using SqlSugar; using System; namespace Application.Domain.Entity { [Tenant("Kg.SeaTime.Game")] public class unit_user_config { /// /// userId /// [SugarColumn(IsPrimaryKey = true, Length = 50)] public string userId { get; set; } /// /// 加好友权限:1默认 0禁止加好友 2不限制 /// [SugarColumn(IsNullable = true)] public int? friendRole { get; set; } /// /// 频道管理权限:0无 1区域 2全部 /// [SugarColumn(IsNullable = true)] public int? chatRole { get; set; } /// /// 自动拾取物品:-1未开通,1开通,0禁止 /// [SugarColumn(IsNullable = true)] public int? autoBag { get; set; } /// /// 自动使用药品:-1未开通,1开通,0禁止 /// [SugarColumn(IsNullable = true)] public int? autoDrug { get; set; } } }