyy-MM-dd、yyyy-MM-dd HH:mm:ss、HH:mm:ss、yyyy年MM月dd日
*/
public static Format(date: Date | string | number, format = 'yyyy-MM-dd HH:mm:ss'): string {
let targetDate: Date
if (typeof date === 'number') {
targetDate = date.toString().length === 10 ? new Date(date * 1000) : new Date(date)
} else {
targetDate = new Date(date)
}
if (isNaN(targetDate.getTime())) return ''
const year = targetDate.getFullYear()
const month = targetDate.getMonth() + 1
const day = targetDate.getDate()
const hours = targetDate.getHours()
const minutes = targetDate.getMinutes()
const seconds = targetDate.getSeconds()
const pad = (num: number) => num.toString().padStart(2, '0')
return format
.replace('yyyy', String(year))
.replace('MM', pad(month))
.replace('dd', pad(day))
.replace('HH', pad(hours))
.replace('hh', pad(hours > 12 ? hours - 12 : hours))
.replace('mm', pad(minutes))
.replace('ss', pad(seconds))
}
/**
* 获取当前时间格式化字符串
* @param format 格式
*/
public static Now(format = 'yyyy-MM-dd HH:mm:ss'): string {
return this.Format(new Date(), format)
}
/**
* 获取当前毫秒时间戳
*/
public static GetTimeStamp(): number {
return Date.now()
}
/**
* 获取当前秒级时间戳
*/
public static GetSecondStamp(): number {
return Math.floor(Date.now() / 1000)
}
/**
* 获取当前日期 yyyy-MM-dd
*/
public static GetDateStr(): string {
return this.Now('yyyy-MM-dd')
}
/**
* 获取当前时分秒 HH:mm:ss
*/
public static GetTimeStr(): string {
return this.Now('HH:mm:ss')
}
/**
* 时间字符串 转换为 指定格式字符串
* 场景:把 "2025-01-01 12:30:45" 转成 "2025年01月01日" / "01-01 12:30" 等
* @param timeStr 时间字符串(如 2025-01-01、2025/01/01 12:30、2025-01-01 12:30:45
* @param format 目标格式
*/
public static StrToFormat(timeStr: string, format = 'yyyy-MM-dd HH:mm:ss'): string {
return this.Format(timeStr, format);
}
/**
* 时间字符串 转 日期对象
* @param timeStr 时间字符串
*/
public static StrToDate(timeStr: string): Date | null {
const date = new Date(timeStr);
return isNaN(date.getTime()) ? null : date;
}
/**
* 时间字符串 转 秒级时间戳
* @param timeStr 时间字符串
*/
public static StrToSecondStamp(timeStr: string): number | null {
const date = this.StrToDate(timeStr);
return date ? Math.floor(date.getTime() / 1000) : null;
}
}

View File

@@ -1,12 +1,22 @@
<template> <template>
<div class="main">
<slot /> <slot />
</div>
<div class="clear"></div>
<div class="content ">
<button class="btn btn-ret" @click="GoBack">返回</button><br />
<Abar href="/map">返回游戏</Abar>
</div>
<Footer></Footer>
</template> </template>
<script setup lang="ts"> <script setup lang="ts">
const router = useRouter()
//返回
const GoBack = (): void => {
router.back();
}
</script> </script>
<style scoped> <style scoped></style>
</style>

View File

@@ -0,0 +1,3 @@
export default defineNuxtRouteMiddleware(() => {
PageLoading.Loading()
})

64
Web/src/pages/area/my.vue Normal file
View File

@@ -0,0 +1,64 @@
<template>
<div class="common">
<div class="title">
=====我的区服=====
</div>
<div class="content">
<div class="item" v-for="(item, index) in userData" :key="index">
<Abutton @click="loginGame(item.userId)" >{{ item.areaId }}{{ item.nick }}({{ (item.sex == null || item.sex == '') ?
"未知" : item.sex }})</Abutton>
</div>
<span v-if="userData.length == 0">暂无角色.</span>
</div>
</div>
<Abar href="/">返回游戏首页</Abar>
</template>
<script setup lang="ts">
definePageMeta({
layout: layout.empty,
middleware: 'page-loading'
})
let userData = ref<Array<any>>([]);
const BindData = async (): Promise<void> => {
var result = await PubService.GetMyGame(StateHelper.Sid);
if (result.code == 0) {
userData.value = result.data;
}
else {
MessageExtend.ShowDialogEvent("提示", result.msg, () => {
PageExtend.Redirect("/");
}, "我知道了");
}
};
const loginGame = async (gameId: string): Promise<void> => {
let result = await LoginService.LoginGame(StateHelper.Sid, gameId);
if (result.code == 0) {
StateHelper.SetToken(result.data.userId, result.data.token, result.data.refToken);
if (result.data.regOk == 0) {
PageExtend.Redirect("/login/register");
}
else {
PageExtend.Redirect("/map");
}
}
else {
MessageExtend.ShowDialog("登录游戏", result.msg);
}
};
onMounted(async () => {
try {
await BindData();
}
finally {
PageLoading.Close();
}
})
</script>

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