12121
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@@ -5,6 +5,7 @@ public interface IGameMapService
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#region 城市地图数据
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Task<game_city> GetCityInfo(int cityId);
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Task<game_city> GetCityInfoByMapId(string mapId);
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Task<List<game_city>> GetCityData();
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Task<List<game_city_map>> GetCityMap(int cityId);
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Task<List<game_city_map>> GetCityShowMap(int cityId);
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@@ -41,5 +42,15 @@ public interface IGameMapService
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Task<List<MapLine>> CreateAutoMap(string start, string end);
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#endregion
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#region 航海
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Task<unit_user_run> GetUserRun(string userId);
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Task<bool> StopUserRun(string userId);
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Task<bool> SaveUserRunInfo(string userId, int areaId, string onMap, string toMap);
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Task<bool> UpdateUserRunInfo(unit_user_run data);
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#endregion
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}
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@@ -17,6 +17,18 @@ public class GameMapService(ISqlSugarClient DbClient, IRedisCache redis) : IGame
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return data;
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}
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public async Task<game_city> GetCityInfoByMapId(string mapId)
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{
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var data = await GetMapInfo(mapId);
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if (data != null)
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{
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return await GetCityInfo((int)data.cityId);
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}
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else
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{
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return new game_city();
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}
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}
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public async Task<List<game_city>> GetCityData()
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{
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@@ -88,6 +100,7 @@ public class GameMapService(ISqlSugarClient DbClient, IRedisCache redis) : IGame
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return 0;
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}
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}
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public async Task<List<game_city_npc>> GetMapNpc(string mapId)
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{
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@@ -566,4 +579,102 @@ public class GameMapService(ISqlSugarClient DbClient, IRedisCache redis) : IGame
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}
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#endregion
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#region 航海
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public async Task<unit_user_run> GetUserRun(string userId)
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{
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string key = string.Format(UserCache.BaseCacheKey, "UserMapRun");
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if (await redis.HExistsHashAsync(key, userId))
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{
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return await redis.GetHashAsync<unit_user_run>(key, userId);
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}
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_run>();
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var data = await db.Queryable<unit_user_run>().Where(it => it.userId == userId).SingleAsync();
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if (data == null)
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{
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data = await ResetUserRun(userId,false);
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}
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await redis.AddHashAsync(key, userId, data);
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return data;
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}
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private async Task ClearUserRunCache(string userId)
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{
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string key = string.Format(UserCache.BaseCacheKey, "UserMapRun");
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await redis.DelHashAsync(key, userId);
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}
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private async Task<unit_user_run> ResetUserRun(string userId, bool ClearCache = true)
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{
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unit_user_run runInfo = new unit_user_run();
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runInfo.userId = userId;
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runInfo.areaId = 0;
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runInfo.lineCode = "";
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runInfo.onMap = "";
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runInfo.toMap = "";
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runInfo.distance = 0;
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runInfo.position = 0;
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runInfo.depth = 0;
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runInfo.status = 0;
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runInfo.upTime = TimeExtend.GetTimeStampSeconds;
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_run>();
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bool result = await db.Saveable(runInfo).ExecuteCommandAsync() > 0;
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if (result)
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{
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if (ClearCache)
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{
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await ClearUserRunCache(userId);
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}
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return runInfo;
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}
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return null;
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}
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public async Task<bool> StopUserRun(string userId)
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{
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var data = await ResetUserRun(userId, true);
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return data == null ? false : true;
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}
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public async Task<bool> SaveUserRunInfo(string userId, int areaId, string onMap, string toMap)
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{
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unit_user_run runInfo = new unit_user_run();
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runInfo.userId = userId;
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runInfo.areaId = areaId;
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runInfo.lineCode = StringAssist.GetSortKey(onMap, toMap);
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runInfo.onMap = onMap;
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runInfo.toMap = toMap;
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int mile = GameTool.ComputeMile(onMap, toMap);
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runInfo.distance = mile;
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runInfo.position = 0;
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runInfo.depth = 0;
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runInfo.status = 1;
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runInfo.upTime = TimeExtend.GetTimeStampSeconds;
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_run>();
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bool result = await db.Saveable(runInfo).ExecuteCommandAsync() > 0;
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if (result)
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{
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await ClearUserRunCache(userId);
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}
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return result;
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}
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public async Task<bool> UpdateUserRunInfo(unit_user_run data)
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{
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string key = string.Format(UserCache.BaseCacheKey, "UserMapRun");
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bool result = await redis.AddHashAsync(key, data.userId, data);
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if (result)
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_run>();
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await db.Updateable(data).ExecuteCommandAsync();
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}
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return result;
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}
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#endregion
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}
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