using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_message
{
///
/// msgId
///
[SugarColumn(IsPrimaryKey = true)]
public long msgId { get; set; }
///
/// userId
///
[SugarColumn(Length = 50, IsNullable = true)]
public string? userId { get; set; }
///
/// sendId
///
[SugarColumn(Length = 50, IsNullable = true)]
public string? sendId { get; set; }
///
/// sign
///
[SugarColumn(IsNullable = true)]
public string? sign { get; set; }
///
/// isRead
///
[SugarColumn(IsNullable = true)]
public int? isRead { get; set; }
///
/// status
///
[SugarColumn(IsNullable = true)]
public int? status { get; set; }
///
/// addTime
///
[SugarColumn(IsNullable = true)]
public DateTime? addTime { get; set; }
///
/// endTime
///
[SugarColumn(IsNullable = true)]
public long? endTime { get; set; }
///
/// 会话ID
///
[SugarColumn(Length = 100, IsNullable = true)]
public string? talkId { get; set; }
}
}