using SqlSugar; using System; namespace Application.Domain.Entity { [Tenant("Kg.SeaTime.Resource")] public class game_equ_make { /// /// mkId /// [SugarColumn(IsPrimaryKey = true, Length = 50)] public string mkId { get; set; } /// /// goodsId /// [SugarColumn(IsNullable = true)] public int? goodsId { get; set; } /// /// equId /// [SugarColumn(IsNullable = true)] public int? equId { get; set; } /// /// equName /// [SugarColumn(Length = 50, IsNullable = true)] public string? equName { get; set; } /// /// random /// [SugarColumn(IsNullable = true)] public int? random { get; set; } /// /// 是否随机特性 /// [SugarColumn(IsNullable = true)] public int? rdAttr { get; set; } } }