This commit is contained in:
Putoo
2026-07-10 16:39:52 +08:00
parent cfe6612a7a
commit 9de24634e3
31 changed files with 760 additions and 39 deletions

View File

@@ -29,6 +29,9 @@ namespace Application.Domain.Entity
/// </summary>
[SugarColumn(IsNullable = true)]
public int? itemId { get; set; }
[SugarColumn(IsNullable = true)]
public int? lev { get; set; }
/// <summary>
/// name

View File

@@ -18,6 +18,8 @@ namespace Application.Domain
HandleCreateMonster,//处理创建的怪物
HandleFightData,//处理战斗日志数据
HandleExchangeData,//处理兑换数据
HandleTaskLog,//处理任务日志
HandelTaskUser,//处理角色任务
}
}

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@@ -85,5 +85,25 @@
var exchangeService = App.GetService<IExchangeService>();
await exchangeService.HandleExchangeLogData();
}
/// <summary>
/// 处理任务日志
/// </summary>
/// <param name="context"></param>
[EventSubscribe(BusEventsEnum.BusEventsName.HandleTaskLog, NumRetries = 0,RetryTimeout = 999999999)]
public async Task HandleTaskLog(EventHandlerExecutingContext context)
{
var taskService = App.GetService<IGameTaskService>();
await taskService.HandleUserTaskLog();
}
/// <summary>
/// 处理角色任务
/// </summary>
/// <param name="context"></param>
[EventSubscribe(BusEventsEnum.BusEventsName.HandelTaskUser, NumRetries = 0,RetryTimeout = 999999999)]
public async Task HandelTaskUser(EventHandlerExecutingContext context)
{
var taskService = App.GetService<IGameTaskService>();
await taskService.HandleUserTask();
}
}
}

View File

@@ -15,6 +15,8 @@ public static class GameEnum
UpdateCreateMonster,//更新创建得怪物
UpdateFightData,//更新战斗信息
UpdateExchangeData,//更新兑换的记录
UpdateTaskLog,//更新任务日志
UpdateTaskUser,//更新角色任务
}
public enum PropCode//游戏资源编码
{

View File

@@ -7,5 +7,10 @@ public static class MonsterEnum
Default,
}
public enum MonsterCode
{
Default,
Dup,
Task
}
}

View File

@@ -16,6 +16,8 @@ public interface IGameMonsterService
Task<unit_user_monster> GetCreateMonsterInfo(string umId);
Task<bool> RemoveCreateMonster(string umId);
Task<bool> RemoveCreateMonster(unit_user_monster data);
Task ClearCreateMonster(string userId,string code, string par, string monsterId, string mapId);
Task<int> GetUserMonsterCount(string userId, string monsterId, int state);
Task HandleCreateMonster();
Task<List<MapMonsterModel>> GetMapMonster(string userId, string mapId, string teamId);

View File

@@ -12,10 +12,14 @@ public interface IGameTaskService
#region
Task<List<unit_user_task>> GetUserTaskData(string userId);
Task<unit_user_task> GetUserTaskInfo(string userId, int taskId);
Task<bool> UpdateUserTaskInfo(string userId, int itemId);
Task<int> GetUserTaskCount(string userId, int taskId);
Task ResetNextTask(string userId, int nextId);
Task<UserTaskModel> GetUserTaskModel(string userId, game_task_item task);
Task HandleUserTaskLog();
Task HandleUserTask();
#endregion
}

View File

@@ -91,5 +91,17 @@ public class GameAutoJobService(ISqlSugarClient DbClient, IRedisCache redis, ITi
await _eventPublisher.PublishAsync(new ChannelEventSource(BusEventsEnum.BusEventsName.HandleExchangeData,
data));
}
else if (data.code == nameof(GameEnum.JobCode.UpdateTaskLog)) //更新任务日志
{
var _eventPublisher = App.GetService<IEventPublisher>();
await _eventPublisher.PublishAsync(new ChannelEventSource(BusEventsEnum.BusEventsName.HandleTaskLog,
data));
}
else if (data.code == nameof(GameEnum.JobCode.UpdateTaskUser)) //更新角色任务
{
var _eventPublisher = App.GetService<IEventPublisher>();
await _eventPublisher.PublishAsync(new ChannelEventSource(BusEventsEnum.BusEventsName.HandelTaskUser,
data));
}
}
}

