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Kg.SeaTime/Service/Application.Domain.Entity/game/user/unit_user_config.cs
2026-06-01 18:49:17 +08:00

50 lines
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C#
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using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_config
{
/// <summary>
/// userId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
/// <summary>
/// 加好友权限1默认 0禁止加好友 2不限制
/// </summary>
[SugarColumn(IsNullable = true)]
public int? friendRole { get; set; }
/// <summary>
/// 频道管理权限0无 1区域 2全部
/// </summary>
[SugarColumn(IsNullable = true)]
public int? chatRole { get; set; }
/// <summary>
/// 自动拾取物品:-1未开通1开通0禁止
/// </summary>
[SugarColumn(IsNullable = true)]
public int? autoBag { get; set; }
/// <summary>
/// 自动使用药品:-1未开通,1开通0禁止
/// </summary>
[SugarColumn(IsNullable = true)]
public int? autoDrug { get; set; }
/// <summary>
/// 0 不限制赠送 1限制好友赠送
/// </summary>
[SugarColumn(IsNullable = true)]
public int? giveRole { get; set; }
/// <summary>
/// 消息权限0封禁 1正常
/// </summary>
[SugarColumn(IsNullable = true)]
public int? msgRole { get; set; }
}
}