Files
Kg.SeaTime/Service/Application.Domain.Entity/resource/game/game_equ.cs
2026-05-25 18:41:27 +08:00

172 lines
4.3 KiB
C#

using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Resource")]
public class game_equ
{
/// <summary>
/// equId
/// </summary>
[SugarColumn(IsPrimaryKey = true)]
public int equId { get; set; }
/// <summary>
/// equName
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? equName { get; set; }
/// <summary>
/// lev
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lev { get; set; }
/// <summary>
/// quality
/// </summary>
[SugarColumn(IsNullable = true)]
public int? quality { get; set; }
/// <summary>
/// code
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? code { get; set; }
/// <summary>
/// sex
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? sex { get; set; }
/// <summary>
/// img
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? img { get; set; }
/// <summary>
/// minAtk
/// </summary>
[SugarColumn(IsNullable = true)]
public int? minAtk { get; set; }
/// <summary>
/// maxAtk
/// </summary>
[SugarColumn(IsNullable = true)]
public int? maxAtk { get; set; }
/// <summary>
/// defense
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? defense { get; set; }
/// <summary>
/// agility
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? agility { get; set; }
/// <summary>
/// blood
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? blood { get; set; }
/// <summary>
/// morale
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? morale { get; set; }
/// <summary>
/// 0非套装
/// </summary>
[SugarColumn(Length = 50, IsNullable = true)]
public string? suitCode { get; set; }
/// <summary>
/// durability
/// </summary>
[SugarColumn(IsNullable = true)]
public int? durability { get; set; }
/// <summary>
/// 是否可强化
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isIntensify { get; set; }
/// <summary>
/// holeCount
/// </summary>
[SugarColumn(IsNullable = true)]
public int? holeCount { get; set; }
/// <summary>
/// 0永久 其他为小时
/// </summary>
[SugarColumn(IsNullable = true)]
public int? useTime { get; set; }
/// <summary>
/// weight
/// </summary>
[SugarColumn(IsNullable = true)]
public int? weight { get; set; }
/// <summary>
/// remark
/// </summary>
[SugarColumn(IsNullable = true)]
public string? remark { get; set; }
/// <summary>
/// source
/// </summary>
[SugarColumn(Length = 255, IsNullable = true)]
public string? source { get; set; }
/// <summary>
/// sysPrice
/// </summary>
[SugarColumn(IsNullable = true)]
public int? sysPrice { get; set; }
/// <summary>
/// equAttr
/// </summary>
[SugarColumn(IsNullable = true,IsJson = true)]
public List<AttrItem>? equAttr { get; set; }
/// <summary>
/// 可穿戴数量
/// </summary>
[SugarColumn(IsNullable = true)]
public int? canEqualUp { get; set; }
/// <summary>
/// 0不可交易1可交易
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isDeal { get; set; }
/// <summary>
/// 0不可赠送 1可赠送
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isGive { get; set; }
/// <summary>
/// 0不需要鉴定 1需要鉴定
/// </summary>
[SugarColumn(IsNullable = true)]
public int? isAppr { get; set; }
}
}