This commit is contained in:
Putoo
2026-06-17 19:22:35 +08:00
parent 5cd6151b96
commit 3b0f1e37ee
40 changed files with 1856 additions and 55 deletions

View File

@@ -1,6 +1,6 @@
namespace Application.Domain;
public class GameBus
public static class GameBus
{
#region
@@ -96,20 +96,24 @@ public class GameBus
#region
public static async Task<CheckTowerNeed> CheakNeed(string userId, TowerNeed item, string sid, int count = 1)
public static async Task<CheckTowerNeed> CheckNeed(string userId, TowerNeed item, int count = 1)
{
CheckTowerNeed result = new CheckTowerNeed();
result.Needs = new List<TowerNeed>();
bool isok = true;
int isDeal = 1;
int isGive = 1;
item.isAsk = 1;
if (item.code == nameof(GameEnum.PropCode.Equ))
{
var equService = App.GetService<IGameEquService>();
int MyCount = await equService.GetUserEquByEquIdCount(userId, Convert.ToInt32(item.parameter));
int neecCount = item.count * count;
if (MyCount < neecCount)
long needCount = item.count * count;
item.count = needCount;
item.onCount = MyCount;
if (MyCount < needCount)
{
item.isAsk = 0;
isok = false;
}
}
@@ -132,29 +136,38 @@ public class GameBus
}
}
int needCount = item.count * count;
long needCount = item.count * count;
item.count = needCount;
item.onCount = MyCount;
if (MyCount < needCount)
{
isok = false;
item.isAsk = 0;
}
}
else if (item.code == nameof(GameEnum.PropCode.copper))
{
var accService = App.GetService<IUnitUserAccService>();
var MyAcc = await accService.GetUserAccInfo(userId, nameof(AccEnum.AccType.copper));
decimal needAcc = item.count * count;
long needAcc = item.count * count;
item.count = needAcc;
item.onCount = MyAcc;
if (MyAcc < needAcc)
{
isok = false;
item.isAsk = 0;
}
}
else if (item.code == nameof(GameEnum.PropCode.gold))
{
var accService = App.GetService<IUnitUserAccService>();
var MyAcc = await accService.GetUserAccInfo(userId, nameof(AccEnum.AccType.gold));
decimal needAcc = item.count * count;
long needAcc = item.count * count;
item.count = needAcc;
item.onCount = MyAcc;
if (MyAcc < needAcc)
{
item.isAsk = 0;
isok = false;
}
}
@@ -162,9 +175,12 @@ public class GameBus
{
var attrService = App.GetService<IUnitUserAttrService>();
var MyAcc = await attrService.GetUserVigourInfo(userId);
decimal neecAcc = item.count * count;
if (MyAcc.vitality < neecAcc)
long needAcc = item.count * count;
item.count = needAcc;
item.onCount = (long)MyAcc.vitality;
if (MyAcc.vitality < needAcc)
{
item.isAsk = 0;
isok = false;
}
}
@@ -172,6 +188,8 @@ public class GameBus
{
var attrService = App.GetService<IUnitUserAttrService>();
var MyLev = await attrService.GetUserLev(userId);
item.count = item.count;
item.onCount = MyLev;
if (MyLev < item.count)
{
isok = false;
@@ -181,18 +199,20 @@ public class GameBus
result.result = isok;
result.isDeal = isDeal;
result.isGive = isGive;
result.Needs.Add(item);
return result;
}
public static async Task<CheckTowerNeed> CheakNeed(string userId, List<TowerNeed> needs, string sid, int count = 1)
public static async Task<CheckTowerNeed> CheckNeed(string userId, List<TowerNeed> needs, int count = 1)
{
CheckTowerNeed result = new CheckTowerNeed();
result.Needs = new List<TowerNeed>();
bool isok = true;
int isDeal = 1;
int isGive = 1;
foreach (var item in needs)
{
var cheakResult = await CheakNeed(userId, item, sid, count);
var cheakResult = await CheckNeed(userId, item, count);
if (isok)
{
isok = cheakResult.result;
@@ -208,7 +228,116 @@ public class GameBus
isGive = 0;
}
item.isAsk = cheakResult.result ? 1 : 0;
result.Needs.AddRange(cheakResult.Needs);
}
result.result = isok;
