Files
Kg.SeaTime/Service/Application.Domain.Entity/game/user/unit_user_temp.cs
2026-07-08 19:13:55 +08:00

75 lines
1.9 KiB
C#

using SqlSugar;
using System;
namespace Application.Domain.Entity
{
[Tenant("Kg.SeaTime.Game")]
public class unit_user_temp
{
/// <summary>
/// userId
/// </summary>
[SugarColumn(IsPrimaryKey = true, Length = 50)]
public string userId { get; set; }
/// <summary>
/// areaId
/// </summary>
[SugarColumn(IsNullable = true)]
public int? areaId { get; set; }
/// <summary>
/// lev
/// </summary>
[SugarColumn(IsNullable = true)]
public int? lev { get; set; }
/// <summary>
/// 等级更新时间
/// </summary>
[SugarColumn(IsNullable = true)]
public long? upTime { get; set; }
/// <summary>
/// 人品
/// </summary>
[SugarColumn(Length = 18, IsNullable = true)]
public decimal? luck { get; set; }
/// <summary>
/// 评分
/// </summary>
[SugarColumn(Length = 18, IsNullable = true)]
public decimal? score { get; set; }
/// <summary>
/// 攻击
/// </summary>
[SugarColumn(Length = 18, IsNullable = true)]
public decimal? atk { get; set; }
/// <summary>
/// 防御
/// </summary>
[SugarColumn(Length = 18, IsNullable = true)]
public decimal? defense { get; set; }
/// <summary>
/// 敏捷
/// </summary>
[SugarColumn(Length = 18, IsNullable = true)]
public decimal? agility { get; set; }
/// <summary>
/// 体力
/// </summary>
[SugarColumn(Length = 18, IsNullable = true)]
public decimal? upBlood { get; set; }
/// <summary>
/// 士气
/// </summary>
[SugarColumn(Length = 18, IsNullable = true)]
public decimal? upMorale { get; set; }
}
}