222
This commit is contained in:
@@ -0,0 +1,45 @@
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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Game")]
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public class unit_user_ship
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{
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/// <summary>
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/// usId
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/// </summary>
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[SugarColumn(IsPrimaryKey = true, Length = 50)]
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public string usId { get; set; }
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/// <summary>
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/// userId
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? userId { get; set; }
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/// <summary>
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/// goodsId
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? goodsId { get; set; }
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/// <summary>
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/// name
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? name { get; set; }
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/// <summary>
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/// speed
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? speed { get; set; }
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/// <summary>
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/// weight
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? weight { get; set; }
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}
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}
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@@ -23,5 +23,11 @@ namespace Application.Domain.Entity
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? maxWeight { get; set; }
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/// <summary>
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/// 船只当前负重
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? shipOnWeight { get; set; }
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}
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}
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9
Service/Application.Domain/Config/GameConfig.cs
Normal file
9
Service/Application.Domain/Config/GameConfig.cs
Normal file
@@ -0,0 +1,9 @@
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namespace Application.Domain;
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public static class GameConfig
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{
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public const int OnLineTime = 30;//在线延迟时间(分钟)
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public const int SendChatGoodsBase = 10014;//小海螺
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public const int SendChatGoodsArea = 10001;//大海螺
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public const int SendChatGoodsService = 10002;//金海螺
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}
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11
Service/Application.Domain/Enum/GoodsEnum.cs
Normal file
11
Service/Application.Domain/Enum/GoodsEnum.cs
Normal file
@@ -0,0 +1,11 @@
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namespace Application.Domain;
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public static class GoodsEnum
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{
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public enum Code
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{
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Drug,//药品
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Prop,//物品
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Cargo,//货物
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}
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}
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@@ -19,4 +19,13 @@ public interface IGameMapService
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Task UpdateUserOnMap(string userId, string ip, string mapId);
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#endregion
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#region 其他相关
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Task<List<UserModel>> GetMapUser(string mapId, int area, int showArea, List<string> noUser, int take);
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Task<List<UserModel>> GetMapUser(string mapId, int area, int showArea, List<string> noUser, int page,
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int limit, RefAsync<int> total);
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#endregion
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}
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@@ -24,5 +24,12 @@ public interface IUnitUserService
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Task<bool> RegisterUserInfo(string userId, string nick, string sex);
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#endregion
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#region 其他
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Task<int> GetOnlineCount();
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#endregion
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}
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@@ -0,0 +1,22 @@
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namespace Application.Domain;
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public interface IUnitUserWeight
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{
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Task<unit_user_weight> GetUserWeightInfo(string userId);
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Task<bool> UpdateUserWeight(string userId, int op, int weight);
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Task<bool> UpdateUserMaxWeight(string userId, int op, int weight);
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Task<bool> AddUserWeightLog(string userId, int goodsId, string goodsName, int weight, int count);