View File

@@ -152,6 +152,26 @@ public class GameMonsterService(ISqlSugarClient DbClient, IRedisCache redis) : I
return result;
}
public async Task ClearCreateMonster(string userId, string code, string par, string monsterId, string mapId)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_monster>();
bool result = await db.Deleteable<unit_user_monster>()
.Where(it => it.userId == userId && it.code == code && it.par == par && it.monsterId == monsterId)
.ExecuteCommandAsync() > 0;
if (result)
{
await ClearCreateMonster(mapId);
}
}
public async Task<int> GetUserMonsterCount(string userId, string monsterId, int state)
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_monster>();
return await db.Queryable<unit_user_monster>()
.Where(it => it.userId == userId && it.monsterId == monsterId && it.state == state).CountAsync();
}
public async Task HandleCreateMonster()
{
var endTime = TimeExtend.GetTimeStampSeconds;

View File

@@ -64,6 +64,20 @@ public class GameTaskService(ISqlSugarClient DbClient, IRedisCache redis) : IGam
#region
public async Task<List<unit_user_task>> GetUserTaskData(string userId)
{
string key = string.Format(UserCache.BaseCacheKeys, "TaskCache", "UserTaskData");
if (await redis.HExistsHashAsync(key, userId))
{
return await redis.GetHashAsync<List<unit_user_task>>(key, userId);
}
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_task>();
var data = await db.Queryable<unit_user_task>().Where(it => it.userId == userId).ToListAsync();
await redis.AddHashAsync(key, userId, data);
return data;
}
public async Task<unit_user_task> GetUserTaskInfo(string userId, int taskId)
{
string utId = $"{userId}_{taskId}";
@@ -80,6 +94,17 @@ public class GameTaskService(ISqlSugarClient DbClient, IRedisCache redis) : IGam
return data;
}
private async Task ClearUserTaskCache(string userId, string utId = "")
{
string key = string.Format(UserCache.BaseCacheKeys, "TaskCache", "UserTaskData");
await redis.DelHashAsync(key, userId);
if (!string.IsNullOrEmpty(utId))
{
key = string.Format(UserCache.BaseCacheKeys, "TaskCache", "UserTaskInfo");
await redis.DelHashAsync(key, utId);
}
}
public async Task<bool> UpdateUserTaskInfo(string userId, int itemId)
{
bool result = false;
@@ -93,8 +118,7 @@ public class GameTaskService(ISqlSugarClient DbClient, IRedisCache redis) : IGam
result = await db.Deleteable<unit_user_task>().Where(it => it.utId == utId).ExecuteCommandAsync() > 0;
if (result)
{
string key = string.Format(UserCache.BaseCacheKeys, "TaskCache", "UserTaskInfo");
await redis.DelHashAsync(key, utId);
await ClearUserTaskCache(userId, utId);
}
}
else
@@ -107,6 +131,7 @@ public class GameTaskService(ISqlSugarClient DbClient, IRedisCache redis) : IGam
onTask.userId = userId;
onTask.taskId = taskInfo.taskId;
onTask.itemId = taskInfo.tiId;
onTask.lev = taskInfo.lev;
onTask.name = taskInfo.name;
onTask.code = taskInfo.code;
onTask.endTime = await GetItemEndTime((int)taskInfo.taskId, (int)taskInfo.time);
@@ -117,6 +142,7 @@ public class GameTaskService(ISqlSugarClient DbClient, IRedisCache redis) : IGam
{
onTask.itemId = taskInfo.tiId;
onTask.name = taskInfo.name;
onTask.lev = taskInfo.lev;
onTask.code = taskInfo.code;
onTask.endTime = await GetItemEndTime((int)taskInfo.taskId, (int)taskInfo.time);
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_task>();
@@ -127,17 +153,36 @@ public class GameTaskService(ISqlSugarClient DbClient, IRedisCache redis) : IGam
{
string key = string.Format(UserCache.BaseCacheKeys, "TaskCache", "UserTaskInfo");
await redis.AddHashAsync(key, utId, onTask);
await ClearUserTaskCache(userId);
}
}
}
if (result)
{
//清理遗留数据,如怪物
if (taskInfo.needData.Count > 0)
{
var monsterService = App.GetService<IGameMonsterService>();
foreach (var item in taskInfo.needData)
{
if (item.code == nameof(GameEnum.PropCode.Monster))
{
if (!string.IsNullOrEmpty(item.mapId))
{