result.isDeal = isDeal;
result.isGive = isGive;
return result;
}
public static async Task<CheckTowerNeeds> CheckNeeds(string userId, List<TowerNeeds> needs, int count = 1)
{
CheckTowerNeeds result = new CheckTowerNeeds();
bool isok = true;
int isDeal = 1;
int isGive = 1;
result.Needs = new List<TowerNeeds>();
foreach (var item in needs)
{
item.isAsk = 1;
if (item.code == nameof(GameEnum.PropCode.Equ))
{
var equService = App.GetService<IGameEquService>();
int MyCount = await equService.GetUserEquByEquIdCount(userId, Convert.ToInt32(item.parameter));
long needCount = item.count * count;
item.count = needCount;
item.onCount = MyCount;
if (MyCount < needCount)
{
item.isAsk = 0;
isok = false;
}
}
else if (item.code == nameof(GameEnum.PropCode.Goods))
{
int MyCount = 0;
var goodsService = App.GetService<IGameGoodsService>();
var goodsInfo = await goodsService.GetUserGoodsInfo(userId, Convert.ToInt32(item.parameter));
if (goodsInfo != null)
{
MyCount = (int)goodsInfo.count;
if (goodsInfo.isDeal == 0)
{
isDeal = 0;
}
if (goodsInfo.isGive == 0)
{
isGive = 0;
}
}
long needCount = item.count * count;
item.count = needCount;
item.onCount = MyCount;
if (MyCount < needCount)
{
isok = false;
item.isAsk = 0;
}
}
else if (item.code == nameof(GameEnum.PropCode.copper))
{
var accService = App.GetService<IUnitUserAccService>();
var MyAcc = await accService.GetUserAccInfo(userId, nameof(AccEnum.AccType.copper));
long needAcc = item.count * count;
item.count = needAcc;
item.onCount = MyAcc;
if (MyAcc < needAcc)
{
isok = false;
item.isAsk = 0;
}
}
else if (item.code == nameof(GameEnum.PropCode.gold))
{
var accService = App.GetService<IUnitUserAccService>();
var MyAcc = await accService.GetUserAccInfo(userId, nameof(AccEnum.AccType.gold));
long needAcc = item.count * count;
item.count = needAcc;
item.onCount = MyAcc;
if (MyAcc < needAcc)
{
item.isAsk = 0;
isok = false;
}
}
else if (item.code == nameof(GameEnum.PropCode.vigour)) //活力
{
var attrService = App.GetService<IUnitUserAttrService>();
var MyAcc = await attrService.GetUserVigourInfo(userId);
long needAcc = item.count * count;
item.count = needAcc;
item.onCount = (long)MyAcc.vitality;
if (MyAcc.vitality < needAcc)
{
item.isAsk = 0;
isok = false;
}
}
else if (item.code == nameof(GameEnum.PropCode.lev))
{
var attrService = App.GetService<IUnitUserAttrService>();
var MyLev = await attrService.GetUserLev(userId);
item.count = item.count;
item.onCount = MyLev;
if (MyLev < item.count)
{
isok = false;
}
}
result.Needs.Add(item);
}
@@ -240,7 +369,7 @@ public class GameBus
foreach (var item in timeAward)
{
var onAward = result.FindIndex(it => it.code == item.code && it.parameter == item.par);
if(onAward>-1)
if (onAward > -1)
{
result[onAward].count += item.count;
}
@@ -256,7 +385,6 @@ public class GameBus
result.Add(add);
}
}
}
return result;
@@ -271,10 +399,12 @@ public class GameBus
{
return result;
}
if (random.data.Count == 0)
{
return result;
}
double totalWeight = random.data.Sum(it => it.chance);
int rnd = _randomInstance.Next(Convert.ToInt32(totalWeight) + 1);
double current = 0;
@@ -290,6 +420,7 @@ public class GameBus
return result;
}
private static List<RandomData> RandomHandleByChance(RandomModel random, int luck = 0)
{
var _randomInstance = new Random();
@@ -299,11 +430,12 @@ public class GameBus
{
return result;
}
if (random.data.Count == 0)
{
return result;
}
foreach (var item in random.data)
{
double rnd = _randomInstance.NextDouble();
@@ -313,6 +445,7 @@ public class GameBus
result.Add(item);
}
}
return result;
}