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Task<bool> CheakUserWeight(string userId, int useWeight);
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#region 船只相关
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Task<List<unit_user_ship>> GetUserShip(string userId);
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Task<int> GetUserShipMaxWeight(string userId);
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Task<bool> UpdateUserShipOnWeight(string userId, int op, int weight);
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Task<bool> CheakUserShipWeight(string userId, int useWeight);
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Task<bool> DeleteUserShip(string usId, string userId);
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Task<bool> AddUserShip(string userId, string name, int goodsId, int speed, int weight);
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#endregion
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}
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@@ -2,7 +2,7 @@
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namespace Application.Domain;
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public class GameGoodsService(ISqlSugarClient DbClient, IRedisCache redis) : IGameEquService, ITransient
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public class GameGoodsService(ISqlSugarClient DbClient, IRedisCache redis) : IGameGoodsService, ITransient
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{
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#region 道具资源
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@@ -120,10 +120,21 @@ public class GameGoodsService(ISqlSugarClient DbClient, IRedisCache redis) : IGa
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if (isOk)
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{
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//更新负重
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int weightCount = Convert.ToInt32(UserGoods.weight) * count;
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if (weightCount > 0)
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{
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var weightService = App.GetService<IUnitUserWeight>();
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if (UserGoods.code == nameof(GoodsEnum.Code.Cargo))//跑商物品处理
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{
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await weightService.UpdateUserShipOnWeight(userId, op, weightCount);
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}
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else
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{
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await weightService.UpdateUserWeight(userId, op, weightCount);
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}
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}
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//添加日志
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await AddGoodsLog(userId, goodsId, op, count, remark);
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await AddGoodsLog(userId, goodsId, op, count, remark); //添加日志
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}
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return isOk;
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@@ -1,6 +1,6 @@
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namespace Application.Domain;
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public class GameMapService (ISqlSugarClient DbClient, IRedisCache redis): IGameMapService, ITransient
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public class GameMapService(ISqlSugarClient DbClient, IRedisCache redis) : IGameMapService, ITransient
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{
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#region 城市地图数据
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@@ -31,6 +31,7 @@ public class GameMapService (ISqlSugarClient DbClient, IRedisCache redis): IGame
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return data;
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}
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public async Task<List<game_city_map>> GetMapCity(int cityId)
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{
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string key = string.Format(BaseCache.BaseCacheKeys, "MapCityData", "CityShowMap");
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@@ -41,8 +42,10 @@ public class GameMapService (ISqlSugarClient DbClient, IRedisCache redis): IGame
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data = await db.Queryable<game_city_map>().Where(it => it.cityId == cityId && it.show == 1).ToListAsync();
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await redis.AddHashAsync(key, cityId.ToString(), data);
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}
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return data;
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}
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public async Task<int> GetMapCityByMapId(string mapId)
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{
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var data = await GetMapInfo(mapId);
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@@ -69,6 +72,7 @@ public class GameMapService (ISqlSugarClient DbClient, IRedisCache redis): IGame
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return data;
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}
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public async Task<game_city_npc> GetNpcInfo(int npcId)
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{
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string key = string.Format(BaseCache.BaseCacheKeys, "MapCityData", "NpcInfo");
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@@ -77,8 +81,9 @@ public class GameMapService (ISqlSugarClient DbClient, IRedisCache redis): IGame
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<game_city_npc>();
