namespace Application.Domain; public interface IGameFightService { #region 用户战斗索引 Task> GetUserFight(string userId); Task AddUserFight(string userId, string fightId); Task RemoveUserFight(string userId, string fightId); #endregion #region 战斗信息 Task GetFightInfo(string fightId); Task GetFightBlood(string keyId, long maxBlood); Task SetFightBlood(string keyId, long blood); Task AddFight(string fightId, string areaCode, string keyId, string mainId, string code, string scene, string mapId, string userId, long exp = 0, long copper = 0, long petExp = 0, string award = "", string pars = ""); Task SetFightWin(string fightId, string winUser); #endregion #region 战斗相关 #endregion }