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@@ -6,7 +6,9 @@ public interface IGameEquService
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Task<game_equ> GetEquInfo(int equId);
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Task<game_equ_suit> GetEuqSuitInfo(string suitCode);
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#endregion
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#region 用户装备
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Task<List<unit_user_equ>> GetUserEquData(string userId, int type, string equName, int PageIndex, int PageSize,
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@@ -21,6 +23,7 @@ public interface IGameEquService
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Task<bool> UpdateUserEquInfo(unit_user_equ equData, bool isAddLog = false, string code = "",
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string remark = "");
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Task<bool> DeductUserEqu(string userId, List<unit_user_equ> equData, string remark);
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Task<bool> DeductUserEqu(string userId, int equId, int count, string remark);
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@@ -30,12 +33,25 @@ public interface IGameEquService
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Task<List<unit_user_equ>> GetUserOnEqu(string userId);
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Task<bool> EquOnOrDown(unit_user_equ data, int state);
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Task<List<UserEquSuit>> GetUserEquSuit(string userId);
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#endregion
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#region 辅助
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#region 觉醒相关
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Task<game_equ_awaken> GetEquAwakenInfo(string atId);
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Task<game_equ_awaken> GetRandomOneAwakenByCode(string code);
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Task<EquAwakenData> GetEquAwakenInfoByLev(string atId, int lev);
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#endregion
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#region 强化相关
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Task<game_equ_up> GetUserEquUpData(int lev);
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#endregion
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#region 辅助
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Task<int> GetUserEquWeightSum(string userId);
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#endregion
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}
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