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data = await db.Queryable<game_city_npc>().Where(it => it.npcId == npcId).SingleAsync();
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await redis.AddHashAsync(key, npcId.ToString(),data);
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await redis.AddHashAsync(key, npcId.ToString(), data);
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}
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return data;
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}
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@@ -126,5 +131,48 @@ public class GameMapService (ISqlSugarClient DbClient, IRedisCache redis): IGame
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}
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}
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#endregion
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#region 其他相关
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private async Task<List<UserModel>> GetMapUser(string mapId, int area, int showArea, List<string> noUser)
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_online>();
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long time = TimeExtend.GetTimeStampBySeconds(DateTime.Now.AddMinutes(0 - GameConfig.OnLineTime));
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var data = await db.Queryable<unit_user_online>().Where(it => it.upTime > time && it.mapId == mapId)
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.WhereIF(noUser.Count > 0, it => !noUser.Contains(it.userId))
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.OrderByDescending(it=>it.upTime)
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.ToListAsync();
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List<UserModel> result = new List<UserModel>();
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data.ForEach(async it =>
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{
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var temp = await UserModelTool.GetUserView(it.userId);
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bool isAdd = showArea == 1 && area != temp.area ? false : true;
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if (isAdd)
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{
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result.Add(temp);
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}
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});
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return result;
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}
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public async Task<List<UserModel>> GetMapUser(string mapId, int area, int showArea, List<string> noUser, int take)
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{
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var data = await GetMapUser(mapId, area, showArea, noUser);
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return data.Take(take).ToList();
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}
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public async Task<List<UserModel>> GetMapUser(string mapId, int area, int showArea, List<string> noUser, int page,
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int limit, RefAsync<int> total)
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{
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var data = await GetMapUser(mapId, area, showArea, noUser);
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total = data.Count;
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return data.Skip((page - 1) * limit) // 跳过前面的页
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.Take(limit) // 取当前页
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.ToList();
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}
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#endregion
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}
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@@ -90,7 +90,6 @@ public class UnitUserService : IUnitUserService, ITransient
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await _redisClient.DelHashAsync(string.Format(UserCache.BaseCacheKeys, "UserInfo", "UserNo"), result.userNo);
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await _redisClient.DelHashAsync(string.Format(UserCache.BaseCacheKeys, "UserInfo", "Sid"), result.token);
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}
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#endregion
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@@ -144,8 +143,8 @@ public class UnitUserService : IUnitUserService, ITransient
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.Where(it => it.userId == userId).ExecuteCommandAsync() > 0;
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if (result)
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{
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await ClearUserInfo(0, userId);//清理个人信息表缓存
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await ClearUserInfo(0, userId); //清理个人信息表缓存
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//注册账户
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unit_user_acc acc = new unit_user_acc();
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acc.userId = userId;
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@@ -159,7 +158,7 @@ public class UnitUserService : IUnitUserService, ITransient
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copper.userId = userId;
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copper.copper = 0;
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db.Insertable(copper).AddQueue();
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//注册个人基础属性
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unit_user_attr userAttr = GameTool.GetAttrData(1);
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userAttr.userId = userId;
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@@ -175,14 +174,14 @@ public class UnitUserService : IUnitUserService, ITransient
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morale.userId = userId;
