using SqlSugar; using System; namespace Application.Domain.Entity { [Tenant("Kg.SeaTime.Game")] public class unit_user_message { /// /// msgId /// [SugarColumn(IsPrimaryKey = true)] public long msgId { get; set; } /// /// userId /// [SugarColumn(Length = 50, IsNullable = true)] public string? userId { get; set; } /// /// sendId /// [SugarColumn(Length = 50, IsNullable = true)] public string? sendId { get; set; } /// /// sign /// [SugarColumn(IsNullable = true)] public string? sign { get; set; } /// /// isRead /// [SugarColumn(IsNullable = true)] public int? isRead { get; set; } /// /// status /// [SugarColumn(IsNullable = true)] public int? status { get; set; } /// /// addTime /// [SugarColumn(IsNullable = true)] public DateTime? addTime { get; set; } /// /// endTime /// [SugarColumn(IsNullable = true)] public long? endTime { get; set; } /// /// 会话ID /// [SugarColumn(Length = 100, IsNullable = true)] public string? talkId { get; set; } } }