namespace Application.Domain; public interface IGameMonsterService { #region 基础资源库 Task GetMonsterInfo(string monsterId); #endregion #region 地图怪物 Task> GetMonsterDataByMap(string mapId); Task GetMapMonsterInfo(string mmId); Task CreateMonsterToMap(string userId, string mapId, string areaCode, string monsterId, int count = 1, int time = 0, string par = ""); Task GetCreateMonsterInfo(string umId); Task RemoveCreateMonster(string umId); Task RemoveCreateMonster(unit_user_monster data); Task HandleCreateMonster(); Task> GetMapMonster(string userId, string mapId, string teamId); #endregion #region 怪物模型 Task GetMonsterAttrModel(string keyId, string monsterId); Task SetMonsterBlood(string keyId, int blood); #endregion }