This commit is contained in:
Putoo
2026-06-17 19:22:35 +08:00
parent 5cd6151b96
commit 3b0f1e37ee
40 changed files with 1856 additions and 55 deletions

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@@ -1,5 +1,7 @@
<template>
<img :src="BaseConfig.BaseMediaUrl + url" :class="_class" :alt="_alt">
<span v-if="url != undefined">
<img :src="BaseConfig.BaseMediaUrl + url" :class="_class" :alt="_alt">
</span>
</template>
<script setup>
import { BaseConfig } from "@/config/BaseConfig";
@@ -8,6 +10,6 @@ const props = defineProps({
// 字段名、类型、默认值
url: String,
_class: String,
_alt:String
_alt: String
})
</script>

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@@ -0,0 +1,408 @@
<template>
<div class="content" v-if="data.length > 0">
<div class="broad" v-for="item in data">
<span :class="swCodeName(item.code, 1)">
<i :class='swCodeName(item.code, 0)'></i>
<span v-if="item.userId == '0'">海精灵</span>
<span v-else>
<Abar :href='"/user/user?no=" + item.userNo'>
{{ item.nick }}
</Abar>
</span>:
<span v-html="item.msg"></span>
</span>
</div>
</div>
</template>
<script setup lang="ts">
// 1. 定义接收父组件传来的参数 props
const props = defineProps({
data: {
type: Array<any>,
default: () => ([])
}
})
const swCodeName = (code: string, type: number) => {
let result = '';
switch (code) {
case "Gift":
if (type == 0) {
result = "broad-gift";
}
else {
result = "";
}
break;
case "System":
if (type == 0) {
result = "broad-system";
}
else {
result = "masked";
}
break;
case "Award":
if (type == 0) {
result = "broad-award";
}
else {
result = "masked1";
}
break;
case "Remind":
if (type == 0) {
result = "broad-remind";
}
else {
result = "caise6";
}
break;
case "Promote":
if (type == 0) {
result = "broad-promote";
}
else {
result = "caise7";
}
break;
}
return result;
}
</script>
<style >
.broad {
font-size: 15px;
}
.broad-gift {
background-image: url('/images/broad/gift.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
margin-right: 2px;
vertical-align: middle;
border: 0;
}
.broad-system {
background-image: url('/images/broad/system.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
margin-right: 2px;
vertical-align: middle;
}
.broad-award {
background-image: url('/images/broad/award.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
margin-right: 2px;
vertical-align: middle;
}
.broad-remind {
background-image: url('/images/broad/remind.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
margin-right: 2px;
vertical-align: middle;
}
.broad-promote {
background-image: url('/images/broad/promote.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
margin-right: 2px;
vertical-align: middle;
}
.broad-hot1 {
background-image: url('/images/broad/hot1.gif');
background-repeat: no-repeat;
display: inline-block;
width: 18px;
height: 18px;
background-size: 18px; /*设置图片大小*/
margin-right: 2px;
vertical-align: middle;
}
.masked {
display: inline;
width: 200px;
height: 22px;
/*渐变背景*/
background-image: -webkit-linear-gradient(left, #3498db, #f47920 10%, #d71345 20%, #f7acbc 30%, #ffd400 40%, #3498db 50%, #f47920 60%, #d71345 70%, #f7acbc 80%, #ffd400 90%, #3498db);
color: transparent;
/*文字填充色为透明*/
-webkit-text-fill-color: transparent;
-webkit-background-clip: text;
/*背景剪裁为文字,只将文字显示为背景*/
background-size: 200% 100%;
/*背景图片向水平方向扩大一倍这样background-position才有移动与变化的空间*/
/* 动画 */
animation: masked-animation 4s infinite linear;
}
@keyframes masked-animation {
0% {
background-position: 0 0;
/*background-position 属性设置背景图像的起始位置。*/
}
100% {
background-position: -100% 0;
}
}
.masked2 {
display: inline;
width: 200px;
height: 22px;
/*渐变背景*/
background-image: -webkit-linear-gradient(left, #ffa080, #ffa060 10%, #ffa040 20%, #ffa020 30%, #ffa0a0 40%, #ffa080 50%, #ffa060 80%, #ffa040 70%, #ffa020 80%, #ffa000 90%, #ffff00);
color: transparent;
/*文字填充色为透明*/
-webkit-text-fill-color: transparent;
-webkit-background-clip: text;
/*背景剪裁为文字,只将文字显示为背景*/
background-size: 200% 100%;
/*背景图片向水平方向扩大一倍这样background-position才有移动与变化的空间*/
/* 动画 */
animation: masked-animation 4s infinite linear;
}
@keyframes masked-animation {
0% {
background-position: 0 0;
