using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Resource")]
public class game_city_npc
{
///
/// npcId
///
[SugarColumn(IsPrimaryKey = true)]
public int npcId { get; set; }
///
/// areaId
///
[SugarColumn(Length = 255, IsNullable = true)]
public string? areaId { get; set; }
///
/// mapId
///
[SugarColumn(Length = 20, IsNullable = true)]
public string? mapId { get; set; }
///
/// npcName
///
[SugarColumn(Length = 50, IsNullable = true)]
public string? npcName { get; set; }
///
/// tips
///
[SugarColumn(Length = 50, IsNullable = true)]
public string? tips { get; set; }
///
/// code
///
[SugarColumn(Length = 50, IsNullable = true)]
public string? code { get; set; }
///
/// story
///
[SugarColumn(IsNullable = true)]
public string? story { get; set; }
///
/// status
///
[SugarColumn(IsNullable = true)]
public int? status { get; set; }
///
/// bus
///
[SugarColumn(IsNullable = true)]
public string? bus { get; set; }
}
}