111 lines
1.9 KiB
C#
111 lines
1.9 KiB
C#
namespace Application.Domain.Entity;
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public class TowerNeeds
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{
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private System.Int32 _Id;
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/// <summary>
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///
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/// </summary>
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public System.Int32 Id
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{
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get { return this._Id; }
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set { this._Id = value; }
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}
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private System.String _code;
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/// <summary>
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///
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/// </summary>
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public System.String code
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{
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get { return this._code; }
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set { this._code = value; }
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}
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private System.String _name;
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/// <summary>
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///
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/// </summary>
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public System.String name
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{
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get { return this._name; }
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set { this._name = value; }
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}
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private System.String _parameter;
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/// <summary>
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///
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/// </summary>
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public System.String parameter
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{
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get { return this._parameter; }
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set { this._parameter = value; }
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}
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private long _count;
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/// <summary>
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///
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/// </summary>
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public long count
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{
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get { return this._count; }
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set { this._count = value; }
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}
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private long _retCount;
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/// <summary>
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///
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/// </summary>
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public long retCount
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{
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get { return this._retCount; }
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set { this._retCount = value; }
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}
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private System.Int32 _isOp;
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/// <summary>
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///
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/// </summary>
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public System.Int32 isOp
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{
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get { return this._isOp; }
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set { this._isOp = value; }
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}
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private System.Int32 _isAsk;
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/// <summary>
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///
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/// </summary>
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public System.Int32 isAsk
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{
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get { return this._isAsk; }
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set { this._isAsk = value; }
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}
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private long _onCount;
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/// <summary>
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///
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/// </summary>
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public long onCount
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{
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get { return this._onCount; }
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set { this._onCount = value; }
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}
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private List<TowerNeed> _NeedItem;
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public List<TowerNeed> NeedItem
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{
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get { return this._NeedItem; }
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set { this._NeedItem = value; }
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}
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} |