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morale.morale = userAttr.upMorale;
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db.Insertable(morale).AddQueue();
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//注册等级经验
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unit_user_exp exp = new unit_user_exp();
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exp.userId = userId;
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exp.exp = 0;
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exp.upExp = GameTool.GetUserUpExp(1);
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db.Insertable(exp).AddQueue();
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//注册负重
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unit_user_weight weight = new unit_user_weight();
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weight.userId = userId;
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@@ -196,7 +195,7 @@ public class UnitUserService : IUnitUserService, ITransient
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vitality.upVitality = 50;
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vitality.upTime = TimeAssist.GetDateTimeYMDString(0);
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db.Insertable(vitality).AddQueue();
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//注册在线
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unit_user_online online = new unit_user_online();
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online.userId = userId;
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@@ -204,9 +203,8 @@ public class UnitUserService : IUnitUserService, ITransient
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online.mapId = "16_27";
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online.upTime = TimeAssist.GetTimeStampNum;
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db.Insertable(online).AddQueue();
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await db.SaveQueuesAsync(false);
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}
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return result;
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@@ -245,4 +243,15 @@ public class UnitUserService : IUnitUserService, ITransient
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}
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#endregion
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#region 其他
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public async Task<int> GetOnlineCount()
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{
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long time = TimeExtend.GetTimeStampBySeconds(DateTime.Now.AddMinutes(0-GameConfig.OnLineTime));
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var db = _dbClient.AsTenant().GetConnectionWithAttr<unit_user_online>();
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return await db.Queryable<unit_user_online>().Where(it => it.upTime > time).CountAsync();
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}
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#endregion
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}
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@@ -0,0 +1,177 @@
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namespace Application.Domain;
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public class UnitUserWeight(ISqlSugarClient DbClient, IRedisCache redis) : IUnitUserWeight, ITransient
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{
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public async Task<unit_user_weight> GetUserWeightInfo(string userId)
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{
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string key = string.Format(UserCache.BaseCacheKeys, "WeightData", "Weight");
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var data = await redis.GetHashAsync<unit_user_weight>(key, userId);
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if (data == null)
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_weight>();
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data = await db.Queryable<unit_user_weight>().Where(it => it.userId == userId).SingleAsync();
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await redis.AddHashAsync(key, userId, data);
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}
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data.maxWeight = await GetUserMaxWeight(data);
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return data;
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}
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private async Task<int> GetUserMaxWeight(unit_user_weight data)
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{
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int result = (int)data.maxWeight;
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//其他属性加层
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return result;
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}
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private async Task ClearUserWeightInfo(string userId)
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{
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string key = string.Format(UserCache.BaseCacheKeys, "WeightData", "Weight");
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await redis.DelHashAsync(key, userId);
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}
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public async Task<bool> UpdateUserWeight(string userId, int op, int weight)
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_weight>();
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bool result = await db.Updateable<unit_user_weight>()
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.SetColumnsIF(op == 0, it => it.onWeight == it.onWeight - weight)
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.SetColumnsIF(op == 1, it => it.onWeight == it.onWeight + weight)
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.SetColumnsIF(op == 2, it => it.onWeight == weight)