await monsterService.ClearCreateMonster(userId, nameof(MonsterEnum.MonsterCode.Task),
taskInfo.tiId.ToString(), item.parameter, item.mapId);
}
}
}
}
if (taskInfo.itemType == 0)
{
await AddUserTaskLog(userId, (int)taskInfo.taskId);
}
else if (taskInfo.itemType == 1)
if (taskInfo.itemType != 2)
{
//初始化下一环任务
await ResetNextTask(userId, taskInfo.tiId + 1);
@@ -169,7 +214,7 @@ public class GameTaskService(ISqlSugarClient DbClient, IRedisCache redis) : IGam
long endTime = await GetEndTime(taskId);
unit_user_task_log log = new unit_user_task_log()
{
utId = utId,
utId = StringAssist.NewGuid,
userId = userId,
taskId = taskId,
addTime = DateTime.Now,
@@ -184,9 +229,35 @@ public class GameTaskService(ISqlSugarClient DbClient, IRedisCache redis) : IGam
}
}
private async Task ResetNextTask(string userId, int nextId)
public async Task ResetNextTask(string userId, int nextId)
{
await Task.CompletedTask;
var taskInfo = await GetTaskItemInfo(nextId);
if (taskInfo != null)
{
if (taskInfo.needData.Count > 0)
{
var monsterService = App.GetService<IGameMonsterService>();
var monster = taskInfo.needData.FindAll(it => it.code == nameof(GameEnum.PropCode.Monster));
if (monster.Count > 0)
{
foreach (var item in monster)
{
if (!string.IsNullOrEmpty(item.mapId) && !string.IsNullOrEmpty(item.parameter))
{
int opCount = 0;
int count = await monsterService.GetUserMonsterCount(userId, item.parameter, 0);
if (count < item.count)
{
opCount = (int)item.count - count;
await monsterService.CreateMonsterToMap(userId, item.mapId, item.areaCode,
item.parameter,
opCount, (int)taskInfo.time, nextId.ToString());
}
}
}
}
}
}
}
public async Task<UserTaskModel> GetUserTaskModel(string userId, game_task_item task)
@@ -268,6 +339,68 @@ public class GameTaskService(ISqlSugarClient DbClient, IRedisCache redis) : IGam
return model;
}
public async Task HandleUserTaskLog()
{
//处理任务日志
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_task_log>();
List<string> uts = new List<string>();
long endTime = TimeExtend.GetTimeStampSeconds;
var data = await db.Queryable<unit_user_task_log>().Where(it => it.endTime < endTime).ToListAsync();
foreach (var item in data)
{
string utId = $"{item.userId}_{item.taskId}";
if (uts.Any(it => it == utId))
{
continue;
}
uts.Add(utId);
}
if (uts.Count > 0)
{
bool result =
await db.Deleteable<unit_user_task_log>().Where(it => it.endTime < endTime).ExecuteCommandAsync() > 0;
if (result)
{
string key = string.Format(UserCache.BaseCacheKeys, "TaskCache", "UserTaskCount");
await redis.DelHashAsync(key, uts.ToArray());
}
}
}
public async Task HandleUserTask()
{
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_task>();
List<string> users = new List<string>();
List<string> uts = new List<string>();
long endTime = TimeExtend.GetTimeStampSeconds;
var data = await db.Queryable<unit_user_task>().Where(it => it.endTime < endTime).ToListAsync();
foreach (var item in data)
{
if (users.Any(it => it == item.userId) == false)
{
users.Add(item.userId);
}
uts.Add($"{item.userId}_{item.taskId}");
}
if (users.Count > 0)
{
bool result =
await db.Deleteable<unit_user_task>().Where(it => it.endTime < endTime).ExecuteCommandAsync() > 0;
if (result)
{
string key = string.Format(UserCache.BaseCacheKeys, "TaskCache", "UserTaskData");
await redis.DelHashAsync(key, users.ToArray());
key = string.Format(UserCache.BaseCacheKeys, "TaskCache", "UserTaskInfo");
await redis.DelHashAsync(key, uts.ToArray());
}
}
}
#endregion
#region

View File

@@ -220,6 +220,18 @@ public static class GameBus
isok = false;
}
}
else if (item.code == nameof(GameEnum.PropCode.Monster))
{
var monsterService = App.GetService<IGameMonsterService>();
var onCount = await monsterService.GetUserMonsterCount(userId,item.parameter,1);
item.count = item.count;
item.onCount = onCount;
if (onCount < item.count)
{
item.isAsk = 0;
isok = false;
}
}
result.result = isok;
result.isDeal = isDeal;

