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@@ -65,5 +65,10 @@ namespace Application.Domain.Entity
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? state { get; set; }
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/// <summary>
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/// opUser
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? opUser { get; set; }
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}
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}
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@@ -84,4 +84,4 @@ namespace Application.Domain.Entity
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[SugarColumn(IsNullable = true)]
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public DateTime? addTime { get; set; }
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}
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}
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}
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@@ -0,0 +1,39 @@
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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Game")]
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public class unit_user_config
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{
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/// <summary>
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/// userId
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/// </summary>
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[SugarColumn(IsPrimaryKey = true, Length = 50)]
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public string userId { get; set; }
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/// <summary>
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/// 加好友权限:1默认 0禁止加好友 2不限制
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? friendRole { get; set; }
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/// <summary>
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/// 频道管理权限:0无 1区域 2全部
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? chatRole { get; set; }
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/// <summary>
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/// 自动拾取物品:-1未开通,1开通,0禁止
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? autoBag { get; set; }
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/// <summary>
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/// 自动使用药品:-1未开通,1开通,0禁止
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? autoDrug { get; set; }
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}
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}
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@@ -0,0 +1,33 @@
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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Game")]
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public class unit_user_enemy
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{
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/// <summary>
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/// euId
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/// </summary>
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[SugarColumn(IsPrimaryKey = true, Length = 100)]
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public string euId { get; set; }
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/// <summary>
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/// userId
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? userId { get; set; }
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/// <summary>
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/// eId
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? eId { get; set; }
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/// <summary>
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/// addTime
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public DateTime? addTime { get; set; }
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}
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}
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@@ -5,7 +5,9 @@ public class UserModel
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public string userNo { get; set; }
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public string nick { get; set; }
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public string sex { get; set; }
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public string sign { get; set; }
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public string headImg { get; set; }
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public int area { get; set; }
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public string icon { get; set; }
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public int lev { get; set; }
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45
Service/Application.Domain.Entity/resource/game/game_ack.cs
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45
Service/Application.Domain.Entity/resource/game/game_ack.cs
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@@ -0,0 +1,45 @@
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using SqlSugar;
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using System;
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namespace Application.Domain.Entity
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{
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[Tenant("Kg.SeaTime.Resource")]
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public class game_ack
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{
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/// <summary>
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/// ackCode
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/// </summary>
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[SugarColumn(IsPrimaryKey = true, Length = 50)]
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public string ackCode { get; set; }
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/// <summary>
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/// areaId
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? areaId { get; set; }
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/// <summary>
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/// status
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? status { get; set; }
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/// <summary>
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/// addTime
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public DateTime? addTime { get; set; }
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/// <summary>
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/// useTime
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public DateTime? useTime { get; set; }
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/// <summary>
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/// useUser
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/// </summary>
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[SugarColumn(Length = 50, IsNullable = true)]
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public string? useUser { get; set; }
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}
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}
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@@ -30,10 +30,16 @@ namespace Application.Domain.Entity
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[SugarColumn(IsNullable = true)]
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public DateTime? opTime { get; set; }
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/// <summary>
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/// 是否需要激活码
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public int? isNeedCode { get; set; }
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/// <summary>
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/// 添加时间
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/// </summary>
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[SugarColumn(IsNullable = true)]
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public DateTime? addTime { get; set; }
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}
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}
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}
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