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.Where(it => it.userId == userId).ExecuteCommandAsync() > 0;
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if (result)
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{
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await ClearUserWeightInfo(userId);
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}
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||||
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return result;
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}
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||||
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public async Task<bool> UpdateUserMaxWeight(string userId, int op, int weight)
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{
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_weight>();
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bool result = await db.Updateable<unit_user_weight>()
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.SetColumnsIF(op == 0, it => it.maxWeight == it.maxWeight - weight)
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.SetColumnsIF(op == 1, it => it.maxWeight == it.maxWeight + weight)
|
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.Where(it => it.userId == userId).ExecuteCommandAsync() > 0;
|
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if (result)
|
||||
{
|
||||
await ClearUserWeightInfo(userId);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public async Task<bool> AddUserWeightLog(string userId, int goodsId, string goodsName, int weight, int count)
|
||||
{
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var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_weight_log>();
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||||
unit_user_weight_log log = new unit_user_weight_log();
|
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log.logId = StringAssist.NewGuid;
|
||||
log.userId = userId;
|
||||
log.goodsId = goodsId;
|
||||
log.goodsName = goodsName;
|
||||
log.weight = weight;
|
||||
log.count = count;
|
||||
log.sum = weight * count;
|
||||
log.addTime = DateTime.Now;
|
||||
return await db.Insertable(log).ExecuteCommandAsync() > 0;
|
||||
}
|
||||
|
||||
public async Task<bool> CheakUserWeight(string userId, int useWeight)
|
||||
{
|
||||
bool result = false;
|
||||
var weightInfo = await GetUserWeightInfo(userId);
|
||||
if (weightInfo != null)
|
||||
{
|
||||
result = (useWeight + weightInfo.onWeight) <= weightInfo.maxWeight;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
#region 船只相关
|
||||
|
||||
public async Task<List<unit_user_ship>> GetUserShip(string userId)
|
||||
{
|
||||
string key = string.Format(UserCache.BaseCacheKeys, "WeightData", "Ship");
|
||||
var data = await redis.GetHashAsync<List<unit_user_ship>>(key, userId);
|
||||
if (data == null)
|
||||
{
|
||||
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_ship>();
|
||||
data = await db.Queryable<unit_user_ship>().Where(it => it.userId == userId).ToListAsync();
|
||||
await redis.AddHashAsync(key, userId, data);
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
public async Task<int> GetUserShipMaxWeight(string userId)
|
||||
{
|
||||
var data = await GetUserShip(userId);
|
||||
return data.Sum(it => (int)it.weight);
|
||||
}
|
||||
private async Task ClearUserShipData(string userId)
|
||||
{
|
||||
string key = string.Format(UserCache.BaseCacheKeys, "WeightData", "Ship");
|
||||
await redis.DelHashAsync(key, userId);
|
||||
}
|
||||
|
||||
public async Task<bool> UpdateUserShipOnWeight(string userId, int op, int weight)
|
||||
{
|
||||
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_weight>();
|
||||
bool result = await db.Updateable<unit_user_weight>()
|
||||
.SetColumnsIF(op == 0, it => it.shipOnWeight == it.shipOnWeight - weight)
|
||||
.SetColumnsIF(op == 1, it => it.shipOnWeight == it.shipOnWeight + weight)
|
||||
.Where(it => it.userId == userId).ExecuteCommandAsync() > 0;
|
||||
if (result)
|
||||
{
|
||||
await ClearUserWeightInfo(userId);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public async Task<bool> CheakUserShipWeight(string userId, int useWeight)
|
||||
{
|
||||
bool result = false;
|
||||
var weightInfo = await GetUserWeightInfo(userId);
|
||||
var maxShipWeight = await GetUserShipMaxWeight(userId);
|
||||
if (weightInfo != null)
|
||||
{
|
||||
result = (useWeight + weightInfo.onWeight) <= maxShipWeight;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public async Task<bool> DeleteUserShip(string usId,string userId)
|
||||
{
|
||||
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_ship>();
|
||||
bool result = await db.Deleteable<unit_user_ship>().Where(it => it.usId == usId).ExecuteCommandAsync() > 0;
|
||||
if (result)
|
||||
{
|
||||
await ClearUserShipData(userId);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public async Task<bool> AddUserShip(string userId,string name,int goodsId,int speed,int weight)
|
||||
{
|
||||
unit_user_ship ship = new unit_user_ship();
|
||||
ship.usId = StringAssist.NewGuid;
|
||||
ship.userId = userId;
|
||||
ship.goodsId = goodsId;
|
||||
ship.name = name;
|
||||
ship.speed = speed;
|
||||
ship.weight = weight;
|
||||
var db = DbClient.AsTenant().GetConnectionWithAttr<unit_user_ship>();
|
||||
bool result = await db.Insertable(ship).ExecuteCommandAsync() > 0;
|
||||
if (result)
|
||||
{
|
||||
await ClearUserShipData(userId);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
@@ -11,10 +11,11 @@ namespace Application.Web.Controllers.Chat;
|
||||
public class ChatController : ControllerBase
|
||||
{
|
||||
private readonly IGameChatService _chatService;
|
||||
|
||||
public ChatController(IGameChatService chatService)
|
||||
private readonly IGameGoodsService _goodsService;
|
||||
public ChatController(IGameChatService chatService,IGameGoodsService goodsService)
|
||||
{
|
||||
_chatService = chatService;
|
||||
_goodsService = goodsService;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -26,6 +27,7 @@ public class ChatController : ControllerBase
|
||||
[HttpGet]
|
||||
public async Task<IPoAction> GetChatData(int type, int page)
|
||||
{
|
||||
