using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_config
{
///
/// userId
///
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
///
/// 加好友权限:1默认 0禁止加好友 2不限制
///
[SugarColumn(IsNullable = true)]
public int? friendRole { get; set; }
///
/// 频道管理权限:0无 1区域 2全部
///
[SugarColumn(IsNullable = true)]
public int? chatRole { get; set; }
///
/// 自动拾取物品:-1未开通,1开通,0禁止
///
[SugarColumn(IsNullable = true)]
public int? autoBag { get; set; }
///
/// 自动使用药品:-1未开通,1开通,0禁止
///
[SugarColumn(IsNullable = true)]
public int? autoDrug { get; set; }
}
}