/*background-position 属性设置背景图像的起始位置。*/
}
100% {
background-position: -100% 0;
}
}
.masked1 {
display: inline;
width: 200px;
height: 22px;
/*渐变背景*/
background-image: -webkit-linear-gradient(left, #ff0080, #ff0060 10%, #ff0040 20%, #ff0020 30%, #ff00a0 40%, #ff0080 50%, #ff0060 80%, #ff0040 70%, #ff0020 80%, #ff0000 90%, #ffff00);
color: transparent;
/*文字填充色为透明*/
-webkit-text-fill-color: transparent;
-webkit-background-clip: text;
/*背景剪裁为文字,只将文字显示为背景*/
background-size: 200% 100%;
/*背景图片向水平方向扩大一倍这样background-position才有移动与变化的空间*/
/* 动画 */
animation: masked-animation 4s infinite linear;
}
@keyframes masked-animation {
0% {
background-position: 0 0;
/*background-position 属性设置背景图像的起始位置。*/
}
100% {
background-position: -100% 0;
}
}
.lmma {
color: #ffff00;
}
.caise_jt {
background-image: -webkit-gradient(linear, left top, right top, color-stop(0, #f22), color-stop(0.15, #f2f), color-stop(0.3, #22f), color-stop(0.45, #2ff), color-stop(0.6, #2f2), color-stop(0.75, #2f2), color-stop(0.9, #ff2), color-stop(1, #f22));
color: transparent;
-webkit-background-clip: text;
-moz-background-clip: text;
-ms-background-clip: text;
-o-background-clip: text
}
.caise3 {
/* 删除 -moz -ms -o 全部废弃前缀 */
background: linear-gradient(180deg, #f2f, #fbd7c6, #fdefac, #bfb5dd, #bed5f5);
/* 兼容webkit内核浏览器Chrome/Edge/移动端) */
background: -webkit-linear-gradient(180deg, #f2f, #fbd7c6, #fdefac, #bfb5dd, #bed5f5);
/* 移除多余 color: #f2f; 会被透明覆盖 */
color: transparent;
-webkit-background-clip: text;
background-clip: text;
/* 滚动动画必备,之前缺失 */
background-size: 200% 200%;
animation: ran 5s linear infinite;
}
@keyframes ran {
from {
backgroud-position: 0 0;
}
to {
background-position: 200px 0;
}
}
.caise4 {
color: aqua;
letter-spacing: 0;
text-shadow: 0px 1px 0px #999, 0px 1px 0px #888, 0px 1px 0px #777, 0px 1px 0px #666, 0px 1px 0px #555, 0px 1px 0px #444, 0px 1px 0px #333, 0px 1px 7px #001135
}
.caise5 {
text-shadow: 1px 1px 6px deeppink;
color: deeppink
}
.caise6 {
background-image: -webkit-linear-gradient(left, blue, #66ffff 10%, #cc00ff 20%, #CC00CC 30%, #CCCCFF 40%, #00FFFF 50%, #CCCCFF 60%, #CC00CC 70%, #CC00FF 80%, #66FFFF 90%, blue 100%);
-webkit-text-fill-color: transparent;
/* 将字体设置成透明色 */
-webkit-background-clip: text;
/* 裁剪背景图,使文字作为裁剪区域向外裁剪 */
-webkit-background-size: 200% 100%;
-webkit-animation: masked-animation 3s linear infinite;
}
@keyframes masked-animation {
0% {
background-position: 0 0;
}
100% {
background-position: -100% 0;
}
}
.caise7 {
--interval: 1s;
text-shadow: 0 0 5px var(--color1), 0 0 5px var(--color2), 0 0 5px var(--color3), 0 0 5px var(--color4);
will-change: filter, color;
filter: saturate(60%);
animation: flicker steps(100) var(--interval) 1s infinite;
}
.caise7:nth-of-type(1) {
color: yellow;
--color1: azure;
--color2: orangered;
--color3: mediumblue;
--color4: dodgerblue;
font-family: Gruppo;
}
.caise7:nth-of-type(2) {
color: lightpink;
--color1: pink;
--color2: mediumblue;
--color3: dodgerblue;
--color4: azure;
font-family: Bad Script;
}
.caise7:nth-of-type(3) {
color: lightyellow;
--color1: yellow;
--color2: dodgerblue;
--color3: green;
--color4: mediumblue;
font-family: Kumar One Outline;
}
.caise7:nth-of-type(4) {
color: lightyellow;
--color1: gold;
--color2: dodgerblue;
--color3: pink;
--color4: azure;
font-family: Londrina Outline;
}
.caise7:nth-of-type(5) {
color: azure;
--color1: azure;
--color2: aqua;
--color3: dodgerblue;
--color4: blue;
font-family: Sriracha;
}
.caise7:nth-of-type(6) {
color: azure;
--color1: green;
--color2: pink;
--color3: dodgerblue;
--color4: green;
font-family: Yellowtail;
}
.caise7:nth-of-type(7) {
color: lightyellow;
--color1: yellow;
--color2: orange;
--color3: pink;
--color4: purple;
font-family: Bad Script;
}
.caise7:nth-of-type(8) {
color: yellow;
--color1: yellow;
--color2: pink;
--color3: azure;
--color4: pink;
font-family: Monoton;
}
.caise7:nth-of-type(9) {
color: lightyellow;
--color1: yellow;
--color2: gold;
--color3: azure;
--color4: pink;
font-family: Sriracha;
}
@keyframes flicker {
50% {
color: white;
filter: saturate(200%) hue-rotate(90deg);
}
}
</style>