View File

@@ -28,17 +28,37 @@ namespace Application.Web.Controllers.Login
_attrService = attrService;
}
[HttpGet]
public string GetExp()
{
string html = string.Empty;
decimal sum = 0M;
decimal addsum = 0;
for (int i = 1; i < 121; i++)
{
Decimal exp = GameTool.GetUserUpExp(i);
if (i > 160 && i < 221)
{
addsum += exp;
}
sum += exp;
html += string.Format("当前等级:{0},升级经验:{1};总经验:{2}\n\r", i, exp, sum);
}
html += String.Format("总经验:{0}", sum);
html += String.Format("升级经验:{0}", addsum);
return html;
}
/// <summary>
/// 登录接口
/// </summary>
/// <param name="parms"></param>
/// <returns></returns>
[HttpPost]
public async Task<IPoAction> Login([FromBody] LoginParms parms)
{
return PoAction.Ok(parms.code);
}
// [HttpPost]
// public async Task<IPoAction> Login([FromBody] LoginParms parms)
// {
// return PoAction.Ok(parms.code);
// }
/// <summary>
/// 探玩自动登录

View File

@@ -152,7 +152,7 @@ public class MapController : ControllerBase
string fightId = userFight.Count > 0 ? userFight[0] : "";
var mapGoods = await _fightService.GetMapFightGoods(mapInfo.mapId);
mapGoods = mapGoods.FindAll(it => it.userId == "0" || it.userId == userId).Take(3).ToList();
var taskData = await _taskService.GetUserTaskData(userId);
int isHook = 0; //挂机处理
var onHook = await _hookService.GetUserOnHook(userId);
isHook = (int)onHook.status;
@@ -173,7 +173,8 @@ public class MapController : ControllerBase
monster = monsterData,
fightId,
gameTips,
isHook
isHook,
taskCount = taskData.Count
};

View File

@@ -103,6 +103,94 @@ public class TaskController : ControllerBase
{ npc = npcInfo, data = data, talkMsg, taskState, btnTips = taskInfo.btnTips, toGoods, retGoods });
}
/// <summary>
/// 获取个人任务
/// </summary>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> GetUserTask()
{
string userId = StateHelper.userId;
var data = await _taskService.GetUserTaskData(userId);
return PoAction.Ok(data);
}
/// <summary>
/// 重置任务
/// </summary>
/// <param name="task"></param>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> RestTask(int task)
{
string userId = StateHelper.userId;
var onTaskInfo = await _taskService.GetUserTaskInfo(userId,task);
if (onTaskInfo == null)
{
return PoAction.Message("暂无任务!");
}
int nextId = (int)onTaskInfo.itemId + 1;
var nextTask = await _taskService.GetTaskItemInfo(nextId);
if (nextTask == null)
{
return PoAction.Message("当前任务已结束,无需重置!");
}
var result = await _taskService.GetUserTaskModel(userId, nextTask);
if (result.result.result)
{
return PoAction.Message("任务可完成,无需重置!");
}
await _taskService.ResetNextTask(userId, nextId);
return PoAction.Ok(true);
}
/// <summary>
/// 获取个人任务详情
/// </summary>
/// <param name="taskId"></param>
/// <returns></returns>
[HttpGet]
public async Task<IPoAction> GetUserTaskInfo(int taskId)
{
string userId = StateHelper.userId;
var taskInfo = await _taskService.GetTaskItemInfo(taskId);
if (taskInfo == null)
{
return PoAction.Message("任务不存在!");
}
string talkMsg = taskInfo.taskTips;
int taskState = 1;
var userOnTask = await _taskService.GetUserTaskInfo(userId, (int)taskInfo.taskId);
if (userOnTask != null)
{
if (userOnTask.itemId == taskId)
{
var nextInfo = await _taskService.GetTaskItemInfo(taskId + 1);
if (taskInfo == null)
{
taskState = 100;
}
else
{
talkMsg = taskInfo.nextTips;
taskInfo = nextInfo;
}
}
}
var data = await _taskService.GetUserTaskModel(userId, taskInfo);
int toGoods = await _goodsService.GetUserGoodsCount(userId, GameConfig.GameGetTaskGoods);
int retGoods = await _goodsService.GetUserGoodsCount(userId, GameConfig.GameRetTaskGoods);
return PoAction.Ok(new
{ data = data, talkMsg, taskState, toGoods, retGoods });
}
/// <summary>
/// 完成任务
/// </summary>
@@ -175,6 +263,7 @@ public class TaskController : ControllerBase
}
message = message.TrimEnd(',');
await GameBus.UpdateBag(userId, 1, award, "完成任务");//发放奖励
}
return PoAction.Ok(true, message);

