using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Resource")]
public class game_equ_make
{
///
/// mkId
///
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string mkId { get; set; }
///
/// goodsId
///
[SugarColumn(IsNullable = true)]
public int? goodsId { get; set; }
///
/// equId
///
[SugarColumn(IsNullable = true)]
public int? equId { get; set; }
///
/// equName
///
[SugarColumn(Length = 50, IsNullable = true)]
public string? equName { get; set; }
///
/// random
///
[SugarColumn(IsNullable = true)]
public int? random { get; set; }
///
/// 是否随机特性
///
[SugarColumn(IsNullable = true)]
public int? rdAttr { get; set; }
}
}