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@@ -0,0 +1,18 @@
<template>
<div class="common" v-for="item in data">
<div v-if="item.code == 'Goods'">
<Abar :href='"/prop/goods?id=" + item.parameter'>{{ item.name }}</Abar>:({{ item.onCount }}/{{ item.count }})
<span style="color: red;" v-if="item.isAsk == 0">(不满足)</span>
</div>
<div v-else>
{{ item.name }}:({{ item.onCount }}/{{ item.count }})
<span style="color: red;" v-if="item.isAsk == 0">(不满足)</span>
</div>
</div>
</template>
<script lang="ts" setup>
const props = defineProps({
// 字段名、类型、默认值
data: Array<any>
})
</script>

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@@ -1,7 +1,8 @@
<template>
<GameBroadcast :data="broadcast"></GameBroadcast>
<div class="item" style="font-size:15px;">
<span>[在线奖励]:3分钟后可领取.</span>
</div>
</div>
<div class="content">
{{ cityInfo.cityName }}·{{ mapInfo.mapName }}
<Abutton @click="Refresh">刷新</Abutton>
@@ -119,6 +120,7 @@ const mapUser = ref<Array<any>>([]);
const business = ref<Array<any>>([]);
const mapRes = ref<Array<any>>([]);
const messageCount = ref(0);
const broadcast = ref<Array<any>>([]);
// 城内地图显示
const showCity = ref(false);
@@ -144,6 +146,7 @@ const BindData = async (map: string): Promise<void> => {
messageCount.value = result.data.noReadMsg;
business.value = result.data.business;
mapRes.value = result.data.mapRes;
broadcast.value = result.data.broadcast;
MapVent(result.data.mapInfo.near);
onMap.value = mapInfo.value.mapId;
}
@@ -289,4 +292,4 @@ const CollectRes = async () => {
}
</script>
</script>