View File

@@ -20,11 +20,12 @@ public class FightController : ControllerBase
private readonly IUnitUserService _userService;
private readonly IOnHookService _hookService;
private readonly IUnitUserRelationService _relationService;
private readonly IGameTaskService _taskService;
public FightController(IGameFightService fightService, IGameMonsterService monsterService,
IUnitUserAttrService attrService, IGameMapService mapService, IUnitUserAccService accService,
IGameGoodsService goodsService, IUnitUserService userService, IOnHookService hookService,
IUnitUserRelationService relationService)
IUnitUserRelationService relationService, IGameTaskService taskService)
{
_fightService = fightService;
_monsterService = monsterService;
@@ -35,6 +36,7 @@ public class FightController : ControllerBase
_userService = userService;
_hookService = hookService;
_relationService = relationService;
_taskService = taskService;
}
/// <summary>
@@ -162,16 +164,18 @@ public class FightController : ControllerBase
return PoAction.Message("该地图不允许跨服战斗!");
}
}
string fightId = StringAssist.NewGuid;
string areaCode = nameof(GameEnum.AreaCode.Own);
string code = nameof(GameEnum.FightCode.PVP);
string keyId = StringAssist.GetSortKey(userId,otUser.userId);
string keyId = StringAssist.GetSortKey(userId, otUser.userId);
long exp = 0;
long copper = 0;
long petExp = 0;
string award = string.Empty;
string pars = "";
bool result = await _fightService.AddFight(fightId, areaCode, keyId, otUser.userId, code, onMapInfo.code, onMapInfo.mapId, userId, exp,
bool result = await _fightService.AddFight(fightId, areaCode, keyId, otUser.userId, code, onMapInfo.code,
onMapInfo.mapId, userId, exp,
copper, petExp, award, pars);
if (result)
{
@@ -229,17 +233,6 @@ public class FightController : ControllerBase
#endregion
//更新攻击
if (fightResult.result == 0)
{
myHarm = fightResult.myHarm;
myHarm += await _fightService.GetUserFightHarm(userId);
otHarm = fightResult.otHarm;
await _attrService.UpdateUserBlood(userId, 1, fightResult.myHarm);
await _attrService.AddUserLoadState(userId, fightResult.myStateData);
await _fightService.HandelFightEnd(userId, fightResult.myRemData);
}
var myAttr = await _attrService.GetUserAttrModel(userId, fight.scene);
UserAttrModel otAttr = new UserAttrModel();
if (fight.code == nameof(GameEnum.FightCode.PVE))
{
@@ -264,6 +257,20 @@ public class FightController : ControllerBase
otAttr = await _attrService.GetUserAttrModel(fight.mainId, fight.scene);
}
if (fightResult.result == 0)
{
if (otAttr.blood >0)
{
myHarm = fightResult.myHarm;
myHarm += await _fightService.GetUserFightHarm(userId);
otHarm = fightResult.otHarm;
await _attrService.UpdateUserBlood(userId, 1, fightResult.myHarm);
await _attrService.AddUserLoadState(userId, fightResult.myStateData);
await _fightService.HandelFightEnd(userId, fightResult.myRemData);
}
}
var myAttr = await _attrService.GetUserAttrModel(userId, fight.scene);
//结束战斗都此处直接返回
if (otAttr.blood < 1 || myAttr.blood < 1)
@@ -545,10 +552,26 @@ public class FightController : ControllerBase
}
}
string figArea = nameof(MonsterEnum.MonsterCode.Default);
var myAttr = await _attrService.GetUserAttrModel(userId, fight.scene);
var parsData = JsonConvert.DeserializeObject<dynamic>(fight.pars);
object figResult = new object();
if (Convert.ToString(parsData.type) == "Create")
{
if (Convert.ToString(parsData.code) == nameof(MonsterEnum.MonsterCode.Task))
{
int itemId = Convert.ToInt32(parsData.par);
var taskInfo = await _taskService.GetTaskItemInfo(itemId);
if (taskInfo != null)
{
figArea = nameof(MonsterEnum.MonsterCode.Task);
figResult = await _taskService.GetUserTaskModel(userId, taskInfo);
}
}
}
return PoAction.Ok(new { isWin, otName, blood = myAttr.blood, upBlood = myAttr.upBlood, fight, isCopy });
return PoAction.Ok(new
{ isWin, otName, blood = myAttr.blood, upBlood = myAttr.upBlood, fight, isCopy, figArea, figResult });
}
#region