using SqlSugar; using System; namespace Application.Domain.Entity { [Tenant("Kg.SeaTime.Resource")] public class game_city_npc { /// /// npcId /// [SugarColumn(IsPrimaryKey = true)] public int npcId { get; set; } /// /// areaId /// [SugarColumn(Length = 255, IsNullable = true)] public string? areaId { get; set; } /// /// mapId /// [SugarColumn(Length = 20, IsNullable = true)] public string? mapId { get; set; } /// /// npcName /// [SugarColumn(Length = 50, IsNullable = true)] public string? npcName { get; set; } /// /// tips /// [SugarColumn(Length = 50, IsNullable = true)] public string? tips { get; set; } /// /// code /// [SugarColumn(Length = 50, IsNullable = true)] public string? code { get; set; } /// /// story /// [SugarColumn(IsNullable = true)] public string? story { get; set; } /// /// status /// [SugarColumn(IsNullable = true)] public int? status { get; set; } /// /// bus /// [SugarColumn(IsNullable = true)] public string? bus { get; set; } } }