string userId = StateHelper.userId;
|
||||
int areaId = StateHelper.areaId;
|
||||
string teamId = "";
|
||||
string groupId = "";
|
||||
@@ -37,15 +39,15 @@ public class ChatController : ControllerBase
|
||||
switch (type)
|
||||
{
|
||||
case 0:
|
||||
sendGoodsCount = 199;
|
||||
sendGoodsCount = await _goodsService.GetUserGoodsCount(userId,GameConfig.SendChatGoodsBase);
|
||||
sendGoodsName = "小海螺";
|
||||
break;
|
||||
case 3:
|
||||
sendGoodsCount = 15;
|
||||
sendGoodsCount = await _goodsService.GetUserGoodsCount(userId,GameConfig.SendChatGoodsArea);
|
||||
sendGoodsName = "大海螺";
|
||||
break;
|
||||
case 4:
|
||||
sendGoodsCount = 9;
|
||||
sendGoodsCount = await _goodsService.GetUserGoodsCount(userId,GameConfig.SendChatGoodsService);
|
||||
sendGoodsName = "金海螺";
|
||||
break;
|
||||
}
|
||||
@@ -71,12 +73,14 @@ public class ChatController : ControllerBase
|
||||
int areaId = StateHelper.areaId;
|
||||
string par = string.Empty;
|
||||
string code = GameChatEnum.Code.Public.ToString();
|
||||
int goodsId = 0;
|
||||
bool isSend = false;
|
||||
switch (pars.type)
|
||||
{
|
||||
case 0:
|
||||
isSend = true;
|
||||
code =nameof(GameChatEnum.Code.Public);
|
||||
goodsId = GameConfig.SendChatGoodsBase;
|
||||
break;
|
||||
case 1:
|
||||
isSend = true;
|
||||
@@ -90,23 +94,39 @@ public class ChatController : ControllerBase
|
||||
break;
|
||||
case 3:
|
||||
isSend = true;
|
||||
goodsId = GameConfig.SendChatGoodsArea;
|
||||
code = nameof(GameChatEnum.Code.Region);
|
||||
break;
|
||||
case 4:
|
||||
isSend = true;
|
||||
goodsId = GameConfig.SendChatGoodsService;
|
||||
code = nameof(GameChatEnum.Code.Dress);
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
if (isSend == false)
|
||||
{
|
||||
return PoAction.Message("无法发言!");
|
||||
}
|
||||
|
||||
if (goodsId != 0)
|
||||
{
|
||||
var myCount = await _goodsService.GetUserGoodsCount(userId, goodsId);
|
||||
if (myCount < 1)
|
||||
{
|
||||
return PoAction.Message("暂无发言道具,去商城购买海螺才可以发言哦!");
|
||||
}
|
||||
}
|
||||
|
||||
string sign = StringAssist.NoHTML(pars.sign);
|
||||
bool result = await _chatService.SendChat(userId, areaId, code, sign, par);
|
||||
if (result)
|
||||
{
|
||||
if (goodsId != 0)//扣除道具
|
||||
{
|
||||
await _goodsService.UpdateUserGoods(userId, 0, goodsId, 1, "发言");
|
||||
}
|
||||
|
||||
return PoAction.Ok(true);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -47,13 +47,17 @@ public class MapController : ControllerBase
|
||||
string teamId = "";
|
||||
string groupId = "";
|
||||
var chatData = await _chatService.GetChatTop(area, 2, teamId, groupId);
|
||||
//NPC信息
|
||||
|
||||
var npcData = await _mapService.GetMapNpc(mapInfo.mapId);
|
||||
|
||||
var npcData = await _mapService.GetMapNpc(mapInfo.mapId); //NPC信息
|
||||
npcData = npcData.FindAll(it => GameTool.AreaVerify(StateHelper.areaId, it.areaId));
|
||||
//城市信息
|
||||
var cityInfo = await _mapService.GetCityInfo((int)mapInfo.cityId);
|
||||
var cityShow = await _mapService.GetMapCity(cityInfo.cityId);
|
||||
var nearUser =
|
||||
await _mapService.GetMapUser(mapInfo.mapId, area, (int)mapInfo.lookArea, new List<string> { userId },
|
||||
3); //获取附近的人
|
||||
|
||||
var cityInfo = await _mapService.GetCityInfo((int)mapInfo.cityId); //城市信息
|
||||
var cityShow = await _mapService.GetMapCity(cityInfo.cityId); //城内地图
|
||||
|
||||
#region 更新在线
|
||||
|
||||
string ip = ComHelper.GetClientUserIp(HttpContext);
|
||||
@@ -61,8 +65,34 @@ public class MapController : ControllerBase
|
||||
|
||||
#endregion
|
||||
|
||||
object ret = new { mapInfo, cityInfo, npcData, chatData,cityShow };
|
||||
object ret = new { mapInfo, cityInfo, npcData, chatData, cityShow, nearUser };
|
||||
|
||||
return PoAction.Ok(ret);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取地图在线玩家
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
/// <param name="page"></param>
|
||||
/// <returns></returns>
|
||||
[HttpGet]
|
||||
public async Task<IPoAction> GetMapUser(int page)
|
||||
{
|
||||
RefAsync<int> Total = 0;
|
||||
string userId = StateHelper.userId;
|
||||
int areaId = StateHelper.areaId;
|
||||
var onMap = await _mapService.GetUserOnMap(userId);
|
||||
|
||||
var mapInfo = await _mapService.GetMapInfo(onMap.mapId);
|
||||
if (mapInfo == null)
|
||||
{
|
||||
return PoAction.Message("地图不存在!");
|
||||
}
|
||||
|
||||
var data = await _mapService.GetMapUser(onMap.mapId, areaId, (int)mapInfo.lookArea, new List<string> { userId }, page,
|
||||
10, Total);
|
||||
|
||||
return PoAction.Ok(new { data, total = Total.Value});
|
||||
}
|
||||
}
|
||||
@@ -52,7 +52,7 @@ namespace Application.Web.Controllers.Pub
|
||||
|
||||
var notice = await _noticeService.GetNoticeDataByTake(5);
|
||||
|
||||
int OnCount = 100;
|
||||
int OnCount = await _userService.GetOnlineCount();
|
||||
return PoAction.Ok(new { area = areaData, notice, isOnline, onCount = OnCount, account,userData });
|
||||
}
|
||||
|
||||
|
||||
38
Service/Application.Web/Controllers/User/BagController.cs
Normal file
38
Service/Application.Web/Controllers/User/BagController.cs
Normal file
@@ -0,0 +1,38 @@
|
||||
namespace Application.Web.Controllers.User;
|
||||
|
||||
/// <summary>
|
||||
/// 用户背包信息
|
||||
/// </summary>
|
||||
[ApiExplorerSettings(GroupName = "User")]
|
||||
[Route("User/[controller]/[action]")]
|
||||
[ApiController]
|
||||
[Authorize]
|
||||
public class BagController : ControllerBase
|
||||
{
|
||||
private readonly IUnitUserWeight _weightService;
|
||||
|
||||
public BagController(IUnitUserWeight weightService)
|
||||
{
|
||||
_weightService = weightService;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取背包信息
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
[HttpGet]
|
||||
public async Task<IPoAction> GetUserBagData()
|
||||
{
|
||||
string userId = StateHelper.userId;
|
||||
int onWeight = 0;
|
||||
int maxWeight = 0;
|
||||
int gold = 0;
|
||||
int cowry = 0;
|
||||
long copper = 0;
|
||||
var userWeight = await _weightService.GetUserWeightInfo(userId);
|
||||
onWeight = (int)userWeight.onWeight;
|
||||
maxWeight = (int)userWeight.maxWeight;
|
||||
|
||||
return PoAction.Ok(new { onWeight, maxWeight,cowry, gold, copper });
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user