Files
Kg.SeaTime/Service/Application.Domain.Entity/game/user/unit_user_attr.cs
Putoo 784bc66ef6 111
2026-05-20 18:32:54 +08:00

64 lines
1.5 KiB
C#

using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_attr
{
/// <summary>
/// userId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
/// <summary>
/// lev
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lev { get; set; }
/// <summary>
/// minAtk
/// </summary>
[SugarColumn(IsNullable = true)]
public int? minAtk { get; set; }
/// <summary>
/// maxAtk
/// </summary>
[SugarColumn(IsNullable = true)]
public int? maxAtk { get; set; }
/// <summary>
/// defense
/// </summary>
[SugarColumn(IsNullable = true)]
public int? defense { get; set; }
/// <summary>
/// agility
/// </summary>
[SugarColumn(IsNullable = true)]
public int? agility { get; set; }
/// <summary>
/// upBlood
/// </summary>
[SugarColumn(IsNullable = true)]
public int? upBlood { get; set; }
/// <summary>
/// upMorale
/// </summary>
[SugarColumn(IsNullable = true)]
public int? upMorale { get; set; }
/// <summary>
/// levUpdate
/// </summary>
[SugarColumn(IsNullable = true)]
public long? levUpdate { get; set; }
}
}