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@@ -72,7 +72,9 @@
强化等级:{{ equData.intensifyLev }}<br>
</span>
<span v-if="equAwaken.length > 0">
<Abar href="">装备特性:{{ equAwaken[0].name }}({{ equAwaken[0].lev }})</Abar><br>
<Abar :href='"/user/equ/awaken?ue=" + equData.ueId'>装备特性:{{ equAwaken[0].name }}({{ equAwaken[0].lev
}})
</Abar><br>
</span>
附魔:{{ equMent.name }}<br>
负重:{{ equData.weight }}<br>
@@ -114,28 +116,58 @@
<div v-if="equData.isAppr == 0">
(*该装备需要鉴定)
</div>
<div class="common" v-if="myUserId == equData.userId && equData.isAppr == 1">
<span>
<div class="common" v-if="myUserId == equData.userId">
<span v-if="equData.isAppr == 1">
<Abutton @click="UpOrDownEqu">{{ equData.isOn == 1 ? "卸下装备" : "穿戴装备" }}</Abutton><br>
</span>
<span>
<Abutton>觉醒</Abutton><br>
<span v-if="equData.isAppr == 1 && equData.isIntensify == 1">
<Abar :href='"/user/equ/up?ue=" + equData.ueId'>强化</Abar><br>
</span>
<span>
<span v-if="equData.isAppr == 1">
<Abutton @click="btnOpenAwaken">觉醒</Abutton><br>
</span>
<span v-if="equData.isAppr == 1">
<Abutton>洗练</Abutton><br>
</span>
<span>
<Abutton @click="LockEqu">{{ equData.isLock == 0 ? "绑定" : "解绑" }}</Abutton><br>
</span>
<span>
<Abar href="">寄售</Abar><br>
<span v-if="equData.isOn == 0 && equData.isDeal == 1">
<Abar href="/">寄售</Abar><br>
</span>
<span>
<!-- <span>
<Abutton>个性化</Abutton><br>
</span>
</span> -->
</div>
</div>
</div>
<!--觉醒-->
<GamePopup v-model:show="showAwaken" title="【觉醒装备】" style="width: 60%;min-height: 30%;">
<!-- 自定义内容 -->
<div class="content">
<div v-if="equAwaken.length == 0">
装备暂未觉醒.
</div>
<div v-else>
特性名称{{ equAwaken[0].name }} <br>
觉醒等级{{ equAwaken[0].lev }} <br>
特性效果{{ EquTool.GetEquAttrName(equAwaken[0].awaken, 0) }}<br>
</div>
<div>
<strong>觉醒所需</strong><br>
<GamePropVerify :data="awakenProp.needs"></GamePropVerify>
</div>
</div>
<div class="content" style="max-height: 300px;text-align: center; margin-top: 15px;;" v-if="awakenProp.result">
<van-button type="success" @click="btnEquAwaken(1)">
觉醒装备
</van-button>
<van-button type="danger" @click="btnEquAwaken(0)" v-if="equAwaken.length > 0" style="margin-left: 5px;">
重置觉醒
</van-button>
</div>
</GamePopup>
</template>
<script setup lang="ts">
@@ -165,7 +197,6 @@ onMounted(async () => {
const BindData = async (): Promise<void> => {
let equId = PageExtend.QueryString("id");
let result = await EquService.GetEquInfo(Number(equId), ueId);
if (result.code == 0) {
equData.value = result.data.equData;
@@ -175,7 +206,6 @@ const BindData = async (): Promise<void> => {
equAwaken.value = result.data.equData.equAwaken;
equMent.value = result.data.equData.equMent;
gemMent.value = result.data.equData.gemMent;
console.log(result);
}
else {
MessageExtend.ShowDialog("提示", result.msg);
@@ -209,4 +239,40 @@ const LockEqu = async () => {
MessageExtend.ShowDialog("绑定装备", result.msg);
}
}
/**觉醒装备 */
const showAwaken = ref(false);
const awakenProp = ref<any>({});
const btnOpenAwaken = async () => {
MessageExtend.LoadingToast("觉醒初始化中...");
let result = await EquService.GetEquAwakenInfo(ueId);
MessageExtend.LoadingClose();
if (result.code == 0) {
showAwaken.value = true;
awakenProp.value = result.data;
}
else {
MessageExtend.ShowDialog("装备觉醒", result.msg);
}
}
const btnEquAwaken = async (type: number) => {
MessageExtend.LoadingToast("觉醒中...");
let result = await EquService.HandleEquAwaken(ueId, type);
MessageExtend.LoadingClose();
if (result.code == 0) {
if (result.data.state == 1) {
MessageExtend.ShowToast(result.msg, "success");
}
else {
MessageExtend.ShowToast(result.msg, "fail");
}
equAwaken.value = result.data.awaken;
awakenProp.value = result.data.result;
}
else {
MessageExtend.ShowDialog("装备觉醒", result.msg);
}
}
</script>

View File

@@ -54,7 +54,7 @@
<span v-if="item.isAppr == 0">(未鉴定)</span>
<span v-if="item.useEndTime < onTime" style="color: red;">(过期)</span>
<span v-if="item.durability < 1" style="color: red;">(损坏)</span>
<span v-if="item.isLock == 1" style="color: green;">()</span>
<span v-if="item.isLock == 1" style="color: green;">()</span>
</div>
</div>
<div class="common" v-if="type == '1'">

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@@ -0,0 +1,48 @@
<template>
<div class="content">
觉醒属性<br>
名称{{ equData.equName }}<br>
<span v-if="equData.equName != equData.unitEquName">
装备名称{{ equData.unitEquName }}<br>
</span>
部位{{ EquTool.GetEquPlaceName(equData.code) }}<br>
等级{{ equData.lev }}
</div>
<div class="content" v-if="equAwaken.length > 0">
特性名称{{ equAwaken[0].name }} <br>
觉醒等级{{ equAwaken[0].lev }} <br>
特性效果{{ EquTool.GetEquAttrName(equAwaken[0].awaken, 0) }}<br>
</div>
</template>
<script setup lang="ts">
definePageMeta({
layout: layout.default,
middleware: 'page-loading'
})
const equData = ref<any>({});
const equAwaken = ref<Array<any>>([]);
let ueId = PageExtend.QueryString("ue");
onMounted(async () => {
try {
await BindData();
}
finally {
PageLoading.Close();
}
})
const BindData = async (): Promise<void> => {
let result = await EquService.GetEquInfo(0, ueId);
if (result.code == 0) {
equData.value = result.data.equData;
equAwaken.value = result.data.equData.equAwaken;
}
else {
MessageExtend.ShowDialog("提示", result.msg);
}
};
</script>

View File

@@ -0,0 +1,147 @@
<template>
<div class="content">
装备强化<br>
名称: <GameEqu :equ-data="equData" :show-url="false"></GameEqu><br>
<span v-if="equData.equName != equData.unitEquName">
装备名称:{{ equData.unitEquName }}<br>
</span>
部位:{{ EquTool.GetEquPlaceName(equData.code) }}<br>
等级:{{ equData.lev }}<br>
</div>
<div class="content">
当前强化等级:{{ equData.intensifyLev }}
</div>
<div class="content" v-if="isMax == false">
强化所需:<br>
<div class="common" v-for="item in needs">
<span v-if="item.code == 'Goods'">
<Abar :href='"/prop/goods?id=" + item.parameter'>{{ item.name }}</Abar>:({{ item.onCount }}/{{
item.count }})
<span style="color: red;" v-if="item.isAsk == 0">(不满足)</span>
</span>
<span v-else-if="item.code == 'copper'">
{{ item.name }}:({{ GameTool.FormatCopper(item.onCount) }}/ {{ GameTool.FormatCopper(item.count) }})
<span style="color: red;" v-if="item.isAsk == 0">(不满足)</span>
</span>
<span v-else>
{{ item.name }}:({{ item.onCount }}/{{ item.count }})
<span style="color: red;" v-if="item.isAsk == 0">(不满足)</span>
</span>
<span v-if="item.needItem.length > 0">
<Abutton @click="ChangeProp(item)">更换</Abutton>
</span>
</div>
</div>
<div class="content" v-if="isMax == isMax && verifyData.result == true">
[<Abutton @click="btnHandleEquUp">立即强化</Abutton>]
</div>
<div class="clear"></div>
<div class="content" style="font-size: 16px;;">
强化说明:<br>
1.强化仅在成功后扣除()龙泉水<br>
2.强化等级上限100级<br>
3.强化所需的其他材料可以通过游戏内获得龙泉水可以通过商城/活动获得<br>
4.使用龙泉水装备会不可交易,使用正龙泉水装备自动为可交易状态<br>
</div>
<GamePopup v-model:show="showChange" title="【切换材料】" style="width: 60%;max-height: 30%;">
<!-- 自定义内容 -->
<div class="content" style="max-height: 300px;margin-top: 15px;;">
<div class="item" v-for="(item, index) in changeData" :key="index">
{{ index + 1 }}.<Abutton @click="ChangePropOk(item)">{{ item.name }}×{{ item.count }}</Abutton>
</div>
</div>
</GamePopup>
</template>
<script setup lang="ts">
definePageMeta({
layout: layout.default,
middleware: 'page-loading'
})
const equData = ref<any>({});
const isMax = ref(true);
const verifyData = ref<any>({});
const needs = ref<Array<any>>([]);
let ueId = PageExtend.QueryString("ue");
onMounted(async () => {
try {
await BindData();
}
finally {
PageLoading.Close();
}
})
const BindData = async (): Promise<void> => {
let result = await EquService.GetEquUpInfo(ueId);
console.log(result);
if (result.code == 0) {
equData.value = result.data.equData;
isMax.value = result.data.isMax;
verifyData.value = result.data.result;
needs.value = verifyData.value.needs;
}
else {
MessageExtend.ShowDialogEvent("强化装备", result.msg, () => {
PageExtend.RedirectTo("/prop/equ?ue=" + ueId);
});
}
};
const changeNum = ref(0);
const changeData = ref<Array<any>>([]);
const showChange = ref(false);
const ChangeProp = (data: any) => {
changeNum.value = data.id;
changeData.value = data.needItem;
showChange.value = true;
}
const ChangePropOk = async (data: any) => {
MessageExtend.LoadingToast("切换中...");
needs.value.forEach(it => {
if (it.id == changeNum.value) {
it.name = data.name;
it.code = data.code;
it.parameter = data.parameter;
it.count = data.count;
}
});
let _needs = JSON.stringify(needs.value);
let result = await BagService.CheckUserProp(_needs);
console.log(result);
MessageExtend.LoadingClose();
if (result.code == 0) {
verifyData.value = result.data;
needs.value = verifyData.value.needs;
showChange.value = false;
}
else {
MessageExtend.ShowDialog("材料切换", result.msg);
}
}
/**强化装备 */
const btnHandleEquUp = async () => {
MessageExtend.LoadingToast("强化中...");
let _needs = JSON.stringify(needs.value);
let result = await EquService.HandleEquUp(ueId, _needs);
MessageExtend.LoadingClose();
if (result.code == 0) {
if (result.data.state == 1) {
MessageExtend.ShowToast("强化成功!", "success");
}
else {
MessageExtend.ShowToast("强化失败!", "fail");
}
equData.value = result.data.equData;
isMax.value = result.data.isMax;
verifyData.value = result.data.result;
needs.value = verifyData.value.needs;
}
else {
MessageExtend.ShowDialog("强化装备", result.msg);
}
}
</script>

View File

@@ -54,4 +54,39 @@ export class EquService {
static async GetUserOnSuitInfo(suitCode: string) {
return await ApiService.Request("get", "/Equ/GetUserOnSuitInfo", { suitCode });
}
/**
* 获取装备觉醒所需
* GET /Equ/GetEquAwakenInfo
*/
static async GetEquAwakenInfo(ue: string) {
return await ApiService.Request("get", "/Equ/GetEquAwakenInfo", { ue });
}
/**
* 觉醒装备
* GET /Equ/HandleEquAwaken
* @param type 0重置1正常觉醒
*/
static async HandleEquAwaken(ue: string, type: number) {
return await ApiService.Request("get", "/Equ/HandleEquAwaken", { ue, type });
}
/**
* 获取强化信息
* GET /Equ/GetEquUpInfo
*/
static async GetEquUpInfo(ueId: string) {
return await ApiService.Request("get", "/Equ/GetEquUpInfo", { ueId });
}
/**
* 强化装备
* POST /Equ/HandleEquUp
* @param ueId body
* @param needs body
*/
static async HandleEquUp(ueId: string, needs: string) {
return await ApiService.Request("post", "/Equ/HandleEquUp", { ueId, needs });
}
}

View File

@@ -8,10 +8,19 @@ export class BagService {
}
/**
* GetUserBagProp
* 获取用户道具数据
* GET /User/Bag/GetUserBagProp
*/
static async GetUserBagProp(type: number, ch: number, query: string, page: number) {
return await ApiService.Request("get", "/User/Bag/GetUserBagProp", { type, ch, query, page });
}
/**
* 验证用户道具
* POST /User/Bag/CheckUserProp
* @param needs body
*/
static async CheckUserProp(needs: string) {
return await ApiService.Request("post", "/User/Bag/CheckUserProp", { needs });
}
}